CT_AddMovable("CT_BuffMod_Drag", CT_BUFFMOD_MOVABLE_BUFFBAR, "BOTTOMLEFT", "BOTTOMLEFT", "MinimapCluster", 10, -20, function(status) if ( status ) then CT_BuffMod_Drag:Show() else CT_BuffMod_Drag:Hide(); end end, BuffModResetFunction); CT_ExpireBuffs = { }; CT_BuffNames = { }; CT_LastExpiredBuffs = { }; CT_PlaySound = 0; local CT_UsingTooltip = 0; CT_BuffMod_BuffSides = "RIGHT"; CT_ShowDuration = 1; CT_ShowExpire = 1; CT_ShowRed = 0; -- Buffs not to recast CT_BuffMod_NoRecastBuffs = { ["Mind Control"] = 1 }; function CT_BuffFrame_OnLoad() MinBuffDurationExpireMessage = 51; -- Never display an expire message if the buff duration is less than this. ExpireMessageTime = 15; -- How long before the buff expires to display the expire message. ExpireMessageColors = { }; ExpireMessageColors["r"] = 1.0; ExpireMessageColors["g"] = 0.0; ExpireMessageColors["b"] = 0.0; ExpireMessageFrame = DEFAULT_CHAT_FRAME; -- The frame in which to display the expire message. BuffStartFlashTime = 16; -- How long before the buff expires to start flashing. BuffFlashOn = 0.50; -- How long to flash. BuffFlashOff = 0.50; -- How long between each flash. BuffMinOpacity = 0.30; -- Minimum level of opacity. BuffFlashState = 0; BuffFlashTime = 0; BuffFlashUpdateTime = 0; BuffFrame:Hide(); CT_BuffFrame:Show(); end function CT_BuffFrame_OnUpdate(elapsed) if ( BuffFlashUpdateTime > 0 ) then BuffFlashUpdateTime = BuffFlashUpdateTime - elapsed; else BuffFlashUpdateTime = BuffFlashUpdateTime + TOOLTIP_UPDATE_TIME; end BuffFlashTime = BuffFlashTime - elapsed; if ( BuffFlashTime < 0 ) then local overtime = -BuffFlashTime; if ( BuffFlashState == 1 ) then BuffFlashState = 0; BuffFlashTime = BuffFlashOff; else BuffFlashState = 1; BuffFlashTime = BuffFlashOn; end if ( overtime < BuffFlashTime ) then BuffFlashTime = BuffFlashTime - overtime; end end end function CT_BuffIsDebuff(id) for z=0, 23, 1 do local dbIndex, dbTemp = GetPlayerBuff(z, "HARMFUL"); if ( dbIndex == -1 ) then return 0; end if ( dbIndex == id ) then return 1; end end return 0; end function CT_GetBuffName(unit, i, filt) CT_UsingTooltip = 1; local filter; if ( not filt ) then filter = "HELPFUL|HARMFUL"; else filter = filt; end local buffIndex, untilCancelled = GetPlayerBuff(i, filter); local buff; if ( buffIndex < 24 ) then buff = buffIndex; if (buff == -1) then buff = nil; end end if (buff) then local tooltip = BTooltip; if (unit == "player" and tooltip ) then tooltip:SetPlayerBuff(buffIndex); end local tooltiptext = getglobal("BTooltipTextLeft1"); if ( tooltiptext ) then local name = tooltiptext:GetText(); if ( name ~= nil ) then CT_UsingTooltip = 0; return name; end end end CT_UsingTooltip = 0; return nil; end function CT_BuffButton_Update() local buffIndex, untilCancelled = GetPlayerBuff(this:GetID(), "HELPFUL|HARMFUL"); this.buffIndex = buffIndex; this.untilCancelled = untilCancelled; if ( buffIndex < 0 ) then