BW_TTIP_SORTORDER = "Specifies the sort order for the player list in the BuffWatch Window" BW_TTIP_SHOWONSTARTUP = "Show the BuffWatch window on startup" BW_TTIP_SHOWPETS = "Show pets in the player list" BW_TTIP_SHOWCASTABLEBUFFS = "Only show buffs you can cast" BW_TTIP_SHOWDEBUFFS = "Show debuffs" BW_TTIP_SHOWDISPELLDEBUFFS = "Only show debuffs you can dispell" BW_TTIP_DEBUFFSALWAYSVISIBLE = "Always show players with debuffs" BW_TTIP_ALIGNBUFFS = "Align buff icons for all players" BW_TTIP_SHOWEXPIREDWARNING = "Shows a warning if buffs have started to expire" BW_TTIP_PLAYEXPIREDSOUND = "Plays a sound if buffs have started to expire" BW_TTIP_HIGHLIGHTPVP = "Highlight players that are PvP Flagged" BW_TTIP_PREVENTPVPBUFF = "Prevent BuffWatch from buffing players that are PvP Flagged" BW_TTIP_BUFFTHRESHOLD = "Number of players missing the buff for it to cast group version" BW_TTIP_ALPHA = "Sets the transparency of the BuffWatch window" BW_TTIP_UPDPERSEC = "Maximum number of updates per second to refresh buffs" BW_TTIP_SHOWUPDPERSEC = "Show updates per second counter" function BW_Options_OnLoad() -- Add BW_Options to the UIPanelWindows list UIPanelWindows["BW_Options"] = {area = "center", pushable = 0} end function BW_Options_Init() BW_Options_ShowOnStartup:SetChecked(BuffWatchConfig.show_on_startup) BW_Options_ShowPets:SetChecked(BuffWatchConfig.ShowPets) BW_Options_ShowOnlyCastableBuffs:SetChecked(BuffWatchConfig.ShowCastableBuffs) BW_Options_ShowDebuffs:SetChecked(BuffWatchConfig.ShowDebuffs) BW_Options_ShowOnlyDispellDebuffs:SetChecked(BuffWatchConfig.ShowDispellableDebuffs) BW_Options_DebuffsAlwaysVisible:SetChecked(BuffWatchConfig.DebuffsAlwaysVisible) BW_Options_AlignBuffs:SetChecked(BuffWatchConfig.AlignBuffs) BW_Options_ShowExpiredWarning:SetChecked(BuffWatchConfig.ExpiredWarning) BW_Options_PlayExpiredSound:SetChecked(BuffWatchConfig.ExpiredSound) BW_Options_HighlightPvP:SetChecked(BuffWatchConfig.HighlightPvP) BW_Options_PreventPvPBuff:SetChecked(BuffWatchConfig.PreventPvPBuff) BW_Options_BuffThreshold:SetValue(BuffWatchConfig.BuffThreshold) BW_Options_Alpha:SetValue(BuffWatchConfig.alpha) BW_Options_UpdPerSec:SetValue(BuffWatchConfig.UpdPerSec) BW_Options_ShowUpdPerSec:SetChecked(BuffWatchConfig.ShowUpdPerSec) if BuffWatchConfig.ShowUpdPerSec == true then BW_UPS:Show() else BW_UPS:Hide() end end function BW_Options_SortOrder_OnClick() i = this:GetID() UIDropDownMenu_SetSelectedID(BW_Options_SortOrder, i) BuffWatchConfig.SortOrder = BW_SORTORDER_DROPDOWN_LIST[i] BW_GetAllBuffs() BW_UpdateBuffStatus(true) BW_ResizeWindow() end function BW_Options_SortOrder_Initialize() local info for i = 1, getn(BW_SORTORDER_DROPDOWN_LIST) do info = { text = BW_SORTORDER_DROPDOWN_LIST[i], func = BW_Options_SortOrder_OnClick } UIDropDownMenu_AddButton(info) end end function BW_Options_SortOrder_OnLoad() UIDropDownMenu_Initialize(this, BW_Options_SortOrder_Initialize) UIDropDownMenu_SetText(BuffWatchConfig.SortOrder, this) UIDropDownMenu_SetWidth(90, BW_Options_SortOrder) end function BW_Options_HighlightPvP_Clicked() BW_ColourAllNames() end