-- -- Language DE (deDE) -- if ( GetLocale() == "deDE" ) then -- -- --- --- -- -- -- LANGUAGE VARS -- -- German/Deutsch -- -- --- --- -- -- -- NL_LANG_RANK = "Rang"; NL_MOVE_TOOLTIP = "Linksklick und gedr\195\188ckt halten zum Verschieben.\nRechtsklick zur Konfiguration.\nMittlerer Klick zum Minimieren."; NL_MOVE_TOOLTIP_MINI = "Rechtsklick zur Konfiguration.\nMittlererklick zur Maximierung."; NL_WELLFED = "Satt"; NL_HEALTH = "Leben"; NL_MANA = "Mana"; NL_NEVERSHOW = "Ignorierte Spieler"; NL_STICKYUNITS = "Spieler Permanent anzeigen"; NL_RESURRECT = "Wiederbelebung"; NL_CURSE = "Fluch"; NL_DISEASE = "Krankheit"; NL_POISON = "Gift"; NL_MAGIC_DEBUFF = "Negativer Magie Effekt"; NL_CLICKANDDRAG = "Klicken und geklickt halten sowie verschieben um die Priorit\195\164t zu \195\164ndern."; NL_USEWHENSOLO = "Zeige wenn allein"; NL_USEINPARTY = "Zeige in Gruppe"; NL_USEINRAID = "Zeige in Schlachtzug"; NL_SHOWHEALTHBAR = "Zeige Lebensbalken"; NL_SHOWRAGEMANAENERGY = "Zeige Mana/Wut/Energie"; NL_USECASTPARTYCLICKS = "Verwende CastParty Klicks"; NL_LARGENEEDICONS = "Grosse Buff Kn\195\182pfe"; NL_GROWLISTUPWARD = "Liste nach oben \195\182ffnen"; NL_COLORFRAMESBYCLASS = "Klassen farbig kennzeichnen"; ML_SHOWTARGETMONITOR = "Zeige Ziel des Spielers an"; NL_SHOWHEALTHASNUMBER = "Zeige Leben als Zahl"; NL_SHOWHEALTHLOST = "Zeige Lebensdefizit"; NL_SHOWNEEDICONS = "Zeige Ben\195\182tigte Symbole"; NL_SHOWBUFFS = "Zeige Buffs"; NL_SHOWHEALBUFFS = "Zeige heilende Buffs"; NL_SHOWDEBUFFS = "Zeige negative Buffs"; NL_SHOWNEEDONLEFT = "Zeige ben\195\182tigte Buffs links"; NL_AUTOSORT = "Automatisch Sortieren"; NL_SHOWTOOLTIP = "Zeige Maustips an"; NL_WISPERCASTNOTIFY = "Fl\195\188stere Buffs an Spieler"; NL_HIDELISTWHENEMTPY = "Verberge die Liste wenn leer"; -- Priester NL_PRIEST_NAME = "Priester"; NL_PRIEST_FORTITUDE = "Machtwort: Seelenst\195\164rke"; NL_PRIEST_FORTITUDE_PRAYER = "Gebet der Seelenst\195\164rke"; NL_PRIEST_SHADOWPROT = "Schattenschutz"; NL_PRIEST_SHADOWPROT_PRAYER = "Gebet des Schattenschutzes"; NL_PRIEST_PW_SHIELD = "Machtwort: Schild"; NL_PRIEST_SPIRIT = "G\195\182ttlicher Willen"; NL_PRIEST_SPIRIT_PRAYER = "Gebet der Willenskraft"; NL_PRIEST_FEARWARD = "Furchtzauberschutz"; NL_PRIEST_INNERFIRE = "Inneres Feuer"; NL_PRIEST_DISEASE = "Krankheit Heilen"; NL_PRIEST_DISEASE_ABOLISH = "Krankheit Aufheben"; NL_PRIEST_MAGIC = "Magiebannung"; NL_PRIEST_RESURRECT = "Auferstehung"; NL_PRIEST_TOUCHOFWEAKNESS = "Ber\195\188hrung der Schw\195\164che"; NL_PRIEST_FEEDBACK = "R\195\188ckkopplung"; NL_PRIEST_SHADOWGUARD = "Schattenschild"; -- Warrior NL_WARRIOR_NAME = "Krieger"; NL_WARRIOR_BATTLESHOUT = "Schlachtruf"; -- Rogue NL_ROGUE_NAME = "Schurke"; NL_ROGUE_DETECTTRAPS = "Fallen entdecken"; NL_ROGUE_MAINHANDPOISON = "Waffenhand Gift"; NL_ROGUE_OFFHANDPOISON = "Nebenhand Gift"; -- Mage NL_MAGE_NAME = "Magier"; NL_MAGE_INTELLECT = "Arkane Intelligenz"; NL_MAGE_INTELLECT_BIG = "Arkane Brillanz"; NL_MAGE_MAGEARMOR = "Magische R\195\188stung"; NL_MAGE_FROSTARMOR = "Frostr\195\188stung"; NL_MAGE_ICEARMOR = "Eisr\195\188stung"; NL_MAGE_AMPLIFYMAGIC = "Magie verst\195\164rken"; NL_MAGE_DAMPENMAGIC = "Magied\195\164mpfer"; NL_MAGE_MANASHIELD = "Manaschild"; NL_MAGE_REMOVELESSERCURSE = "Geringen Fluch aufheben"; -- Warlock NL_WARLOCK_NAME = "Hexenmeister"; NL_WARLOCK_SOULSTONE = "Seelenstein-Auferstehung"; NL_WARLOCK_DEMONSKIN = "D\195\164monenhaut"; NL_WARLOCK_DEMONARMOR = "D\195\164monenr\195\188stung"; NL_WARLOCK_UNENDINGBREATH = "Unendlicher Atem"; NL_WARLOCK_DETECT_LESS_INVISI = "Geringe Unsichtbarkeit entdecken"; NL_WARLOCK_DETECT_INVISIBILITY = "Unsichtbarkeit entdecken"; NL_WARLOCK_DETECT_BIG_INVISI = "Gro\195\159e Unsichtbarkeit entdecken"; NL_WARLOCK_DETECT_FIRESHIELD = "Feuerschild"; -- Paladin