;; ;; Please don't change this file. ;; All optional settings are in GridCommon.ini.example, ;; which you can copy and change. ;; [Includes] Include-Common = "config-include/GridCommon.ini" [Startup] WorldMapModule = "HGWorldMap" [Modules] AssetServices = "HGAssetBroker" InventoryServices = "HGInventoryBroker" GridServices = "RemoteGridServicesConnector" AvatarServices = "RemoteAvatarServicesConnector" NeighbourServices = "RemoteNeighbourServicesConnector" AuthenticationServices = "RemoteAuthenticationServicesConnector" AuthorizationServices = "LocalAuthorizationServicesConnector" PresenceServices = "RemotePresenceServicesConnector" UserAccountServices = "RemoteUserAccountServicesConnector" GridUserServices = "RemoteGridUserServicesConnector" SimulationServices = "RemoteSimulationConnectorModule" EntityTransferModule = "HGEntityTransferModule" InventoryAccessModule = "HGInventoryAccessModule" LandServices = "RemoteLandServicesConnector" FriendsModule = "HGFriendsModule" MapImageService = "MapImageServiceModule" UserManagementModule = "HGUserManagementModule" SearchModule = "BasicSearchModule" LandServiceInConnector = true NeighbourServiceInConnector = true SimulationServiceInConnector = true LibraryModule = true [SimulationService] ; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport ; It is used to control the teleport handoff process. ; Valid values are ; "SIMULATION/0.2" ; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol ; - this protocol is more efficient than "SIMULATION/0.1" ; "SIMULATION/0.1" ; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before. ConnectorProtocolVersion = "SIMULATION/0.2" [Profile] Module = "BasicProfileModule" [SimulationDataStore] LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService" [EstateDataStore] LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService" [AssetService] LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector" HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector" [InventoryService] LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteXInventoryServicesConnector" [GridService] ; RemoteGridServicesConnector instantiates a LocalGridServicesConnector, ; which in turn uses this LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" NetworkConnector = "OpenSim.Services.Connectors.dll:GridServicesConnector" ; Needed to display non-default map tile images for linked regions AssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector" HypergridLinker = true AllowHypergridMapSearch = true [LibraryService] LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" LibraryName = "OpenSim Library" DefaultLibrary = "./inventory/Libraries.xml" [Friends] Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector" [Messaging] MessageTransferModule = HGMessageTransferModule LureModule = HGLureModule [HGInstantMessageService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService" GridService = "OpenSim.Services.Connectors.dll:GridServicesConnector" PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector" UserAgentService = "OpenSim.Services.Connectors.dll:UserAgentServiceConnector" [MapImageService] LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector" ; in minutes RefreshTime = 60