-- Main Script file for Extended Questlog 3.6 -- Copyright © 2006 Daniel Rehn -- Version text EQL3_QUESTLOG_VERSION = "v3.6.1"; EQL3_QUESTS_DISPLAYED = 27; -- 6 lol MAX_QUESTWATCH_LINES = 50; MAX_WATCHABLE_QUESTS = 20; EQL3_Player = nil; -- Options init QuestlogOptions = {}; EQL3_Temp = {}; EQL3_Temp.QuestList = {}; EQL3_Temp.AddTrack = nil; EQL3_Temp.updateTime = 0; EQL3_Temp.updateTarget = 30; EQL3_Temp.manageHeaders = nil; EQL3_Temp.hasManaged = nil; EQL3_Temp.movingWatchFrame = nil; -- Organizing vars EQL3_Temp.GotQuestLogUpdate=nil; EQL3_Temp.savedQuestIDMap=nil; EQL3_Temp.lastExistingNumEntries = -1; EQL3_Temp.savedNumEntries=nil; EQL3_Temp.savedNumQuests=nil; EQL3_Temp.savedSelectedQuest=nil; EQL3_Temp.reportedNoQuests=nil; -- Window handling UIPanelWindows["EQL3_QuestLogFrame"] = { area = "doublewide", pushable = 0, whileDead = 1 }; -- Options function function QuestLog_Options_Toggle() -- Insert code to show and hide options frame if(EQL3_OptionsFrame:IsVisible()) then EQL3_OptionsFrame:Hide(); else EQL3_OptionsFrame:Show(); end end EQL3_TrackerLists = {}; EQL3_TrackerLists[0] = {}; EQL3_TrackerLists[0][0] = "1"; EQL3_TrackerLists[0][1] = "2"; EQL3_TrackerLists[0][2] = "3"; EQL3_TrackerLists[0][3] = "4"; EQL3_TrackerLists[0][4] = "5"; EQL3_TrackerLists[0][5] = "6"; EQL3_TrackerLists[0][6] = "7"; EQL3_TrackerLists[0][7] = "8"; EQL3_TrackerLists[0][8] = "9"; EQL3_TrackerLists[0][9] = "10"; EQL3_TrackerLists[1] = {}; EQL3_TrackerLists[1][0] = "a"; EQL3_TrackerLists[1][1] = "b"; EQL3_TrackerLists[1][2] = "c"; EQL3_TrackerLists[1][3] = "d"; EQL3_TrackerLists[1][4] = "e"; EQL3_TrackerLists[1][5] = "f"; EQL3_TrackerLists[1][6] = "g"; EQL3_TrackerLists[1][7] = "h"; EQL3_TrackerLists[1][8] = "i"; EQL3_TrackerLists[1][9] = "j"; EQL3_TrackerLists[2] = {}; EQL3_TrackerLists[2][0] = "A"; EQL3_TrackerLists[2][1] = "B"; EQL3_TrackerLists[2][2] = "C"; EQL3_TrackerLists[2][3] = "D"; EQL3_TrackerLists[2][4] = "E"; EQL3_TrackerLists[2][5] = "F"; EQL3_TrackerLists[2][6] = "G"; EQL3_TrackerLists[2][7] = "H"; EQL3_TrackerLists[2][8] = "I"; EQL3_TrackerLists[2][9] = "J"; EQL3_TrackerLists[3] = {}; EQL3_TrackerLists[3][0] = "I"; EQL3_TrackerLists[3][1] = "II"; EQL3_TrackerLists[3][2] = "III"; EQL3_TrackerLists[3][3] = "IV"; EQL3_TrackerLists[3][4] = "V"; EQL3_TrackerLists[3][5] = "VI"; EQL3_TrackerLists[3][6] = "VII"; EQL3_TrackerLists[3][7] = "VIII"; EQL3_TrackerLists[3][8] = "IX"; EQL3_TrackerLists[3][9] = "X"; EQL3_TrackerSymbols = {}; EQL3_TrackerSymbols[0] = "-"; EQL3_TrackerSymbols[1] = "+"; EQL3_TrackerSymbols[2] = "@"; EQL3_TrackerSymbols[3] = ">"; -- Fix for escape button... should'nt mess with oRA any more... EQL3_old_CloseWindows = CloseWindows; function CloseWindows(ignoreCenter) if ( EQL3_QuestLogFrame:IsVisible() ) then HideUIPanel(EQL3_QuestLogFrame); return EQL3_QuestLogFrame; end return EQL3_old_CloseWindows(ignoreCenter); end function decToHex(Dec, Length) local B, K, Hex, I, D = 16, "0123456789ABCDEF", "", 0; while Dec>0 do I=I+1; Dec, D = math.floor(Dec/B), math.mod(Dec,B)+1; Hex=string.sub(K,D,D)..Hex; end if( (Length ~= nil) and (string.len(Hex) < Length) ) then local temp, i = Length-string.len(Hex), 1; for i=1, temp, 1 do Hex = "0"..Hex; end end return Hex; end function EQL3_ColorText(t, r, g, b) if ( t == nil ) then t = ""; end if ( r == nil ) then r = 0.0; end if ( g == nil ) then g = 0.0; end if ( b == nil ) then b = 0.0; end return "|CFF"..decToHex(r*255, 2)..decToHex(g*255, 2)..decToHex(b*255, 2)..t.."|r"; end