local playerName; local playerAccount; function GuildAdsTooltip_OnLoad() playerName = UnitName("player"); end function GuildAdsTooltip_Format(adtype, data) if data then local r, g, b; local ownerAccount = GAS_ProfileGet(data.owner).accountid or true; if data.owner==playerName or ownerAccount==playerAccount then if adtype==GUILDADS_MSG_TYPE_REQUEST then r, g, b = 1,0.75,0; else r, g, b = 1,0,0.75; end else if adtype==GUILDADS_MSG_TYPE_REQUEST then r, g, b = 1,1,0.5; else r, g, b = 1,0.5,1; end end if data.inf then if data.count>0 then return data.owner .. " (" .. data.count .. "+)", r, g, b; else return data.owner, r, g, b; end else return data.owner .. " (" .. data.count .. ")", r, g, b; end else return " ", 1, 1, 1; end end function GuildAdsTooltip_OnShow() GuildAdsTooltip_AddInformations(GameTooltip); end function GuildAdsTooltip_AddInformations(tooltip) local lbl = getglobal(tooltip:GetName().."TextLeft1"); if lbl then local itemName = lbl:GetText(); local infosR, infosA = GAS_GetItemAdsInfo(itemName); if infosR or infosA then playerAccount = GAS_ProfileGet(playerName).accountid; local i=1; while (infosR[i] or infosA[i]) and i<5 do local msgR, msgRr, msgRg, msgRb = GuildAdsTooltip_Format(GUILDADS_MSG_TYPE_REQUEST, infosR[i]); local msgA, msgAr, msgAg, msgAb = GuildAdsTooltip_Format(GUILDADS_MSG_TYPE_AVAILABLE, infosA[i]); GameTooltip:AddDoubleLine(msgR, msgA, msgRr, msgRg, msgRb, msgAr, msgAg, msgAb); i= i+1; end tooltip:Show(); end end end