using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Globalization;
using System.Runtime.Serialization;
using System.Windows.Forms;
namespace CraftSynth.ImageEditor
{
///
/// Rectangle graphic object
///
//[Serializable]
public class DrawText : DrawObject
{
private Rectangle rectangle;
private string _theText;
private Font _font;
private bool _disposed;
protected string TheText
{
get { return _theText; }
set
{
_theText = value;
TipText = value;
}
}
public Font TheFont
{
get { return _font; }
set { _font = value; }
}
private const string entryRectangle = "Rect";
private const string entryText = "Text";
private const string entryFontName = "FontName";
private const string entryFontBold = "FontBold";
private const string entryFontItalic = "FontItalic";
private const string entryFontSize = "FontSize";
private const string entryFontStrikeout = "FontStrikeout";
private const string entryFontUnderline = "FontUnderline";
protected Rectangle Rectangle
{
get { return rectangle; }
set { rectangle = value; }
}
public DrawText()
{
//SetRectangle(0, 0, 1,1);
_theText = "";
Initialize();
}
///
/// Clone this instance
///
public override DrawObject Clone()
{
DrawText drawText = new DrawText();
drawText._font = _font;
drawText._theText = _theText;
drawText.rectangle = rectangle;
FillDrawObjectFields(drawText);
return drawText;
}
#region Destruction
protected override void Dispose(bool disposing)
{
if (!this._disposed)
{
if (disposing)
{
// Free any managed objects here.
if (this._font != null)
{
this._font.Dispose();
}
}
// Free any unmanaged objects here.
this._disposed = true;
}
base.Dispose(disposing);
}
~DrawText()
{
this.Dispose(false);
}
#endregion
public DrawText(int x, int y, string textToDraw, Font textFont, Color textColor)
{
rectangle.X = x;
rectangle.Y = y;
_theText = textToDraw;
_font = textFont;
Color = textColor;
Initialize();
}
///
/// Draw rectangle
///
///
public override void Draw(Graphics g)
{
using (Font biggerFont = new Font(_font.FontFamily, _font.Size + 7, _font.Style))//bad workaround: we want font size to corespont to one showed in text dialog
{
Pen pen = new Pen(Color);
//Brush b = new SolidBrush(Color);
//g.DrawString(_theText, _font, b, new PointF(Rectangle.X, Rectangle.Y));
GraphicsPath gp = new GraphicsPath();
StringFormat format = StringFormat.GenericDefault;
gp.AddString(_theText, biggerFont.FontFamily, (int) _font.Style, biggerFont.Size,
new PointF(Rectangle.X, Rectangle.Y), format);
// Rotate the path about it's center if necessary
if (Rotation != 0)
{
RectangleF pathBounds = gp.GetBounds();
Matrix m = new Matrix();
m.RotateAt(Rotation, new PointF(pathBounds.Left + (pathBounds.Width/2), pathBounds.Top + (pathBounds.Height/2)),
MatrixOrder.Append);
gp.Transform(m);
}
g.DrawPath(pen, gp);
g.FillPath(new SolidBrush(pen.Color), gp);
rectangle.Size = g.MeasureString(_theText, biggerFont).ToSize();
pen.Dispose();
}
}
///
/// Get number of handles
///
public override int HandleCount
{
get { return 8; }
}
///
/// Get handle point by 1-based number
///
///
///
public override Point GetHandle(int handleNumber)
{
int x, y, xCenter, yCenter;
xCenter = rectangle.X + rectangle.Width / 2;
yCenter = rectangle.Y + rectangle.Height / 2;
x = rectangle.X;
y = rectangle.Y;
switch (handleNumber)
{
case 1:
x = rectangle.X;
y = rectangle.Y;
break;
case 2:
x = xCenter;
y = rectangle.Y;
break;
case 3:
x = rectangle.Right;
y = rectangle.Y;
break;
case 4:
x = rectangle.Right;
y = yCenter;
break;
case 5:
x = rectangle.Right;
y = rectangle.Bottom;
break;
case 6:
x = xCenter;
y = rectangle.Bottom;
break;
case 7:
x = rectangle.X;
y = rectangle.Bottom;
break;
case 8:
x = rectangle.X;
y = yCenter;
break;
}
return new Point(x, y);
}
///
/// Hit test.