this:Hide(); return; else this:SetAlpha(1.0); this:Show(); end local icon = getglobal(this:GetName().."Icon"); icon:SetTexture(GetPlayerBuffTexture(buffIndex, "HELPFUL|HARMFUL")); if ( GameTooltip:IsOwned(this) ) then GameTooltip:SetPlayerBuff(buffIndex, "HELPFUL|HARMFUL"); end local name = CT_GetBuffName("player", this:GetID(), "HELPFUL|HARMFUL"); if ( name ) then getglobal(this:GetName() .. "DescribeText"):SetText( name ); end CT_BuffNames[this:GetID()] = nil; end function CT_BuffButton_OnLoad() getglobal(this:GetName() .. "DurationText"):SetTextColor(1, 1, 0); local bIndex, untilCancelled = GetPlayerBuff(this:GetID(), "HELPFUL|HARMFUL"); if ( CT_BuffIsDebuff( temp ) == 1 ) then if ( CT_ShowRed == 1 ) then getglobal(this:GetName() .. "DescribeText"):SetTextColor(1, 0, 0); else getglobal(this:GetName() .. "DescribeText"):SetTextColor(1, 1, 0); end getglobal(this:GetName() .. "Debuff"):Show(); else getglobal(this:GetName() .. "DescribeText"):SetTextColor(1, 1, 0); getglobal(this:GetName() .. "Debuff"):Hide(); end if ( untilCancelled == 1 or CT_ShowDuration == 0 ) then getglobal(this:GetName() .. "DurationText"):SetText(""); end CT_BuffButton_Update(); this:RegisterForClicks("RightButtonUp"); this:RegisterEvent("PLAYER_AURAS_CHANGED"); local descript = getglobal(this:GetName() .. "DescribeText"); if ( descript ) then descript:Show(); end end function CT_BuffButton_OnEvent(event) CT_BuffButton_Update(); end function CT_GetStringTime(seconds) local str = ""; if ( seconds >= 60 ) then local minutes = ceil(seconds / 60); str = minutes .. " " .. CT_BUFFMOD_MINUTE; if ( minutes > 1 ) then str = minutes .. " " .. CT_BUFFMOD_MINUTES; else str = minutes .. " " .. CT_BUFFMOD_MINUTE; end else if ( seconds > 1 ) then str = floor(seconds) .. " " .. CT_BUFFMOD_SECONDS; else str = floor(seconds) .. " " .. CT_BUFFMOD_SECOND; end end return str; end function CT_BuffButton_OnUpdate(elapsed) local buffname; local bIndex, untilCancelled = GetPlayerBuff( this:GetID(), "HELPFUL|HARMFUL" ); local isDebuff = CT_BuffIsDebuff(bIndex); local buffnum = GetPlayerBuffApplications(bIndex) if ( buffnum > 1 ) then getglobal(this:GetName() .. "Count"):SetText(buffnum); else getglobal(this:GetName() .. "Count"):SetText(""); end if ( isDebuff == 1 ) then if ( CT_ShowRed == 1 ) then getglobal(this:GetName() .. "DescribeText"):SetTextColor(1, 0, 0); else getglobal(this:GetName() .. "DescribeText"):SetTextColor(1, 1, 0); end getglobal(this:GetName() .. "Debuff"):Show(); else getglobal(this:GetName() .. "DescribeText"):SetTextColor(1, 1, 0); getglobal(this:GetName() .. "Debuff"):Hide(); end if ( untilCancelled == 1 ) then getglobal(this:GetName() .. "DurationText"):SetText(""); return; end if ( not CT_BuffNames[this:GetID()] ) then buffname = CT_GetBuffName( "player", this:GetID() ); CT_BuffNames[this:GetID()] = buffname; else buffname = CT_BuffNames[this:GetID()]; end