------------------------------------------------------------------------- local RegisteredRings = {}; RingSavedValues = {}; function StatRings_RegisterRing(frame, name) -- sr_pr("Stat Ring Registering " .. name); if RegisteredRings[frame] == nil then RegisteredRings[frame] = {}; end RegisteredRings[frame].friendlyName = name; end function StatRings_SaveValue(key, value) if RingSavedValues[this:GetName()] == nil then RingSavedValues[this:GetName()] = {}; end RingSavedValues[this:GetName()][key] = value; end function StatRings_LoadValue(key) if RingSavedValues[this:GetName()] == nil then return nil; end return RingSavedValues[this:GetName()][key]; end function StatRings_OnLoad() end