/////////////////////////////////////////////////////////////////////////// // Copyright (C) Wizardry and Steamworks 2014 - License: CC BY 2.0 // /////////////////////////////////////////////////////////////////////////// default { state_entry() { llSetTimerEvent(1); } timer() { // If someone is sitting, hide the poseball. key a = llAvatarOnSitTarget(); if(a == NULL_KEY) { llSetAlpha(1, ALL_SIDES); return; } llSetAlpha(0, ALL_SIDES); } run_time_permissions(integer perm) { if(perm & PERMISSION_TRIGGER_ANIMATION) { string o = llGetInventoryName(INVENTORY_ANIMATION, 0); if(llGetInventoryType(o) != INVENTORY_ANIMATION) return; key a = llAvatarOnSitTarget(); if(a == NULL_KEY) { if(perm & PERMISSION_TRIGGER_ANIMATION) { // DEBUG llOwnerSay("Animation stopped..."); llSetAlpha(1, ALL_SIDES); llStopAnimation(o); } return; } if(perm & PERMISSION_TRIGGER_ANIMATION) { // DEBUG llOwnerSay("Animation started..."); llSetAlpha(0, ALL_SIDES); llStartAnimation(o); } } } changed(integer change) { if((change & CHANGED_INVENTORY) || (change & CHANGED_REGION_START)) { llResetScript(); } if(change & CHANGED_LINK) { key a = llAvatarOnSitTarget(); if(a == NULL_KEY) return; llRequestPermissions(a, PERMISSION_TRIGGER_ANIMATION); } } }