using System; namespace Widow { public class WindowDrawnEventArgs : EventArgs { #region Public Enums, Properties and Fields public int Left { get; set; } public int Top { get; set; } public int Width { get; set; } public int Height { get; set; } #endregion #region Constructors, Destructors and Finalizers public WindowDrawnEventArgs() { } public WindowDrawnEventArgs(int left, int top, int width, int height) : this() { Left = left; Top = top; Width = width; Height = height; } #endregion } }