NL_PALADIN_NAME = "Paladin"; NL_PALADIN_BLESS_MIGHT = "Segen der Macht"; NL_PALADIN_BLESS_MIGHT_BIG = "Gro\195\159er Segen der Macht"; NL_PALADIN_BLESS_WISDOM = "Segen der Weisheit"; NL_PALADIN_BLESS_WISDOM_BIG = "Gro\195\159er Segen der Weisheit"; NL_PALADIN_BLESS_KINGS = "Segen der K\195\182nige"; NL_PALADIN_BLESS_KINGS_BIG = "Gro\195\159er Segen der K\195\182nige"; NL_PALADIN_BLESS_SALVATION = "Segen der Rettung"; NL_PALADIN_BLESS_SALVATION_BIG = "Gro\195\159er Segen der Rettung"; NL_PALADIN_BLESS_LIGHT = "Segen des Lichts"; NL_PALADIN_BLESS_LIGHT_BIG = "Gro\195\159er Segen des Lichts"; NL_PALADIN_SANCTUARY = "Segen des Refugiums"; NL_PALADIN_SANCTUARY_BIG = "Gro\195\159er Segen des Refugiums"; NL_PALADIN_POISON = "L\195\164utern"; NL_PALADIN_DISEASE = "Reinigung des Glaubens"; NL_PALADIN_RESURRECTION = "Erl\195\182sung"; -- Druid NL_DRUID_NAME = "Druide"; NL_DRUID_MOTW = "Mal der Wildnis"; NL_DRUID_GOTW = "Gabe der Wildnis"; NL_DRUID_THORNS = "Dornen"; NL_DRUID_CLARITY = "Omen der Klarsicht"; NL_DRUID_POISON = "Vergiftung heilen"; NL_DRUID_POISON_ABOLISH = "Vergiftung aufheben"; NL_DRUID_CURSE = "Fluch aufheben"; NL_DRUID_RESURRECTION = "Wiedergeburt"; -- Hunter NL_HUNTER_NAME = "J\195\164ger"; -- Shaman NL_SHAMAN_NAME = "Schamane"; NL_SHAMAN_LIGHTNINGSHIELD = "Blitzschlagschild"; NL_SHAMAN_ROCKBITER = "Felsbei\195\159erwaffe"; NL_SHAMAN_FLAMETONGUE = "Waffe der Flammenzunge"; NL_SHAMAN_FROSTBRAND = "Waffe des Frostbrands"; NL_SHAMAN_WINDFURY = "Waffe des Windfurors"; NL_SHAMAN_POISON = "Vergiftung heilen"; NL_SHAMAN_DISEASE = "Krankheit heilen"; NL_SHAMAN_RESURRECTION = "Geist der Ahnen"; -- Beast NL_BEAST_NAME = "Bestie"; -- Demon NL_DEMON_NAME = "Demon"; -- Dwarf NL_DWARF_NAME = "Zwerg"; -- Undead NL_UNDEAD_NAME = "Untoter"; -- Human NL_HUMAN_NAME = "Mensch"; -- Troll NL_TROLL_NAME = "Troll"; -- Factions NL_FACTION_ALLIANCE = "Alliance"; NL_FACTION_HORDE = "Horde"; NL_NEEDY_CONFIG = "Needy List Konfiguration"; NL_CONFIG_SPELLS = "Einstellungen"; NL_CONFIG_NEEDS = "Buff Einstellungen"; NL_SAVE = "Sichern"; NL_CANCEL = "Abbruch"; NL_STR_FRAME_WIDTH = "Fenster breite:"; NL_STR_MAX_UNITS = "Maximale Anzahl gezeigter Spieler:"; NL_STR_BLACKLIST_TIMER = "Ausser Reichweite Spieler ignorieren f\195\188r (in Sek):"; NL_CONFIG_SPELL_DESC = "Einstellung der Zauber oder Items in eckigen Klammern [ ]."; NL_CONFIG_SPELL_HEAL1 = "Linker Maustaste:"; NL_CONFIG_SPELL_HEAL2 = "Rechter Maustaste:"; NL_CONFIG_SPELL_HEAL3 = "Mittlerer Maustaste:"; NL_CONFIG_SPELL_HEAL4 = "4. Maustaste:"; NL_CONFIG_SPELL_HEAL5 = "5. Maustaste:"; NL_LOAD_DEFAULTS = "Zur\195\188cksetzen"; NL_FILTER_NAMES_DESC = "Liste der Spieler, Komma zum Trennen:"; NL_FILTERS = "Filter"; NL_FILTER_PARTIES_ALL = "alle Gruppen"; NL_FILTER_PARTIES_NONE = "keine Gruppe"; NL_FILTER_CLASSES_ALL = "alle Klassen"; NL_FILTER_CLASSES_NONE = "keine Klasse"; NL_PARTY1 = "Gruppe 1"; NL_PARTY2 = "Gruppe 2"; NL_PARTY3 = "Gruppe 3"; NL_PARTY4 = "Gruppe 4"; NL_PARTY5 = "Gruppe 5"; NL_PARTY6 = "Gruppe 6"; NL_PARTY7 = "Gruppe 7"; NL_PARTY8 = "Gruppe 8"; NL_MYPARTY = "meine Grp"; NL_FILTER_TYPE_NAMES = { Everyone="Alle", Units="Spieler", Multi="Gemischt" }; BINDING_HEADER_NEEDYLIST = "Needy List"; BINDING_NAME_NEEDYLIST_CURETOP = "Ersten De/Buffen mit Hauptfunktion"; BINDING_NAME_NEEDYLIST_CURETOP_ALTERNATE = "Ersten De/Buffen mit Nebenfunktion"; BINDING_NAME_NEEDYLIST_SORTUNITS = "Sortiere Spieler"; BINDING_NAME_NEEDYLIST_MINIMIZE = "Verkleinere Needy List"; BINDING_NAME_NEEDYLIST_CONFIGURE = "Konfiguriere Needy List"; NL_STR_INTRO_PREFIX = "Ralak's Needy List v"; NL_STR_INTRO_SUFFIX = " erfolgreich geladen."; NL_STR_INTRO_DESC = "Rechtsklick auf den Needy List Knopf oder gebe /nlconfig ein für Optionen."; -- end deDE elseif ( GetLocale() == "frFR" ) then -- -- --- --- -- -- -- LANGUAGE VARS -- -- French/Francais -- -- --- --- -- -- -- NL_LANG_RANK = "Rang"; NL_MOVE_TOOLTIP = "Clic gauche et maintenir pour d\195\169placer.