-- turn on or off debugging MONKEYLIB_DEBUG = false; -- change the error window so we can actually READ the error if (MONKEYLIB_DEBUG) then -- Another Blizzard hack, I just can't see errors without this ScriptErrors:SetWidth(600); ScriptErrors_Message:SetWidth(580); ScriptErrors:SetPoint("BOTTOM", "UIParent", "BOTTOM", 0, 100); ScriptErrors:SetPoint("TOP", "UIParent", "BOTTOM", 0, 220); end -- global "constants" MONKEYLIB_VERSION = "2.4"; MONKEYLIB_TITLE_COLOUR = { r = 1.0, g = 0.5, b = 0 };