/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System.Collections; using System.Reflection; using System.Xml; using log4net; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Capabilities; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Scenes; using Caps = OpenSim.Framework.Capabilities.Caps; namespace OpenSim.Region.DataSnapshot { public class DataRequestHandler { // private Scene m_scene = null; private DataSnapshotManager m_externalData = null; private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public DataRequestHandler(Scene scene, DataSnapshotManager externalData) { // m_scene = scene; m_externalData = externalData; //Register HTTP handler if (MainServer.Instance.AddHTTPHandler("collector", OnGetSnapshot)) { m_log.Info("[DATASNAPSHOT]: Set up snapshot service"); } // Register validation callback handler MainServer.Instance.AddHTTPHandler("validate", OnValidate); } public Hashtable OnGetSnapshot(Hashtable keysvals) { m_log.Debug("[DATASNAPSHOT] Received collection request"); Hashtable reply = new Hashtable(); int statuscode = 200; string snapObj = (string)keysvals["region"]; XmlDocument response = m_externalData.GetSnapshot(snapObj); reply["str_response_string"] = response.OuterXml; reply["int_response_code"] = statuscode; reply["content_type"] = "text/xml"; return reply; } public Hashtable OnValidate(Hashtable keysvals) { m_log.Debug("[DATASNAPSHOT] Received validation request"); Hashtable reply = new Hashtable(); int statuscode = 200; string secret = (string)keysvals["secret"]; if (secret == m_externalData.Secret.ToString()) statuscode = 403; reply["str_response_string"] = string.Empty; reply["int_response_code"] = statuscode; reply["content_type"] = "text/plain"; return reply; } } }