\nClic droit pour Configuration.\nClic du milieu pour minimaliser."; NL_MOVE_TOOLTIP_MINI = "Clic droit pour Configuration.\nClic du milieu pour maximaliser."; NL_WELLFED = "Bien Nourri"; NL_HEALTH = "Vie"; NL_MANA = "Mana"; NL_NEVERSHOW = "Ignorer le jouer"; NL_STICKYUNITS = "Toujours montrer le joueur"; NL_RESURRECT = "R\195\169surrection"; NL_CURSE = "Mal\195\169diction"; NL_DISEASE = "Maladie"; NL_POISON = "Poison"; NL_MAGIC_DEBUFF = "Debuff"; NL_CLICKANDDRAG = "Clic et maintenir en glissant pour modifier les priorit\195\169s."; NL_USEWHENSOLO = "Utiliser en solo"; NL_USEINPARTY = "Utiliser en groupe"; NL_USEINRAID = "Utiliser en Raid"; NL_SHOWHEALTHBAR = "Montrer barre de vie"; NL_SHOWRAGEMANAENERGY = "Montrer Mana/Rage/Energie"; NL_USECASTPARTYCLICKS = "Utiliser clics CastParty"; NL_LARGENEEDICONS = "Grandes ic\195\180nes"; NL_GROWLISTUPWARD = "Ouvrir la liste vers le haut"; NL_COLORFRAMESBYCLASS = "Couleurs par classe"; ML_SHOWTARGETMONITOR = "Montrer moniteur"; NL_SHOWHEALTHASNUMBER = "Vie en chiffre"; NL_SHOWHEALTHLOST = "Montrer perte de vie"; NL_SHOWNEEDICONS = "Montrer ic\195\180nes de besoin"; NL_SHOWBUFFS = "Montrer les buffs"; NL_SHOWHEALBUFFS = "Montrer les buffs de soins"; NL_SHOWDEBUFFS = "Montrer les debuffs"; NL_SHOWNEEDONLEFT = "Montrer les besoins \195\160 gauche"; NL_AUTOSORT = "Tri automatique"; NL_SHOWTOOLTIP = "Montrer les tooltips"; NL_WISPERCASTNOTIFY = "Chuchoter les sorts au joueur"; NL_HIDELISTWHENEMTPY = "Cacher la liste quand vide"; -- Priester NL_PRIEST_NAME = "Pr\195\170tre"; NL_PRIEST_FORTITUDE = "Mot de pouvoir : Robustesse"; NL_PRIEST_FORTITUDE_PRAYER = "Pri\195\168re de robustesse"; NL_PRIEST_SHADOWPROT = "Protection contre l'Ombre"; NL_PRIEST_SHADOWPROT_PRAYER = "Pri\195\168re de protection contre l'Ombre"; NL_PRIEST_PW_SHIELD = "Mot de pouvoir : Bouclier"; NL_PRIEST_SPIRIT = "Esprit divin"; NL_PRIEST_SPIRIT_PRAYER = "Pri\195\168re d'Esprit"; NL_PRIEST_FEARWARD = "Gardien de peur"; NL_PRIEST_INNERFIRE = "Feu int\195\169rieur"; NL_PRIEST_DISEASE = "Gu\195\169rison des maladies"; NL_PRIEST_DISEASE_ABOLISH = "Abolir maladie"; NL_PRIEST_MAGIC = "Dissipation de la magie"; NL_PRIEST_RESURRECT = "R\195\169surrection"; NL_PRIEST_TOUCHOFWEAKNESS = "Toucher de faiblesse"; NL_PRIEST_FEEDBACK = "R\195\169action"; NL_PRIEST_SHADOWGUARD = "Garde de l'ombre"; -- Warrior NL_WARRIOR_NAME = "Guerrier"; NL_WARRIOR_BATTLESHOUT = "Cri de guerre"; -- Rogue NL_ROGUE_NAME = "Voleur"; NL_ROGUE_DETECTTRAPS = "D\195\169tection des pi\195\168ges"; NL_ROGUE_MAINHANDPOISON = "Poison arme principale"; NL_ROGUE_OFFHANDPOISON = "Poison arme secondaire"; -- Mage NL_MAGE_NAME = "Mage"; NL_MAGE_INTELLECT = "Intelligence des arcanes"; NL_MAGE_INTELLECT_BIG = "Illumination des arcanes"; NL_MAGE_MAGEARMOR = "Armure du mage"; NL_MAGE_FROSTARMOR = "Armure de givre"; NL_MAGE_ICEARMOR = "Armure de glace"; NL_MAGE_AMPLIFYMAGIC = "Amplification de la magie"; NL_MAGE_DAMPENMAGIC = "Att\195\169nuation de la magie"; NL_MAGE_MANASHIELD = "Bouclier de mana"; NL_MAGE_REMOVELESSERCURSE = "D\195\169livrance de la mal\195\169diction mineure"; -- Warlock NL_WARLOCK_NAME = "D\195\169moniste"; NL_WARLOCK_SOULSTONE = "R\195\169surrection de Pierre d'\195\162me"; NL_WARLOCK_DEMONSKIN = "Peau de d\195\169mon"; NL_WARLOCK_DEMONARMOR = "Armure d\195\169moniaque"; NL_WARLOCK_UNENDINGBREATH = "Respiration interminable"; NL_WARLOCK_DETECT_LESS_INVISI = "D\195\169tection de l'invisibilit\195\169 inf\195\169rieure"; NL_WARLOCK_DETECT_INVISIBILITY = "D\195\169tection de l'invisibilit\195\169"; NL_WARLOCK_DETECT_BIG_INVISI = "D\195\169tection de l'invisibilit\195\169 sup\195\169rieure"; NL_WARLOCK_DETECT_FIRESHIELD = "Bouclier de feu"; -- Paladin NL_PALADIN_NAME = "Paladin"; NL_PALADIN_BLESS_MIGHT = "B\195\169n\195\169diction de puissance"; NL_PALADIN_BLESS_MIGHT_BIG = "B\195\169n\195\169diction de puissance sup\195\169rieure"; NL_PALADIN_BLESS_WISDOM = "B\195\169n\195\169diction de sagesse"; NL_PALADIN_BLESS_WISDOM_BIG = "B\195\169n\195\169diction de sagesse sup\195\169rieure"; NL_PALADIN_BLESS_KINGS = "B\195\169n\195\169diction des rois"; NL_PALADIN_BLESS_KINGS_BIG = "B\195\169n\195\169diction des rois sup\195\169rieure"; NL_PALADIN_BLESS_SALVATION = "B\195\169n\195\169diction de salut"; NL_PALADIN_BLESS_SALVATION_BIG = "B\195\169n\195\169diction de salut sup\195\169rieure"; NL_PALADIN_BLESS_LIGHT = "B\195\169n\195\169diction de lumière"; NL_PALADIN_BLESS_LIGHT_BIG = "B\195\169n\195\169diction de lumière sup\195\169rieure"; NL_PALADIN_SANCTUARY = "B\195\169n\195\169diction du sanctuaire"; NL_PALADIN_SANCTUARY_BIG = "B\195\169n\195\169diction du sanctuaire sup\195\169rieure"; NL_PALADIN_POISON = "Purification"; NL_PALADIN_DISEASE = "Epuration"; NL_PALADIN_RESURRECTION = "R\195\169demption"; -- Druid NL_DRUID_NAME = "Druide"; NL_DRUID_MOTW = "Marque du fauve"; NL_DRUID_GOTW = "Don du fauve"; NL_DRUID_THORNS = "Epines"; NL_DRUID_CLARITY = "Augure de clart\195\169"; NL_DRUID_POISON = "Gu\195\169rison du poison"; NL_DRUID_POISON_ABOLISH = "Abolir le poison"; NL_DRUID_CURSE = "D\195\169livrance de la mal\195\169diction"; NL_DRUID_RESURRECTION = "Renaissance"; -- Hunter NL_HUNTER_NAME = "Chasseur"; -- Shaman NL_SHAMAN_NAME = "Chaman"; NL_SHAMAN_LIGHTNINGSHIELD = "Bouclier de foudre"; NL_SHAMAN_ROCKBITER = "Arme Croque-roc"; NL_SHAMAN_FLAMETONGUE = "Arme Langue de Feu"; NL_SHAMAN_FROSTBRAND = "Arme de givre"; NL_SHAMAN_WINDFURY = "Arme Furie-des-vents"; NL_SHAMAN_POISON = "Gu\195\169rison du poison"; NL_SHAMAN_DISEASE = "Gu\195\169rison des maladies"; NL_SHAMAN_RESURRECTION = "Esprit ancestral"; -- Beast NL_BEAST_NAME = "B\195\170te"; -- Demon NL_DEMON_NAME = "D\195\169mon"; -- Dwarf NL_DWARF_NAME = "Nain"; -- Undead NL_UNDEAD_NAME = "Mort-Vivant"; -- Human NL_HUMAN_NAME = "Humain"; -- Troll NL_TROLL_NAME = "Troll"; -- Factions NL_FACTION_ALLIANCE = "Alliance"; NL_FACTION_HORDE = "Horde"; NL_NEEDY_CONFIG = "Configuration Needy List"; NL_CONFIG_SPELLS = "Options des sorts"; NL_CONFIG_NEEDS = "Options des besoins"; NL_SAVE = "Sauver"; NL_CANCEL = "Cancel"; NL_STR_FRAME_WIDTH = "Largeur de fen\195\170tre:"; NL_STR_MAX_UNITS = "Nombre max. de joueurs \195\160 afficher:"; NL_STR_BLACKLIST_TIMER = "Nombre de seconde sur liste noire (pour les joueurs trop \195\169loign\195\169s):"; NL_CONFIG_SPELL_DESC = "Introduisez les sorts ou objects entre [ ]."; NL_CONFIG_SPELL_HEAL1 = "Clic gauche:"; NL_CONFIG_SPELL_HEAL2 = "Clic droit:"; NL_CONFIG_SPELL_HEAL3 = "Clic du milieu:"; NL_CONFIG_SPELL_HEAL4 = "Bouton 4:"; NL_CONFIG_SPELL_HEAL5 = "Bouton 5:"; NL_LOAD_DEFAULTS = "Config. par d\195\169faut"; NL_FILTER_NAMES_DESC = "Liste des joueurs, s\195\169par\195\169s par ',':"; NL_FILTERS = "Filtre"; NL_FILTER_PARTIES_ALL = "tous les groupes"; NL_FILTER_PARTIES_NONE = "aucun groupe"; NL_FILTER_CLASSES_ALL = "toutes les classes"; NL_FILTER_CLASSES_NONE = "aucune classe"; NL_PARTY1 = "Groupe 1"; NL_PARTY2 = "Groupe 2"; NL_PARTY3 = "Groupe 3"; NL_PARTY4 = "Groupe 4"; NL_PARTY5 = "Groupe 5"; NL_PARTY6 = "Groupe 6"; NL_PARTY7 = "Groupe 7"; NL_PARTY8 = "Groupe 8"; NL_MYPARTY = "mon Groupe"; NL_FILTER_TYPE_NAMES = { Everyone="Tous", Units="Joueurs", Multi="Multi" }; BINDING_HEADER_NEEDYLIST = "Needy List"; BINDING_NAME_NEEDYLIST_CURETOP = "Cure Top Need"; BINDING_NAME_NEEDYLIST_CURETOP_ALTERNATE = "Cure Top Need