local ADOptionsFrameCheckButtons = {} local allChars = nil ADOptionsFrameCheckButtons[AD_CHECK_GUILD] = { index = 1, tooltipText = AD_TIP_GUILD, ADVar = "guildToggle" } ADOptionsFrameCheckButtons[AD_CHECK_PARTY] = { index = 2, tooltipText = AD_TIP_PARTY, ADVar = "partyToggle" } ADOptionsFrameCheckButtons[AD_CHECK_DUEL] = { index = 3, tooltipText = AD_TIP_DUEL, ADVar = "duelToggle" } ADOptionsFrameCheckButtons[AD_CHECK_CHARTER] = { index = 4, tooltipText = AD_TIP_CHARTER, ADVar = "charterToggle" } ADOptionsFrameCheckButtons[AD_CHECK_ALLOWPARTYFRIEND] = { index = 5, tooltipText = AD_TIP_ALLOWPARTYFRIEND, ADVar = "partyFriends" } ADOptionsFrameCheckButtons[AD_CHECK_ALLOWPARTYGUILD] = { index = 6, tooltipText = AD_TIP_ALLOWPARTYGUILD, ADVar = "partyGuild" } ADOptionsFrameCheckButtons[AD_CHECK_ALLOWPARTYWHISPER] = { index = 7, tooltipText = AD_TIP_ALLOWPARTYWHISPER, ADVar = "partyWhisper" } ADOptionsFrameCheckButtons[AD_CHECK_ALLCHARS] = { index = 8, tooltipText = AD_TIP_ALLCHARS, ADVar = "allChars" } ADOptionsFrameCheckButtons[AD_CHECK_SHOWALERTS] = { index = 9, tooltipText = AD_TIP_SHOWALERT, ADVar = "showAlert" } --ADOptionsFrameCheckButtons["Guild Invites"] = { index = 1, tooltipText = "Check to automatically decline all guild invites", ADVar = "guildToggle" } --ADOptionsFrameCheckButtons["Party Invites"] = { index = 2, tooltipText = "Check to automatically decline all party invites", ADVar = "partyToggle" } --ADOptionsFrameCheckButtons["Duel Requests"] = { index = 3, tooltipText = "Check to automatically decline all duel requests", ADVar = "duelToggle" } --ADOptionsFrameCheckButtons["Charter Requests"] = { index = 4, tooltipText = "Check to automatically close all guild charter petitions", ADVar = "charterToggle" } --ADOptionsFrameCheckButtons["Allow Party Invites From Friends"] = { index = 5, tooltipText = "Check to always allow invites from friends on the friends list.", ADVar = "partyFriends" } --ADOptionsFrameCheckButtons["Allow Party Invites From Last Whisper"] = { index = 6, tooltipText = "Check to always allow invites from the last player to send you a whisper/tell.", ADVar = "partyWhisper" } --ADOptionsFrameCheckButtons["Show Alerts"] = { index = 7, tooltipText = "Check to show an alert when something is automatically declined", ADVar = "showAlert" } -- *:*************************************************************** function ADOptionsFrame_OnLoad() -- nut 'n honey end -- *:*************************************************************** function ADOptionsFrame_OnShow() local button, string, checked; for key, value in ADOptionsFrameCheckButtons do button = getglobal("ADOptionsFrame_CheckButton"..value.index); string = getglobal("ADOptionsFrame_CheckButton"..value.index.."Text"); checked = nil; button.disabled = nil; if ( AutoDecline_GetValue(value.ADVar) ) then checked = 1; else checked = nil; end OptionsFrame_EnableCheckBox(button); button:SetChecked(checked); string:SetText(key); button.tooltipText = value.tooltipText; end end -- *:*************************************************************** function ADOptionsFrame_SaveOptions() local button,frame,text local allChars = nil for index,value in ADOptionsFrameCheckButtons do button = getglobal("ADOptionsFrame_CheckButton"..value.index) if value.ADVar == "allChars" then allChars = button:GetChecked() else if ( button:GetChecked() ) then AutoDecline_SetValue(value.ADVar,true) else AutoDecline_SetValue(value.ADVar,false) end end end if allChars then AutoDecline_SetAllChars() else AutoDecline_SetLocalChars() end end -- *:*************************************************************** function ADOptionsFrame_OnClick() -- Future Code here if necessary end -- *:*************************************************************** function ADOptionsFrame_GetDefaults() local button, string, checked; for key, value in ADOptionsFrameCheckButtons do button = getglobal("ADOptionsFrame_CheckButton"..value.index); string = getglobal("ADOptionsFrame_CheckButton"..value.index.."Text"); checked = nil; button.disabled = nil; if value.ADVar then if value.ADVar == "guildToggle" then checked = 1 elseif value.ADVar == "partyToggle" then checked = 1 elseif value.ADVar == "duelToggle" then checked = 1 elseif value.ADVar == "charterToggle" then checked = 1 elseif value.ADVar == "showAlert" then checked = 1 elseif value.ADVar == "partyFriends" then checked = 1 elseif value.ADVar == "partyGuild" then checked = 1 elseif value.ADVar == "partyWhisper" then checked = nil else checked = nil end button:SetChecked(checked); end end end -- *:*************************************************************** function AD_Display(msg) if DEFAULT_CHAT_FRAME then DEFAULT_CHAT_FRAME:AddMessage("ADOptions: " .. msg) end end