local timeLeft = GetPlayerBuffTimeLeft(bIndex); local buffAlphaValue; if ( timeLeft >= 1 and CT_ShowDuration == 1 ) then getglobal(this:GetName() .. "DurationText"):SetText(CT_GetStringTime(timeLeft)); else getglobal(this:GetName() .. "DurationText"):SetText(""); end if ( floor(timeLeft) == MinBuffDurationExpireMessage and not CT_ExpireBuffs[buffname] ) then CT_ExpireBuffs[buffname] = 1; end if ( ceil(timeLeft) == ExpireMessageTime and CT_ExpireBuffs[buffname] and CT_BuffIsDebuff(bIndex) == 0 ) then if ( CT_ShowExpire == 1 and not CT_BuffMod_NoRecastBuffs[buffname]) then if ( CT_PlaySound == 1 ) then PlaySound("TellMessage"); end CT_BuffMod_AddToQueue(buffname); local message; if ( CT_PlayerSpells[buffname] and GetBindingKey("CT_RECASTBUFF") ) then message = format(ExpireMessageRecastString, buffname, GetBindingText(GetBindingKey("CT_RECASTBUFF"), "KEY_")); else message = format(ExpireMessageString, buffname); end ExpireMessageFrame:AddMessage(message, ExpireMessageColors["r"], ExpireMessageColors["g"], ExpireMessageColors["b"]); end CT_ExpireBuffs[buffname] = nil; CT_BuffNames[this:GetID()] = nil; end if ( timeLeft < BuffStartFlashTime ) then if ( BuffFlashState == 1 ) then buffAlphaValue = (BuffFlashOn - BuffFlashTime) / BuffFlashOn; buffAlphaValue = buffAlphaValue * (1 - BuffMinOpacity) + BuffMinOpacity; else buffAlphaValue = BuffFlashTime / BuffFlashOn; buffAlphaValue = (buffAlphaValue * (1 - BuffMinOpacity)) + BuffMinOpacity; this:SetAlpha(BuffFlashTime / BuffFlashOn); end this:SetAlpha(buffAlphaValue); else this:SetAlpha(1.0); end if ( BuffFlashUpdateTime > 0 ) then return; end if ( GameTooltip:IsOwned(this) ) then GameTooltip:SetPlayerBuff(bIndex); end end function CT_BuffButton_OnClick() CancelPlayerBuff(this.buffIndex); end function CT_Buffs_SwapSides(onLoad) local i; for i = 0, 23, 1 do getglobal("CT_BuffButton" .. i .. "DescribeText"):ClearAllPoints(); getglobal("CT_BuffButton" .. i .. "DurationText"):ClearAllPoints(); if ( CT_BuffMod_BuffSides == "RIGHT" or onLoad ) then getglobal("CT_BuffButton" .. i .. "DescribeText"):SetPoint("RIGHT", "CT_BuffButton" .. i, "LEFT", -8, 7); getglobal("CT_BuffButton" .. i .. "DurationText"):SetPoint("RIGHT", "CT_BuffButton" .. i, "LEFT", -8, -7); elseif ( CT_BuffMod_BuffSides == "LEFT" ) then getglobal("CT_BuffButton" .. i .. "DescribeText"):SetPoint("LEFT", "CT_BuffButton" .. i, "LEFT", 40, 7); getglobal("CT_BuffButton" .. i .. "DurationText"):SetPoint("LEFT", "CT_BuffButton" .. i, "LEFT", 40, -7); end end if ( onLoad ) then return; end if ( CT_BuffMod_BuffSides == "LEFT" ) then CT_BuffMod_BuffSides = "RIGHT"; else CT_BuffMod_BuffSides = "LEFT"; end end expirefunction = function(modId, count) local val = CT_Mods[modId]["modValue"]; if ( val == "1min" ) then CT_Mods[modId]["modValue"] = "Off"; if ( count ) then count:SetText("Off"); end CT_ShowExpire = 0; CT_Print(CT_BUFFMOD_ON_EXPIRE, 