Alternate"; BINDING_NAME_NEEDYLIST_SORTUNITS = "Trier les joueurs"; BINDING_NAME_NEEDYLIST_MINIMIZE = "Minimiser Needy List"; BINDING_NAME_NEEDYLIST_CONFIGURE = "Configurer Needy List"; NL_STR_INTRO_PREFIX = "Ralak's Needy List v"; NL_STR_INTRO_SUFFIX = " charg\195\169."; NL_STR_INTRO_DESC = "Clic droit sur le bouton Needy List ou taper /nlconfig pour les Options."; -- end frFR else -- Language English (default) -- -- --- --- -- -- -- LANGUAGE VARS -- -- English -- -- --- --- -- -- NL_LANG_RANK = "Rank"; NL_MOVE_TOOLTIP = "Left-click and drag to move Needy List.\nRight-click for configuration options.\nMiddle-click to minimize."; NL_MOVE_TOOLTIP_MINI = "Right-click for configuration options.\nMiddle-click to show list (and allow movement of list)."; NL_WELLFED = "Well Fed"; NL_HEALTH = "Health"; NL_MANA = "Mana"; NL_NEVERSHOW = "Unmonitored Units"; NL_STICKYUNITS = "Stickied Units"; NL_RESURRECT = "Resurrection"; NL_CURSE = "Curse"; NL_DISEASE = "Disease"; NL_POISON = "Poison"; NL_MAGIC_DEBUFF = "Magic Debuff"; NL_CLICKANDDRAG = "Click and drag up or down to change need priority."; NL_USEWHENSOLO = "Use when solo"; NL_USEINPARTY = "Use in party"; NL_USEINRAID = "Use in raid"; NL_SHOWHEALTHBAR = "Show health bar"; NL_SHOWRAGEMANAENERGY = "Show mana/rage/energy bar"; NL_USECASTPARTYCLICKS = "Use CastParty clicks"; NL_LARGENEEDICONS = "Large need icons"; NL_GROWLISTUPWARD = "Grow list upward"; NL_COLORFRAMESBYCLASS = "Color frames by class"; ML_SHOWTARGETMONITOR = "Show target monitor"; NL_SHOWHEALTHASNUMBER = "Show health as a number"; NL_SHOWHEALTHLOST = "Show health lost"; NL_SHOWNEEDICONS = "Show need icons"; NL_SHOWBUFFS = "Show buffs"; NL_SHOWHEALBUFFS = "Show heal buffs"; NL_SHOWDEBUFFS = "Show debuffs"; NL_SHOWNEEDONLEFT = "Show needs on left"; NL_AUTOSORT = "Auto sort"; NL_SHOWTOOLTIP = "Show tooltips"; NL_WISPERCASTNOTIFY = "Whisper casting notification"; NL_HIDELISTWHENEMTPY = "Hide list when empty"; -- Priest NL_PRIEST_NAME = "Priest"; NL_PRIEST_FORTITUDE = "Power Word: Fortitude"; NL_PRIEST_FORTITUDE_PRAYER = "Prayer of Fortitude"; NL_PRIEST_SHADOWPROT = "Shadow Protection"; NL_PRIEST_SHADOWPROT_PRAYER = "Prayer of Shadow Protection"; NL_PRIEST_PW_SHIELD = "Power Word: Shield"; NL_PRIEST_SPIRIT = "Divine Spirit"; NL_PRIEST_SPIRIT_PRAYER = "Prayer of Spirit"; NL_PRIEST_FEARWARD = "Fear Ward"; NL_PRIEST_INNERFIRE = "Inner Fire"; NL_PRIEST_DISEASE = "Cure Disease"; NL_PRIEST_DISEASE_ABOLISH = "Abolish Disease"; NL_PRIEST_MAGIC = "Dispel Magic"; NL_PRIEST_RESURRECT = "Resurrection"; NL_PRIEST_TOUCHOFWEAKNESS = "Touch of Weakness"; NL_PRIEST_FEEDBACK = "Feedback"; NL_PRIEST_SHADOWGUARD = "Shadowguard"; -- Warrior NL_WARRIOR_NAME = "Warrior"; NL_WARRIOR_BATTLESHOUT = "Battle Shout"; -- Rogue NL_ROGUE_NAME = "Rogue"; NL_ROGUE_DETECTTRAPS = "Detect Traps"; NL_ROGUE_MAINHANDPOISON = "Mainhand Poison"; NL_ROGUE_OFFHANDPOISON = "Offhand Poison"; -- Mage NL_MAGE_NAME = "Mage"; NL_MAGE_INTELLECT = "Arcane Intellect"; NL_MAGE_INTELLECT_BIG = "Arcane Brilliance"; NL_MAGE_MAGEARMOR = "Mage Armor"; NL_MAGE_FROSTARMOR = "Frost Armor"; NL_MAGE_ICEARMOR = "Ice Armor"; NL_MAGE_AMPLIFYMAGIC = "Amplify Magic"; NL_MAGE_DAMPENMAGIC = "Dampen Magic"; NL_MAGE_MANASHIELD = "Mana Shield"; NL_MAGE_REMOVELESSERCURSE = "Remove Lesser Curse"; -- Warlock NL_WARLOCK_NAME = "Warlock"; NL_WARLOCK_SOULSTONE = "Soulstone Resurrection"; NL_WARLOCK_DEMONSKIN = "Demon Skin"; NL_WARLOCK_DEMONARMOR = "Demon Armor"; NL_WARLOCK_UNENDINGBREATH = "Unending Breath"; NL_WARLOCK_DETECT_LESS_INVISI = "Detect Lesser Invisibility"; NL_WARLOCK_DETECT_INVISIBILITY = "Detect Invisibility"; NL_WARLOCK_DETECT_BIG_INVISI = "Detect Greater Invisibility"; NL_WARLOCK_DETECT_FIRESHIELD = "Fire Shield"; -- Paladin NL_PALADIN_NAME = "Paladin"; NL_PALADIN_BLESS_MIGHT = "Blessing of Might"; NL_PALADIN_BLESS_MIGHT_BIG = "Greater Blessing of Might"; NL_PALADIN_BLESS_WISDOM = "Blessing of Wisdom"; NL_PALADIN_BLESS_WISDOM_BIG = "Greater Blessing of Wisdom"; NL_PALADIN_BLESS_KINGS = "Blessing of Kings"; NL_PALADIN_BLESS_KINGS_BIG = "Greater Blessing of Kings"; NL_PALADIN_BLESS_SALVATION = "Blessing of Salvation"; NL_PALADIN_BLESS_SALVATION_BIG = "Greater Blessing of Salvation"; NL_PALADIN_BLESS_LIGHT = "Blessing of Light"; NL_PALADIN_BLESS_LIGHT_BIG = "Greater Blessing of Light"; NL_PALADIN_SANCTUARY = "Blessing of Sanctuary"; NL_PALADIN_SANCTUARY_BIG = "Greater Blessing of Sanctuary"; NL_PALADIN_POISON = "Purify"; NL_PALADIN_DISEASE = "Cleanse"; NL_PALADIN_RESURRECTION = "Redemption"; -- Druid NL_DRUID_NAME = "Druid"; NL_DRUID_MOTW = "Mark of the Wild"; NL_DRUID_GOTW = "Gift of the Wild"; NL_DRUID_THORNS = "Thorns"; NL_DRUID_CLARITY = "Omen of Clarity"; NL_DRUID_POISON = "Cure Poison"; NL_DRUID_POISON_ABOLISH = "Abolish Poison"; NL_DRUID_CURSE = "Remove Curse"; NL_DRUID_RESURRECTION = "Rebirth"; -- Hunter NL_HUNTER_NAME = "Hunter"; -- Shaman NL_SHAMAN_NAME = "Shaman"; NL_SHAMAN_LIGHTNINGSHIELD = "Lightning Shield"; NL_SHAMAN_ROCKBITER = "Rockbiter Weapon"; NL_SHAMAN_FLAMETONGUE = "Flametongue Weapon"; NL_SHAMAN_FROSTBRAND = "Frostbrand Weapon"; NL_SHAMAN_WINDFURY = "Windfury Weapon"; NL_SHAMAN_POISON = "Cure Poison"; NL_SHAMAN_DISEASE = "Cure Disease"; NL_SHAMAN_RESURRECTION = "Ancestral Spirit"; -- Beast NL_BEAST_NAME = "Beast"; -- Demon NL_DEMON_NAME = "Demon"; -- Dwarf NL_DWARF_NAME = "Dwarf"; -- Undead NL_UNDEAD_NAME = "Undead"; -- Human NL_HUMAN_NAME = "Human"; -- Troll NL_TROLL_NAME = "Troll"; -- Factions NL_FACTION_ALLIANCE = "Alliance"; NL_FACTION_HORDE = "Horde"; NL_NEEDY_CONFIG = "Needy List Configuration"; NL_CONFIG_SPELLS = "Configure Spells"; NL_CONFIG_NEEDS = "Configure Needs"; NL_SAVE = "Save"; NL_CANCEL = "Cancel"; NL_STR_FRAME_WIDTH = "Frame width:"; NL_STR_MAX_UNITS = "Maximum number of displayed units:"; NL_STR_BLACKLIST_TIMER = "Number of seconds to keep out-of-range units blacklisted:"; NL_CONFIG_SPELL_DESC = "Enter heal spell names, or item names in brackets [ ]."; NL_CONFIG_SPELL_HEAL1 = "Left button heal:"; NL_CONFIG_SPELL_HEAL2 = "Right button heal:"; NL_CONFIG_SPELL_HEAL3 = "Middle button heal:"; NL_CONFIG_SPELL_HEAL4 = "Button 4 heal:"; NL_CONFIG_SPELL_HEAL5 = "Button 5 heal:"; NL_LOAD_DEFAULTS = "Load Defaults"; NL_FILTER_NAMES_DESC = "List of names, comma separated:"; NL_FILTERS = "Filters"; NL_FILTER_PARTIES_ALL = "All Parties"; NL_FILTER_PARTIES_NONE = "No Parties"; NL_FILTER_CLASSES_ALL = "All Classes"; NL_FILTER_CLASSES_NONE = "No Classes"; NL_PARTY1 = "Party 1"; NL_PARTY2 = "Party 2"; NL_PARTY3 = "Party 3"; NL_PARTY4 = "Party 4"; NL_PARTY5 = "Party 5"; NL_PARTY6 = "Party 6"; NL_PARTY7 = "Party 7"; NL_PARTY8 = "Party 8"; NL_MYPARTY = "My Party"; NL_FILTER_TYPE_NAMES = { Everyone="Everyone", Units="Units", Multi="Multi" }; BINDING_HEADER_NEEDYLIST = "Needy List"; BINDING_NAME_NEEDYLIST_CURETOP = "Cure Top Need"; BINDING_NAME_NEEDYLIST_CURETOP_ALTERNATE = "Cure Top Need Alternate"; BINDING_NAME_NEEDYLIST_SORTUNITS = "Sort Units"; BINDING_NAME_NEEDYLIST_MINIMIZE = "Minimize Needy List"; BINDING_NAME_NEEDYLIST_CONFIGURE = "Configure Needy List"; NL_STR_INTRO_PREFIX = "Loaded Ralak's Needy List v"; NL_STR_INTRO_SUFFIX = "."; NL_STR_INTRO_DESC = "Right-click the Needy List button or type /nlconfig for options."; end -- -- --- --- -- --- -- -- -- -- LANGUAGE IMPLEMENTATION -- -- -- --- --- -- --- -- -- -- NL_BUFF_SPELLS = {}; NL_BUFF_SPELLS[NL_PRIEST_NAME] = { Fortitude = { NL_PRIEST_FORTITUDE, NL_PRIEST_FORTITUDE_PRAYER, Icons={"Spell_Holy_WordFortitude","Spell_Holy_PrayerOfFortitude"}, Ranks={1,12,24,36,48,60} }, ShadowProt = { NL_PRIEST_SHADOWPROT, NL_PRIEST_SHADOWPROT_PRAYER, Icons={"Spell_Shadow_AntiShadow","Spell_Holy_PrayerofShadowProtection"}, Ranks={30,42,56} }, PWShield = { NL_PRIEST_PW_SHIELD, Icons={"Spell_Holy_PowerWordShield"}, Ranks={6,12,18,24,30,36,42,48,54,60} }, DivineSpirit = { NL_PRIEST_SPIRIT, NL_PRIEST_SPIRIT_PRAYER, Icons={"Spell_Holy_DivineSpirit","Spell_Holy_PrayerofSpirit"}, Ranks={30,40,50,60} }, FearWard = { NL_PRIEST_FEARWARD, Icons={"Spell_Holy_Excorcism"} }, InnerFire = { NL_PRIEST_INNERFIRE, Icons={"Spell_Holy_InnerFire"}, NoTarget=true }, TouchOfWeakness = { NL_PRIEST_TOUCHOFWEAKNESS, Icons={"Spell_Shadow_DeadofNight"}, NoTarget=true }, Feedback = { NL_PRIEST_FEEDBACK, Icons={"Spell_Shadow_RitualOfSacrifice"}, NoTarget=true }, Shadowguard = { NL_PRIEST_SHADOWGUARD, Icons={"Spell_Nature_LightningShield"}, NoTarget=true }, }; NL_BUFF_SPELLS[NL_DRUID_NAME] = { Mark = { NL_DRUID_MOTW, NL_DRUID_GOTW, Icons={"Spell_Nature_Regeneration","Spell_Nature_Regeneration"}, Ranks = {1,10,20,30,40,50,60}}, Thorns = { NL_DRUID_THORNS, Icons={"Spell_Nature_Thorns"}, Ranks={6,14,24,34,44,54}}, Clarity = { NL_DRUID_CLARITY, Icons={"Spell_Nature_CrystalBall"} }, }; NL_BUFF_SPELLS[NL_MAGE_NAME] = { Intellect = { NL_MAGE_INTELLECT, NL_MAGE_INTELLECT_BIG, Icons={"Spell_Holy_MagicalSentry","Spell_Holy_ArcaneIntellect"}, Ranks={1,14,28,42,56}}, MageArmor = { NL_MAGE_MAGEARMOR, Icons={"Spell_MageArmor"}, NoTarget=true}, FrostArmor = { NL_MAGE_FROSTARMOR, Icons={"Spell_Frost_FrostArmor02"}, NoTarget=true}, IceArmor = { NL_MAGE_ICEARMOR, Icons={"Spell_Frost_FrostArmor02"}, NoTarget=true}, AmplifyMagic = { NL_MAGE_AMPLIFYMAGIC, Icons={"Spell_Holy_FlashHeal"}, Ranks={18,30,42,54}}, DampenMagic = { NL_MAGE_DAMPENMAGIC, Icons={"Spell_Nature_AbolishMagic"}, Ranks={12,24,36,48,60}}, ManaShield = { NL_MAGE_MANASHIELD, Icons={"Spell_Shadow_DetectLesserInvisibility"}, NoTarget=true} }; NL_BUFF_SPELLS[NL_PALADIN_NAME] = { BlessMight = { NL_PALADIN_BLESS_MIGHT, NL_PALADIN_BLESS_MIGHT_BIG, Icons={"Spell_Holy_FistOfJustice", "Spell_Holy_GreaterBlessingofKings"}, Ranks={4,12,22,32,42,52,60} }, BlessWisdom = { NL_PALADIN_BLESS_WISDOM, NL_PALADIN_BLESS_WISDOM_BIG, Icons={"Spell_Holy_SealOfWisdom", "Spell_Holy_GreaterBlessingofWisdom"}, Ranks={14,24,34,44,54,60}}, BlessKings = { NL_PALADIN_BLESS_KINGS, NL_PALADIN_BLESS_KINGS_BIG, Icons={"Spell_Magic_MageArmor", "Spell_Magic_GreaterBlessingofKings"}}, BlessSalvation = { NL_PALADIN_BLESS_SALVATION, NL_PALADIN_BLESS_SALVATION_BIG, Icons={"Spell_Holy_SealOfSalvation", "Spell_Holy_GreaterBlessingofSalvation"}}, BlessLight = { NL_PALADIN_BLESS_LIGHT, NL_PALADIN_BLESS_LIGHT_BIG, Icons={"Spell_Holy_PrayerOfHealing02", "Spell_Holy_GreaterBlessingofLight"}, Ranks={40,50,60}}, BlessSanctuary = { NL_PALADIN_SANCTUARY, NL_PALADIN_SANCTUARY_BIG, Icons={"Spell_Nature_LightningShield","Spell_Holy_GreaterBlessingofSanctuary"}, Ranks={20,30,40,50,60}}, }; NL_BUFF_SPELLS[NL_WARLOCK_NAME] = { Soulstone = { NL_WARLOCK_SOULSTONE, Icons={"Spell_Shadow_SoulGem"}}, DemonSkin = { NL_WARLOCK_DEMONSKIN, Icons={"Spell_Shadow_RagingScream"}, NoTarget=true}, DemonArmor = { NL_WARLOCK_DEMONARMOR, Icons={"Spell_Shadow_RagingScream"}, NoTarget=true}, UnendingBreath = { NL_WARLOCK_UNENDINGBREATH, Icons={"Spell_Shadow_DemonBreath"}}, DetectLesserInvis = { NL_WARLOCK_DETECT_LESS_INVISI, Icons={"Spell_Shadow_DetectLesserInvisibility"}}, DetectInvis = { NL_WARLOCK_DETECT_INVISIBILITY, Icons={"Spell_Shadow_DetectInvisibility"}}, DetectGreaterInvis = { NL_WARLOCK_DETECT_BIG_INVISI, Icons={"Spell_Shadow_DetectInvisibility"}}, FireShield = { NL_WARLOCK_DETECT_FIRESHIELD, Icons={"Spell_Fire_FireArmor"}}, }; NL_BUFF_SPELLS[NL_ROGUE_NAME] = { DetectTraps = { NL_ROGUE_DETECTTRAPS, Icons={"Ability_Spy"}, NoTarget=true} }; NL_BUFF_SPELLS[NL_SHAMAN_NAME] = { LightningShield = { NL_SHAMAN_LIGHTNINGSHIELD, Icons={"Spell_Nature_LightningShield"}, NoTarget=true}, }; NL_BUFF_SPELLS[NL_WARRIOR_NAME] = { BattleShout = { NL_WARRIOR_BATTLESHOUT, Icons={"Ability_Warrior_BattleShout"}, NoTarget=true}, }; NL_ENCHANT_SPELLS = {}; NL_ENCHANT_SPELLS[NL_SHAMAN_NAME] = { Rockbiter = { NL_SHAMAN_ROCKBITER, Icon="Spell_Nature_RockBiter", Ranks={1,8,24,34,44,54}}, Flametongue = { NL_SHAMAN_FLAMETONGUE, Icon="Spell_Fire_FlameTounge", Ranks={10,18,26,36,46,56}}, Frostbrand = { NL_SHAMAN_FROSTBRAND, Icon="Spell_Frost_FrostBrand", Ranks={20,28,38,48,58}}, Windfury = { NL_SHAMAN_WINDFURY, Icon="Spell_Nature_Cyclone", Ranks={30,40,50,60}}, }; NL_ENCHANT_SPELLS[NL_ROGUE_NAME] = { MainhandPoison = { NL_ROGUE_MAINHANDPOISON, Icon="Ability_Poisons"}, OffhandPoison = { NL_ROGUE_OFFHANDPOISON, Icon="Ability_Poisons"} }; NL_CURE_SPELLS = {}; NL_CURE_SPELLS[NL_PRIEST_NAME] = { Disease = { NL_PRIEST_DISEASE, NL_PRIEST_DISEASE_ABOLISH, Icon="Spell_Holy_NullifyDisease" }, Magic = { NL_PRIEST_MAGIC, Icon="Spell_Holy_DispelMagic", CanTargetEnemy=true }, Resurrection = { NL_PRIEST_RESURRECT, Icon="Ability_Vanish", Ranks={10,22,34,46,58} }, }; NL_CURE_SPELLS[NL_DRUID_NAME] = { Poison = { NL_DRUID_POISON, NL_DRUID_POISON_ABOLISH, Icon="Spell_Nature_NullifyPoison"}, Curse = { NL_DRUID_CURSE, Icon="Spell_Nature_RemoveCurse"}, Resurrection = { NL_DRUID_RESURRECTION, Icon="Ability_Vanish", Ranks={20,30,40,50,60} }, }; NL_CURE_SPELLS[NL_MAGE_NAME] = { Curse = { NL_MAGE_REMOVELESSERCURSE, Icon="Spell_Nature_RemoveCurse"}, }; NL_CURE_SPELLS[NL_PALADIN_NAME] = { Poison = { NL_PALADIN_POISON, NL_PALADIN_DISEASE, Icon="Spell_Nature_NullifyPoison"}, Disease = { NL_PALADIN_POISON, NL_PALADIN_DISEASE, Icon="Spell_Nature_NullifyDisease"}, Magic = { NL_PALADIN_DISEASE, Icon="Spell_Holy_DispelMagic"}, Resurrection = { NL_PALADIN_RESURRECTION, Icon="Ability_Vanish", Ranks={12,24,36,48,60}}, }; NL_CURE_SPELLS[NL_SHAMAN_NAME] = { Poison = { NL_SHAMAN_POISON, Icon="Spell_Nature_NullifyPoison"}, Disease = { NL_SHAMAN_DISEASE, Icon="Spell_Nature_NullifyDisease"}, Resurrection = { NL_SHAMAN_RESURRECTION, Icon="Ability_Vanish", Ranks={12,24,36,48,60}}, }; NL_OTHER = { WellFed = { NL_WELLFED, Icon="Spell_Misc_Food"}, Health = { NL_HEALTH, Icon="Spell_Holy_Heal"}, Mana = { NL_MANA, Icon="Spell_Nature_Lightning"}, }; NLClassLists = {}; NLClassLists[1] = {}; NLClassLists[1][NL_FACTION_ALLIANCE] = NL_WARRIOR_NAME; NLClassLists[1][NL_FACTION_HORDE] = NL_WARRIOR_NAME; NLClassLists[2] = {}; NLClassLists[2][NL_FACTION_ALLIANCE] = NL_PRIEST_NAME; NLClassLists[2][NL_FACTION_HORDE] = NL_PRIEST_NAME; NLClassLists[3] = {}; NLClassLists[3][NL_FACTION_ALLIANCE] = NL_ROGUE_NAME; NLClassLists[3][NL_FACTION_HORDE] = NL_ROGUE_NAME; NLClassLists[4] = {}; NLClassLists[4][NL_FACTION_ALLIANCE] = NL_MAGE_NAME; NLClassLists[4][NL_FACTION_HORDE] = NL_MAGE_NAME; NLClassLists[5] = {}; NLClassLists[5][NL_FACTION_ALLIANCE] = NL_HUNTER_NAME; NLClassLists[5][NL_FACTION_HORDE] = NL_HUNTER_NAME; NLClassLists[6] = {}; NLClassLists[6][NL_FACTION_ALLIANCE] = NL_DRUID_NAME; NLClassLists[6][NL_FACTION_HORDE] = NL_DRUID_NAME; NLClassLists[7] = {}; NLClassLists[7][NL_FACTION_ALLIANCE] = NL_WARLOCK_NAME; NLClassLists[7][NL_FACTION_HORDE] = NL_WARLOCK_NAME; NLClassLists[8] = {}; NLClassLists[8][NL_FACTION_ALLIANCE] = NL_PALADIN_NAME; NLClassLists[8][NL_FACTION_HORDE] = NL_SHAMAN_NAME; NLClassLists[9] = {}; NLClassLists[9][NL_FACTION_ALLIANCE] = NL_BEAST_NAME; NLClassLists[9][NL_FACTION_HORDE] = NL_BEAST_NAME; NLClassLists[10] = {}; NLClassLists[10][NL_FACTION_ALLIANCE] = NL_DEMON_NAME; NLClassLists[10][NL_FACTION_HORDE] = NL_DEMON_NAME;