Model:AdvanceTime() Model:ClearFog() - Removes all fogging effects currently active in rendering. Model:ClearModel() - Removes all geometry from the Model (i.e. makes it empty) Model:GetFacing() - Returns the direction the model is facing. Model:GetModelScale() - Returns the current mesh scaling factor (Formerly Model:GetScale()?) - New in 1.9. Model:GetPosition() - Returns the current position of the mesh as x,y,z Model:ReplaceIconTexture("texture") Model:SetCamera(index) Model:SetFacing(facing) - Set the direction that the model is facing. Model:SetFogColor(r,g,b[,a]) - Set the fog color and enable fogging. Model:SetFogFar(value) - Set the far-clipping plane distance for fogging. Model:SetFogNear(value) - Set the near-clipping plane distance for fogging. Model:SetLight(enabled[,omni,dirX,dirY,dirZ,ambIntensity[,ambR,ambG,ambB[,dirIntensity[,dirR,dirG,dirB]]]]) - Place the light source used for rendering Model:SetModel("file") - Set the mesh that is displayed in the frame. Model:SetModelScale(scale) - Sets the scale factor for the mesh before rendering (Formerly Model:SetScale(scale)) - New in 1.9. Model:SetPosition(x,y,z) - Set the position of the mesh inside the frame's coordinate system. Model:SetSequence(sequence) - Set the animation to be played. Model:SetSequenceTime(sequence,time)