1.0, 1.0, 0.0); else CT_ShowExpire = 1; if ( val == "15sec" ) then CT_Mods[modId]["modValue"] = "1min"; if ( count ) then count:SetText("1min"); end CT_Print(CT_BUFFMOD_MIN_EXPIRE, 1.0, 1.0, 0.0); ExpireMessageTime = 60; MinBuffDurationExpireMessage = 120; elseif ( val == "Off" ) then CT_Mods[modId]["modValue"] = "15sec"; if ( count ) then count:SetText("15sec"); end CT_Print(CT_BUFFMOD_SEC_EXPIRE, 1.0, 1.0, 0.0); ExpireMessageTime = 15; MinBuffDuratioonExpireMessage = 51; end end end durationfunction = function(modId) if ( CT_ShowDuration == 1 ) then CT_ShowDuration = 0; CT_SetModStatus(modId, "off"); CT_Print(CT_BUFFMOD_OFF_DURATION, 1.0, 1.0, 0.0); else CT_ShowDuration = 1; CT_SetModStatus(modId, "on"); CT_Print(CT_BUFFMOD_ON_DURATION, 1.0, 1.0, 0.0); end end expireinitfunction = function(modId) local val = CT_Mods[modId]["modValue"]; if ( val == "Off" ) then CT_ShowExpire = 0; else CT_ShowExpire = 1; if ( val == "1min" ) then ExpireMessageTime = 60; MinBuffDurationExpireMessage = 120; elseif ( val == "15sec" ) then ExpireMessageTime = 15; MinBuffDurationExpireMessage = 51; end end end durationinitfunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "on" ) then CT_ShowDuration = 1; else CT_ShowDuration = 0; end end debuffnamesfunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "on" ) then CT_ShowRed = 1; CT_Print(CT_BUFFMOD_ON_DEBUFF, 1.0, 1.0, 0.0); else CT_ShowRed = 0; CT_Print(CT_BUFFMOD_OFF_DEBUFF, 1.0, 1.0, 0.0); end end debuffnamesinitfunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "on" ) then CT_ShowRed = 1; else CT_ShowRed = 0; end end lockframefunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "off" ) then CT_Print(CT_BUFFMOD_OFF_LOCK, 1, 1, 0); CT_BuffMod_Drag:Hide(); else CT_Print(CT_BUFFMOD_ON_LOCK, 1, 1, 0); CT_BuffMod_Drag:Show(); end end lockframeinitfunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "off" ) then CT_BuffMod_Drag:Hide(); else CT_BuffMod_Drag:Show(); end end buffmodfunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "off" ) then CT_Print(CT_BUFFMOD_OFF_TOGGLE, 1, 1, 0); CT_BuffFrame:Hide(); BuffFrame:Show(); if ( TemporaryEnchantFrame ) then TemporaryEnchantFrame:Show(); end else CT_Print(CT_BUFFMOD_ON_TOGGLE, 1, 1, 0); CT_BuffFrame:Show(); BuffFrame:Hide(); if ( TemporaryEnchantFrame and CT_ItemBuffFrame ) then TemporaryEnchantFrame:Hide(); elseif ( TemporaryEnchantFrame ) then TemporaryEnchantFrame:Show(); end end end buffmodinitfunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "off" ) then CT_BuffFrame:Hide(); BuffFrame:Show(); if ( TemporaryEnchantFrame ) then TemporaryEnchantFrame:Show(); end else CT_BuffFrame:Show(); BuffFrame:Hide(); if ( TemporaryEnchantFrame and CT_ItemBuffFrame ) then TemporaryEnchantFrame:Hide(); elseif ( TemporaryEnchantFrame ) then TemporaryEnchantFrame:Show(); end end end CT_RegisterMod(CT_BUFFMOD_MODNAME_TOGGLE, CT_BUFFMOD_MODNAME_SUB_TOGGLE, 