/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using System.Collections.Generic;
using System.Threading;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
using System.Reflection;
namespace OpenMetaverse
{
#region Enums
///
/// Avatar profile flags
///
[Flags]
public enum ProfileFlags : uint
{
AllowPublish = 1,
MaturePublish = 2,
Identified = 4,
Transacted = 8,
Online = 16
}
#endregion Enums
///
/// Represents an avatar (other than your own)
///
public class Avatar : Primitive
{
#region Subclasses
///
/// Positive and negative ratings
///
public struct Statistics
{
/// Positive ratings for Behavior
public int BehaviorPositive;
/// Negative ratings for Behavior
public int BehaviorNegative;
/// Positive ratings for Appearance
public int AppearancePositive;
/// Negative ratings for Appearance
public int AppearanceNegative;
/// Positive ratings for Building
public int BuildingPositive;
/// Negative ratings for Building
public int BuildingNegative;
/// Positive ratings given by this avatar
public int GivenPositive;
/// Negative ratings given by this avatar
public int GivenNegative;
public OSD GetOSD()
{
OSDMap tex = new OSDMap(8);
tex["behavior_positive"] = OSD.FromInteger(BehaviorPositive);
tex["behavior_negative"] = OSD.FromInteger(BehaviorNegative);
tex["appearance_positive"] = OSD.FromInteger(AppearancePositive);
tex["appearance_negative"] = OSD.FromInteger(AppearanceNegative);
tex["buildings_positive"] = OSD.FromInteger(BuildingPositive);
tex["buildings_negative"] = OSD.FromInteger(BuildingNegative);
tex["given_positive"] = OSD.FromInteger(GivenPositive);
tex["given_negative"] = OSD.FromInteger(GivenNegative);
return tex;
}
public static Statistics FromOSD(OSD O)
{
Statistics S = new Statistics();
OSDMap tex = (OSDMap)O;
S.BehaviorPositive = tex["behavior_positive"].AsInteger();
S.BuildingNegative = tex["behavior_negative"].AsInteger();
S.AppearancePositive = tex["appearance_positive"].AsInteger();
S.AppearanceNegative = tex["appearance_negative"].AsInteger();
S.BuildingPositive = tex["buildings_positive"].AsInteger();
S.BuildingNegative = tex["buildings_negative"].AsInteger();
S.GivenPositive = tex["given_positive"].AsInteger();
S.GivenNegative = tex["given_negative"].AsInteger();
return S;
}
}
///
/// Avatar properties including about text, profile URL, image IDs and
/// publishing settings
///
public struct AvatarProperties
{
/// First Life about text
public string FirstLifeText;
/// First Life image ID
public UUID FirstLifeImage;
///
public UUID Partner;
///
public string AboutText;
///
public string BornOn;
///
public string CharterMember;
/// Profile image ID
public UUID ProfileImage;
/// Flags of the profile
public ProfileFlags Flags;
/// Web URL for this profile
public string ProfileURL;
#region Properties
/// Should this profile be published on the web
public bool AllowPublish
{
get { return ((Flags & ProfileFlags.AllowPublish) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.AllowPublish;
else
Flags &= ~ProfileFlags.AllowPublish;
}
}
/// Avatar Online Status
public bool Online
{
get { return ((Flags & ProfileFlags.Online) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.Online;
else
Flags &= ~ProfileFlags.Online;
}
}
/// Is this a mature profile
public bool MaturePublish
{
get { return ((Flags & ProfileFlags.MaturePublish) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.MaturePublish;
else
Flags &= ~ProfileFlags.MaturePublish;
}
}
///
public bool Identified
{