/// Return value: -1 - no hit
/// 0 - hit anywhere
/// > 1 - handle number
///
///
///
public override int HitTest(Point point)
{
if (Selected)
{
for (int i = 1; i <= HandleCount; i++)
{
if (GetHandleRectangle(i).Contains(point))
return i;
}
}
if (PointInObject(point))
return 0;
return -1;
}
protected override bool PointInObject(Point point)
{
return rectangle.Contains(point);
}
public override Rectangle GetBounds(Graphics g)
{
return rectangle;
}
///
/// Get cursor for the handle
///
///
///
public override Cursor GetHandleCursor(int handleNumber)
{
//switch ( handleNumber )
//{
// case 1:
// return Cursors.SizeNWSE;
// case 2:
// return Cursors.SizeNS;
// case 3:
// return Cursors.SizeNESW;
// case 4:
// return Cursors.SizeWE;
// case 5:
// return Cursors.SizeNWSE;
// case 6:
// return Cursors.SizeNS;
// case 7:
// return Cursors.SizeNESW;
// case 8:
// return Cursors.SizeWE;
// default:
return Cursors.Default;
//}
}
///
/// Move handle to new point (resizing)
///
///
///
public override void MoveHandleTo(Point point, int handleNumber)
{
//int left = Rectangle.Left;
//int top = Rectangle.Top;
//int right = Rectangle.Right;
//int bottom = Rectangle.Bottom;
//switch ( handleNumber )
//{
// case 1:
// left = point.X;
// top = point.Y;
// break;
// case 2:
// top = point.Y;
// break;
// case 3:
// right = point.X;
// top = point.Y;
// break;
// case 4:
// right = point.X;
// break;
// case 5:
// right = point.X;
// bottom = point.Y;
// break;
// case 6:
// bottom = point.Y;
// break;
// case 7:
// left = point.X;
// bottom = point.Y;
// break;
// case 8:
// left = point.X;
// break;
//}
//SetRectangle(left, top, right - left, bottom - top);
}
public override bool IntersectsWith(Rectangle rectangle)
{
return Rectangle.IntersectsWith(rectangle);
}
///
/// Move object
///
///
///
public override void Move(int deltaX, int deltaY)
{
rectangle.X += deltaX;
rectangle.Y += deltaY;
Dirty = true;
}
public override void Dump()
{
//base.Dump ();
//Trace.WriteLine("rectangle.X = " + rectangle.X.ToString(CultureInfo.InvariantCulture));
//Trace.WriteLine("rectangle.Y = " + rectangle.Y.ToString(CultureInfo.InvariantCulture));
//Trace.WriteLine("rectangle.Width = " + rectangle.Width.ToString(CultureInfo.InvariantCulture));
//Trace.WriteLine("rectangle.Height = " + rectangle.Height.ToString(CultureInfo.InvariantCulture));
}
///
/// Normalize rectangle
///
public override void Normalize()
{
//rectangle = DrawRectangle.GetNormalizedRectangle(rectangle);
}
///
/// Save objevt to serialization stream
///
///
/// Index of the Layer being saved
/// Index of this object in the Layer
public override void SaveToStream(SerializationInfo info, int orderNumber, int objectIndex)
{
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryRectangle, orderNumber, objectIndex),
rectangle);
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryText, orderNumber, objectIndex),
_theText);
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontName, orderNumber, objectIndex),
_font.Name);
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontBold, orderNumber, objectIndex),
_font.Bold);
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontItalic, orderNumber, objectIndex),
_font.Italic);
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontSize, orderNumber, objectIndex),
_font.Size);
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontStrikeout, orderNumber, objectIndex),
_font.Strikeout);
info.AddValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontUnderline, orderNumber, objectIndex),
_font.Underline);
base.SaveToStream(info, orderNumber, objectIndex);
}
///
/// LOad object from serialization stream
///
///
///
///
public override void LoadFromStream(SerializationInfo info, int orderNumber, int objectIndex)
{
rectangle = (Rectangle)info.GetValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryRectangle, orderNumber, objectIndex),
typeof(Rectangle));
_theText = info.GetString(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryText, orderNumber, objectIndex));
string name = info.GetString(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontName, orderNumber, objectIndex));
bool bold = info.GetBoolean(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontBold, orderNumber, objectIndex));
bool italic = info.GetBoolean(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontItalic, orderNumber, objectIndex));
float size = (float)info.GetValue(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontSize, orderNumber, objectIndex),
typeof(float));
bool strikeout = info.GetBoolean(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontStrikeout, orderNumber, objectIndex));
bool underline = info.GetBoolean(
String.Format(CultureInfo.InvariantCulture,
"{0}{1}-{2}",
entryFontUnderline, orderNumber, objectIndex));
FontStyle fs = FontStyle.Regular;
if (bold)
fs |= FontStyle.Bold;
if (italic)
fs |= FontStyle.Italic;
if (strikeout)
fs |= FontStyle.Strikeout;
if (underline)
fs |= FontStyle.Underline;
_font = new Font(name, size, fs);
base.LoadFromStream(info, orderNumber, objectIndex);
}
#region Helper Functions
//public static Rectangle GetNormalizedRectangle(int x1, int y1, int x2, int y2)
//{
//if ( x2 < x1 )
//{
// int tmp = x2;
// x2 = x1;
// x1 = tmp;
//}
//if ( y2 < y1 )
//{
// int tmp = y2;
// y2 = y1;
// y1 = tmp;
//}
//return new Rectangle(x1, y1, x2 - x1, y2 - y1);
//}
//public static Rectangle GetNormalizedRectangle(Point p1, Point p2)
//{
//return GetNormalizedRectangle(p1.X, p1.Y, p2.X, p2.Y);
//}
//public static Rectangle GetNormalizedRectangle(Rectangle r)
//{
//return GetNormalizedRectangle(r.X, r.Y, r.X + r.Width, r.Y + r.Height);
//}
#endregion
}
}