4, "Interface\\Icons\\Spell_Holy_Renew", CT_BUFFMOD_MODNAME_TOOLTIP_TOGGLE, "on", nil, buffmodfunction, buffmodinitfunction); CT_RegisterMod(CT_BUFFMOD_MODNAME_EXPIRE, CT_BUFFMOD_MODNAME_SUB_EXPIRE, 4, "Interface\\Icons\\INV_Misc_Note_03", CT_BUFFMOD_MODNAME_TOOLTIP_EXPIRE, "switch", "15sec", expirefunction, expireinitfunction); CT_RegisterMod(CT_BUFFMOD_MODNAME_DURATION, CT_BUFFMOD_MODNAME_SUB_DURATION, 4, "Interface\\Icons\\INV_Misc_PocketWatch_01", CT_BUFFMOD_MODNAME_TOOLTIP_DURATION, "on", nil, durationfunction, durationinitfunction); CT_RegisterMod(CT_BUFFMOD_MODNAME_DEBUFF, CT_BUFFMOD_MODNAME_SUB_DEBUFF, 4, "Interface\\Icons\\Spell_Holy_SealOfSacrifice", CT_BUFFMOD_MODNAME_TOOLTIP_DEBUFF, "off", nil, debuffnamesfunction, debuffnamesinitfunction); function CT_BuffMod_RecastLastBuff() local buff = CT_BuffMod_GetExpiredBuff(); if ( buff and CT_PlayerSpells[buff] ) then if ( CT_PlayerSpells[buff] ) then CT_BuffMod_LastCastSpell = buff; CT_BuffMod_LastCast = GetTime(); if ( UnitExists("target") and UnitIsFriend("player", "target") ) then TargetUnit("player"); end CastSpell(CT_PlayerSpells[buff]["spell"], CT_PlayerSpells[buff]["tab"]+1); if ( SpellIsTargeting() and SpellCanTargetUnit("player") ) then SpellTargetUnit("player"); end end end end function CT_BuffButton_OnEnter() if ( this:GetCenter() < UIParent:GetCenter() ) then GameTooltip:SetOwner(this, "ANCHOR_RIGHT"); else GameTooltip:SetOwner(this, "ANCHOR_LEFT"); end GameTooltip:SetPlayerBuff(this.buffIndex); end function CT_BuffMod_AddToQueue(name) local hKey = 0; local hVal = 0; for key, val in CT_LastExpiredBuffs do if ( val > hVal ) then hKey = key; hVal = val; end end if ( hKey == name ) then return; end CT_LastExpiredBuffs[name] = hVal+1; end function CT_BuffMod_GetExpiredBuff() local hKey = 0; local hVal = 0; for key, val in CT_LastExpiredBuffs do if ( val > hVal ) then hKey = key; hVal = val; end end if ( hKey ~= 0 and hVal ~= 0 ) then CT_LastExpiredBuffs[hKey] = nil; return hKey; else return nil; end end function CT_BuffMod_OnEvent(event) if ( CT_BuffMod_LastCast and (GetTime()-CT_BuffMod_LastCast) <= 0.1 ) then CT_BuffMod_AddToQueue(CT_BuffMod_LastCastSpell); CT_BuffMod_LastCast = nil; CT_BuffMod_LastCastSpell = nil; end end function BuffModResetFunction() if ( CT_BuffMod_BuffSides == "LEFT" ) then CT_Buffs_SwapSides(); end end ChirpFunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "off" ) then CT_Print(CT_BUFFMOD_OFF_CHIRP, 1, 1, 0); CT_PlaySound = 0; else CT_Print(CT_BUFFMOD_ON_CHIRP, 1, 1, 0); CT_PlaySound = 1; end end ChirpInitFunction = function(modId) local val = CT_Mods[modId]["modStatus"]; if ( val == "off" ) then CT_PlaySound = 0; else CT_PlaySound = 1; end end CT_RegisterMod(CT_BUFFMOD_MODNAME_SOUND, CT_BUFFMOD_SUB_SOUND, 4, "Interface\\Icons\\INV_Misc_Bell_01", CT_BUFFMOD_TOOLTIP_SOUND, "off", nil, ChirpFunction, ChirpInitFunction);