/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System.Collections.Generic; using OpenMetaverse; using OpenSim.Framework; namespace OpenSim.Region.Framework.Interfaces { public interface ILandChannel { /// /// Get all parcels /// /// List AllParcels(); /// /// Get the parcel at the specified point /// /// Value between 0 - 256 on the x axis of the point /// Value between 0 - 256 on the y axis of the point /// Land object at the point supplied ILandObject GetLandObject(int x, int y); /// /// Get the parcel at the specified point /// /// Value between 0 - 256 on the x axis of the point /// Value between 0 - 256 on the y axis of the point /// Land object at the point supplied ILandObject GetLandObject(float x, float y); /// /// Get the parcel at the specified point /// /// Vector where x and y components are between 0 and 256. z component is ignored. /// Land object at the point supplied ILandObject GetLandObject(Vector3 position); /// /// Get the parcels near the specified point /// /// /// List ParcelsNearPoint(Vector3 position); /// /// Get the parcel given the land's local id. /// /// /// ILandObject GetLandObject(int localID); /// /// Clear the land channel of all parcels. /// /// /// If true, set up a default parcel covering the whole region owned by the estate owner. /// void Clear(bool setupDefaultParcel); bool IsForcefulBansAllowed(); void UpdateLandObject(int localID, LandData data); void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient); void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime); void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id); void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id); } }