/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using OpenMetaverse; using OpenMetaverse.StructuredData; using OpenSim.Framework; namespace OpenSim.Data { public interface IProfilesData { OSDArray GetClassifiedRecords(UUID creatorId); bool UpdateClassifiedRecord(UserClassifiedAdd ad, ref string result); bool DeleteClassifiedRecord(UUID recordId); OSDArray GetAvatarPicks(UUID avatarId); UserProfilePick GetPickInfo(UUID avatarId, UUID pickId); bool UpdatePicksRecord(UserProfilePick pick); bool DeletePicksRecord(UUID pickId); bool GetAvatarNotes(ref UserProfileNotes note); bool UpdateAvatarNotes(ref UserProfileNotes note, ref string result); bool GetAvatarProperties(ref UserProfileProperties props, ref string result); bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result); bool UpdateAvatarInterests(UserProfileProperties up, ref string result); bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result); bool UpdateUserPreferences(ref UserPreferences pref, ref string result); bool GetUserPreferences(ref UserPreferences pref, ref string result); bool GetUserAppData(ref UserAppData props, ref string result); bool SetUserAppData(UserAppData props, ref string result); OSDArray GetUserImageAssets(UUID avatarId); } }