if ( GetLocale() == "enUS" ) then ----------------------- ENGLISH ------------------------------ --Feedback information CS_STAT = "caster stat"; CS_DMG_TOGGLE = "damage"; CS_HEALING_TOGGLE = "healing"; CS_FEEDBACK_STATCHANGE = "CS - Primary stat set to"; --Stat names CS_STAT_NAMES = { HEAL = "Healing", DMG = "Spell Dmg", ARCANEDMG = "Arcane Damage", FIREDMG = "Fire Damage", FROSTDMG = "Frost Damage", HOLYDMG = "Holy Damage", NATUREDMG = "Nature Damage", SHADOWDMG = "Shadow Damage", SPELLCRIT = "Spell Critical", HOLYCRIT = "Holy Critical", SPELLTOHIT = "Chance to Hit with Spells", HEALTHREG = "Health Regen", MANAREG = "Mana Regen", NEGRES = "Target Resist Decrease" }; --Additions to the Bonusscanner scans CS_BONUSSCANNER_ADD_NEGRES = { pattern = "Decreases the magical resistances of your spell targets by (%d+)%.", effect = "NEGRES" }; elseif ( GetLocale() == "deDE" ) then ----------------------- GERMAN ------------------------------ --Thx to all who worked on this --German by Ani, corrected by Natu, corrected and 1.9 modified by Kilworth, corrected by DeviL, corrected by herzausgold, reformatted by RMS --Ausgabe CS_STAT = "caster stat"; CS_DMG_TOGGLE = "schaden"; CS_HEALING_TOGGLE = "heilung"; CS_FEEDBACK_STATCHANGE = "CS - Neue einstellung: "; --Stat names CS_STAT_NAMES = { HEAL = "Heilung", DMG = "Zauberschaden ", ARCANEDMG = "Arkanzauberschaden", FIREDMG = "Feuerzauberschaden", FROSTDMG = "Frostzauberschaden", HOLYDMG = "Heiligzauberschaden", NATUREDMG = "Naturzauberschaden", SHADOWDMG = "Schattenzauberschaden", SPELLCRIT = "Zauber Krit.", HOLYCRIT = "Heilig Krit.", SPELLTOHIT = "Chance mit Zaubern zu treffen", HEALTHREG = "Gesundheitsregenaration", MANAREG = "Mana Regeneration", NEGRES = "Target Resist Decrease" --English }; --Additions to the Bonusscanner scans -- DISABLED - REQUIRES TRANSLATION --CS_BONUSSCANNER_ADD_NEGRES = { pattern = "Decreases the magical resistances of your spell targets by (%d+)%.", effect = "NEGRES" }; elseif ( GetLocale() == "frFR" ) then ----------------------- FRENCH ------------------------------ --Thx nuru. I hope this is still good. --the_nuru --Feedback information CS_STAT = "Caster stat"; CS_DMG_TOGGLE = "Degats"; CS_HEALING_TOGGLE = "Soins"; CS_FEEDBACK_STATCHANGE = "CS - Primary stat set to"; --Stat names CS_STAT_NAMES = { HEAL = "Soin", DMG = "D\195\169g\195\162ts des sorts", ARCANEDMG = "D\195\169g\195\162ts d'Arcanes", FIREDMG = "D\195\169g\195\162ts de Feu", FROSTDMG = "D\195\169g\195\162ts de Froid", HOLYDMG = "D\195\169g\195\162ts Sacr\195\169s", NATUREDMG = "D\195\169g\195\162ts de Nature", SHADOWDMG = "D\195\169g\195\162ts des Ombres", SPELLCRIT = "Critiques ", HOLYCRIT = "Critiques Sacr\195\169s", SPELLTOHIT = "Chances de toucher avec les sorts", HEALTHGEN = "R\195\169generation Vie", MANAGEN = "R\195\169generation Mana", NEGRES = "Target Resist Decrease" --English }; --Additions to the Bonusscanner scans -- DISABLED - REQUIRES TRANSLATION --CS_BONUSSCANNER_ADD_NEGRES = { pattern = "Decreases the magical resistances of your spell targets by (%d+)%.", effect = "NEGRES" }; end