; This is the main configuration file for an instance of OpenSim running in grid mode [DatabaseService] ; ; ### Choose the DB ; ; SQLite Include-Storage = "config-include/storage/SQLiteStandalone.ini"; ; MySql ; Uncomment these lines if you want to use mysql storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.MySQL.dll" ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; Uncomment this line if you are using MySQL and want to use a different database for estates ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database. ; Most people won't need to do this so only uncomment if you know what you're doing. ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; MSSQL ; Uncomment these lines if you want to use MSSQL storage ; Change the connection string to your db details ; The value for server property is shown in your SQL Server Management Studio login dialog. ; (This sample is the default of express edition) ;StorageProvider = "OpenSim.Data.MSSQL.dll" ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;" ; PGSQL ; Uncomment these lines if you want to use PGSQL storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.PGSQL.dll" ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;" [Hypergrid] ; Uncomment the variables in this section only if you are in ; Hypergrid configuration. Otherwise, ignore. ;# {HomeURI} {Hypergrid} {The Home URL of this world} {} ;; If this is a standalone world, this is the address of this instance. ;; If this is a grided simulator, this is the address of the external robust server that ;; runs the UserAgentsService. ;; For example http://myworld.com:9000 or http://myworld.com:8002 ;; This is a default that can be overwritten in some sections. ; HomeURI = "http://127.0.0.1:9000" ;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {} ;; If this is a standalone world, this is the address of this instance. ;; If this is a grided simulator, this is the address of the external robust server ;; that runs the Gatekeeper service. ;; For example http://myworld.com:9000 or http://myworld.com:8002 ;; This is a default that can be overwritten in some sections. ; GatekeeperURI = "http://127.0.0.1:9000" [Modules] ;; Choose one cache module and the corresponding config file, if it exists. ;; Copy the config .example file into your own .ini file and adapt that. ;; We recommend the use of the FlotsamAssetCache since this is most actively maintained. AssetCaching = "FlotsamAssetCache" Include-FlotsamCache = "config-include/FlotsamCache.ini" ;AssetCaching = "CenomeMemoryAssetCache" ;Include-CenomeCache = "config-include/CenomeCache.ini" ;AssetCaching = "GlynnTuckerAssetCache" ;; Optionally, the port for the LLProxyLoginModule module can be changed ;Setup_LLProxyLoginModule = "9090/" ;; Authorization is not on by default, as it depends on external php ;AuthorizationServices = "RemoteAuthorizationServicesConnector" [AssetService] DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "assets/AssetSets.xml" ; ; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses. ; AssetServerURI = "http://mygridserver.com:8003" [InventoryService] ; ; Change this to your grid-wide inventory server ; InventoryServerURI = "http://mygridserver.com:8003" [GridInfo] ; ; Change this to your grid info service ; GridInfoURI = "http://mygridserver.com:8002" [GridService] ; ; Change this to your grid-wide grid server ; GridServerURI = "http://mygridserver.com:8003" ;AllowHypergridMapSearch = true ;; Directory for map tile images of linked regions ; MapTileDirectory = "./maptiles" ; === HG ONLY === ;; Change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port 8002, but not always) Gatekeeper="http://mygridserver.com:8002" [Messaging] ; === HG ONLY === ;; Change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port 8002, but not always) Gatekeeper = "http://mygridserver.com:8002" [AvatarService] ; ; Change this to your grid-wide grid server ; AvatarServerURI = "http://mygridserver.com:8003" [PresenceService] ; ; Change this to your grid-wide presence server ; PresenceServerURI = "http://mygridserver.com:8003" [UserAccountService] ; ; Change this to your grid-wide user accounts server ; UserAccountServerURI = "http://mygridserver.com:8003" [GridUserService] ; ; Change this to your grid-wide user accounts server ; GridUserServerURI = "http://mygridserver.com:8003" [AuthenticationService] ; ; Change this to your grid-wide authentication server ; AuthenticationServerURI = "http://mygridserver.com:8003" [FriendsService] ; ; Change this to your grid-wide friends server ; FriendsServerURI = "http://mygridserver.com:8003" [HGInventoryAccessModule] ; ; === HG ONLY === ; Change this to your server ; accessible from other grids ; HomeURI = "http://mygridserver.com:8002" Gatekeeper = "http://mygridserver.com:8002" ;; If you want to protect your assets from being copied by foreign visitors ;; uncomment the next line. You may want to do this on sims that have licensed content. ; OutboundPermission = False ;; Send visual reminder to local users that their inventories are unavailable while they are traveling ;; and available when they return. True by default. ;RestrictInventoryAccessAbroad = True [HGAssetService] ; ; === HG ONLY === ; Change this to your server ; accessible from other grids ; HomeURI = "http://mygridserver.com:8002" ;; The asset types that this grid can export to / import from other grids. ;; Comma separated. ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely: ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh ;; ;; Leave blank or commented if you don't want to apply any restrictions. ;; A more strict, but still reasonable, policy may be to disallow the exchange ;; of scripts, like so: ; DisallowExport ="LSLText" ; DisallowImport ="LSLBytecode" [HGFriendsModule] ; User level required to be able to send friendship invitations to foreign users ;LevelHGFriends = 0; [UserAgentService] ; ; === HG ONLY === ; Change this to your user agent server (HG robust) ; UserAgentServerURI = "http://mygridserver.com:8002" [MapImageService] MapImageServerURI = "http://mygridserver.com:8003" [AuthorizationService] ; If you have regions with access restrictions ; specify them here using the convention ; Region_ = ; Valid flags are: ; DisallowForeigners -- HG visitors not allowed ; DisallowResidents -- only Admins and Managers allowed ; Example: ; Region_Test_1 = "DisallowForeigners" ;; Uncomment if you are using SimianGrid for grid services [SimianGrid] ;; SimianGrid services URL ;; SimianServiceURL = "http://grid.sciencesim.com/Grid/" ;; Capability assigned by the grid administrator for the simulator ;; SimulatorCapability = "00000000-0000-0000-0000-000000000000"