if not ace:LoadTranslation("HonorFu") then HonorFuLocals = { NAME = "FuBar - HonorFu", DESCRIPTION = "Keeps track of honor and PvP statistics.", COMMANDS = {"/honfu", "/honorfu"}, CMD_OPTIONS = {}, ARGUMENT_MERGEHONOR = "mergeHonor", ARGUMENT_SHOWHONOR = "showHonor", ARGUMENT_SHOWBGSCORE = "showBGScore", ARGUMENT_SHOWKILLSDEATHS = "showKillsDeaths", ARGUMENT_AUTORELEASE = "autoRelease", ARGUMENT_TARGETFLAG = "targetFlag", ARGUMENT_BGMAP = "bgMap", ARGUMENT_RESETBG = "resetBG", ARGUMENT_PRINTREPGAIN = "printRepGain", ARGUMENT_PRINTHONORGAIN = "printHonorGain", ARGUMENT_SHOWCOOLDOWN = "cooldown", ARGUMENT_ENEMYTOOLTIP = "enemyTooltip", MENU_SHOW_HONOR = "Show Honor", MENU_SHOW_BATTLEGROUNDS_SCORE = "Show Battlegrounds score", MENU_SHOW_KILLS_AND_DEATHS = "Show kills and deaths", MENU_RESET_BG_SCORES = "Reset battlegrounds scores", MENU_MERGE_WITH_HONOR = "Merge with Honor", MENU_SHOW_HONOR_STATISTICS = "Show honor statistics", MENU_SHOW_XP_STATISTICS = "Show XP statistics", MENU_AUTO_RELEASE_WHEN_DEAD = "Auto-release when dead", MENU_TARGET_FLAG = "Target opposing flagholder", MENU_OPEN_BATTLEGROUNDS_MINIMAP = "Auto-open minimap for battlegrounds", MENU_PRINT_REPUTATION_GAINS = "Print out PvP reputation gains", MENU_PRINT_HONOR_GAINS = "Print out honor gains", MENU_SHOW_COOLDOWN = "Show cooldown", MENU_ADD_INFO_TO_ENEMY_TOOLTIP = "Add info to enemy tooltip", TEXT_PVP_COOLDOWN = "PvP Cooldown", TEXT_BATTLEGROUNDS = "Battlegrounds", TEXT_FLAGGED = "Flagged", TEXT_PROGRESS = "Progress", TEXT_KILLS_TO_DEATHS = "Kills-Deaths", TEXT_BATTLEGROUNDS_SCORE = "Battlegrounds score", TEXT_TODAY_HK_HONOR = "Today's HK honor", TEXT_TODAY_BONUS_HONOR = "Today's bonus honor", TEXT_TODAY_TOTAL_HONOR = "Today's total honor", TEXT_YESTERDAY_HONOR = "Yesterday's honor", TEXT_THIS_WEEK_HONOR = "This week's honor", TEXT_LAST_WEEK_HONOR = "Last week's honor", TEXT_BATTLEGROUNDS_SCORE_RESET = "Battlegrounds score reset", TEXT_RATING_LIMIT = "Rating limit", TEXT_RANK_LIMIT = "Rank limit", TEXT_ON = "On", TEXT_OFF = "Off", PATTERN_BONUS_HONOR = "Gained %d bonus honor", PATTERN_GAIN_HK = "Kill: %s %s. %d honor gained. Killed %d times today.", PATTERN_REPUTATION_GAIN = "Gained %d reputation with %s", PATTERN_HINT_WARSONG = "Click to target flag carrier (%s).", PATTERN_BATTLEGROUNDS_SCORE = "%s score", PATTERN_BATTLEGROUNDS_WEEKEND = "%s weekend", } HonorFuLocals.CMD_OPTIONS = { { option = HonorFuLocals.ARGUMENT_AUTORELEASE, desc = "Toggle whether to automatically release when dead in battlegrounds.", method = "ToggleAutoReleasing", }, { option = HonorFuLocals.ARGUMENT_BGMAP, desc = "Toggle whether to automatically open the battlegrounds minimap.", method = "ToggleShowingBGMap", }, { option = HonorFuLocals.ARGUMENT_TARGETFLAG, desc = "Target the current opposing flagholder. (also /tflag or /tarflag)", method = "TargetFlag", }, { option = HonorFuLocals.ARGUMENT_RESETBG, desc = "Reset the battlegrounds scores to 0-0", method = "ResetBGScores", }, { option = HonorFuLocals.ARGUMENT_PRINTREPGAIN, desc = "Print out PvP reputation gains", method = "TogglePrintingReputationGains", }, { option = HonorFuLocals.ARGUMENT_PRINTHONORGAIN, desc = "Print out honor gains", method = "TogglePrintingHonorGains", }, { option = HonorFuLocals.ARGUMENT_SHOWBGSCORE, desc = "Show Battlegrounds score in the text", method = "ToggleShowBGScore" }, { option = HonorFuLocals.ARGUMENT_SHOWKILLSDEATHS, desc = "Show kills and deaths in the text", method = "ToggleShowKillsDeaths" }, } end