get { return ((Flags & ProfileFlags.Identified) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.Identified;
else
Flags &= ~ProfileFlags.Identified;
}
}
///
public bool Transacted
{
get { return ((Flags & ProfileFlags.Transacted) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.Transacted;
else
Flags &= ~ProfileFlags.Transacted;
}
}
public OSD GetOSD()
{
OSDMap tex = new OSDMap(9);
tex["first_life_text"] = OSD.FromString(FirstLifeText);
tex["first_life_image"] = OSD.FromUUID(FirstLifeImage);
tex["partner"] = OSD.FromUUID(Partner);
tex["about_text"] = OSD.FromString(AboutText);
tex["born_on"] = OSD.FromString(BornOn);
tex["charter_member"] = OSD.FromString(CharterMember);
tex["profile_image"] = OSD.FromUUID(ProfileImage);
tex["flags"] = OSD.FromInteger((byte)Flags);
tex["profile_url"] = OSD.FromString(ProfileURL);
return tex;
}
public static AvatarProperties FromOSD(OSD O)
{
AvatarProperties A = new AvatarProperties();
OSDMap tex = (OSDMap)O;
A.FirstLifeText = tex["first_life_text"].AsString();
A.FirstLifeImage = tex["first_life_image"].AsUUID();
A.Partner = tex["partner"].AsUUID();
A.AboutText = tex["about_text"].AsString();
A.BornOn = tex["born_on"].AsString();
A.CharterMember = tex["chart_member"].AsString();
A.ProfileImage = tex["profile_image"].AsUUID();
A.Flags = (ProfileFlags)tex["flags"].AsInteger();
A.ProfileURL = tex["profile_url"].AsString();
return A;
}
#endregion Properties
}
///
/// Avatar interests including spoken languages, skills, and "want to"
/// choices
///
public struct Interests
{
/// Languages profile field
public string LanguagesText;
///
// FIXME:
public uint SkillsMask;
///
public string SkillsText;
///
// FIXME:
public uint WantToMask;
///
public string WantToText;
public OSD GetOSD()
{
OSDMap InterestsOSD = new OSDMap(5);
InterestsOSD["languages_text"] = OSD.FromString(LanguagesText);
InterestsOSD["skills_mask"] = OSD.FromUInteger(SkillsMask);
InterestsOSD["skills_text"] = OSD.FromString(SkillsText);
InterestsOSD["want_to_mask"] = OSD.FromUInteger(WantToMask);
InterestsOSD["want_to_text"] = OSD.FromString(WantToText);
return InterestsOSD;
}
public static Interests FromOSD(OSD O)
{
Interests I = new Interests();
OSDMap tex = (OSDMap)O;
I.LanguagesText = tex["languages_text"].AsString();
I.SkillsMask = tex["skills_mask"].AsUInteger();
I.SkillsText = tex["skills_text"].AsString();
I.WantToMask = tex["want_to_mask"].AsUInteger();
I.WantToText = tex["want_to_text"].AsString();
return I;
}
}
#endregion Subclasses
#region Public Members
/// Groups that this avatar is a member of
public List Groups = new List();
/// Positive and negative ratings
public Statistics ProfileStatistics;
/// Avatar properties including about text, profile URL, image IDs and
/// publishing settings
public AvatarProperties ProfileProperties;
/// Avatar interests including spoken languages, skills, and "want to"
/// choices
public Interests ProfileInterests;
/// Movement control flags for avatars. Typically not set or used by
/// clients. To move your avatar, use Client.Self.Movement instead
public AgentManager.ControlFlags ControlFlags;
///
/// Contains the visual parameters describing the deformation of the avatar
///
public byte[] VisualParameters = null;
///
/// Appearance version. Value greater than 0 indicates using server side baking
///
public byte AppearanceVersion = 0;
///
/// Version of the Current Outfit Folder that the appearance is based on
///
public int COFVersion = 0;
///
/// Appearance flags. Introduced with server side baking, currently unused.
///
public AppearanceFlags AppearanceFlags = AppearanceFlags.None;
///
/// List of current avatar animations
///
public List Animations;
#endregion Public Members
protected string name;
protected string groupName;
#region Properties
/// First name
public string FirstName
{
get
{
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "FirstName" && NameValues[i].Type == NameValue.ValueType.String)
return (string)NameValues[i].Value;
}
return String.Empty;
}
}
/// Last name
public string LastName
{
get
{
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "LastName" && NameValues[i].Type == NameValue.ValueType.String)
return (string)NameValues[i].Value;
}
return String.Empty;
}
}
/// Full name
public string Name
{
get
{
if (!String.IsNullOrEmpty(name))
{
return name;
}
else if (NameValues != null && NameValues.Length > 0)
{
lock (NameValues)
{
string firstName = String.Empty;
string lastName = String.Empty;
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "FirstName" && NameValues[i].Type == NameValue.ValueType.String)
firstName = (string)NameValues[i].Value;
else if (NameValues[i].Name == "LastName" && NameValues[i].Type == NameValue.ValueType.String)
lastName = (string)NameValues[i].Value;
}
if (firstName != String.Empty && lastName != String.Empty)
{
name = String.Format("{0} {1}", firstName, lastName);
return name;
}
else
{
return String.Empty;
}
}
}
else
{
return String.Empty;
}
}
}
/// Active group
public string GroupName
{
get
{
if (!String.IsNullOrEmpty(groupName))
{
return groupName;
}
else
{
if (NameValues == null || NameValues.Length == 0)
{
return String.Empty;
}
else
{
lock (NameValues)
{
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "Title" && NameValues[i].Type == NameValue.ValueType.String)
{
groupName = (string)NameValues[i].Value;
return groupName;
}
}
}
return String.Empty;
}
}
}
}
public override OSD GetOSD()
{
OSDMap Avi = (OSDMap)base.GetOSD();
OSDArray grp = new OSDArray();
Groups.ForEach(delegate(UUID u) { grp.Add(OSD.FromUUID(u)); });
OSDArray vp = new OSDArray();
for (int i = 0; i < VisualParameters.Length; i++)
{
vp.Add(OSD.FromInteger(VisualParameters[i]));
}
Avi["groups"] = grp;
Avi["profile_statistics"] = ProfileStatistics.GetOSD();
Avi["profile_properties"] = ProfileProperties.GetOSD();
Avi["profile_interest"] = ProfileInterests.GetOSD();
Avi["control_flags"] = OSD.FromInteger((byte)ControlFlags);
Avi["visual_parameters"] = vp;
Avi["first_name"] = OSD.FromString(FirstName);
Avi["last_name"] = OSD.FromString(LastName);
Avi["group_name"] = OSD.FromString(GroupName);
return Avi;
}
public static new Avatar FromOSD(OSD O)
{
OSDMap tex = (OSDMap)O;
Avatar A = new Avatar();
Primitive P = Primitive.FromOSD(O);
Type Prim = typeof(Primitive);
FieldInfo[] Fields = Prim.GetFields();
for (int x = 0; x < Fields.Length; x++)
{
Logger.Log("Field Matched in FromOSD: "+Fields[x].Name, Helpers.LogLevel.Debug);
Fields[x].SetValue(A, Fields[x].GetValue(P));
}
A.Groups = new List();
foreach (OSD U in (OSDArray)tex["groups"])
{
A.Groups.Add(U.AsUUID());
}
A.ProfileStatistics = Statistics.FromOSD(tex["profile_statistics"]);
A.ProfileProperties = AvatarProperties.FromOSD(tex["profile_properties"]);
A.ProfileInterests = Interests.FromOSD(tex["profile_interest"]);
A.ControlFlags = (AgentManager.ControlFlags)tex["control_flags"].AsInteger();
OSDArray vp = (OSDArray)tex["visual_parameters"];
A.VisualParameters = new byte[vp.Count];
for (int i = 0; i < vp.Count; i++)
{
A.VisualParameters[i] = (byte)vp[i].AsInteger();
}
// *********************From Code Above *******************************
/*if (NameValues[i].Name == "FirstName" && NameValues[i].Type == NameValue.ValueType.String)
firstName = (string)NameValues[i].Value;
else if (NameValues[i].Name == "LastName" && NameValues[i].Type == NameValue.ValueType.String)
lastName = (string)NameValues[i].Value;*/
// ********************************************************************
A.NameValues = new NameValue[3];
NameValue First = new NameValue();
First.Name = "FirstName";
First.Type = NameValue.ValueType.String;
First.Value = tex["first_name"].AsString();
NameValue Last = new NameValue();
Last.Name = "LastName";
Last.Type = NameValue.ValueType.String;
Last.Value = tex["last_name"].AsString();
// ***************From Code Above***************
// if (NameValues[i].Name == "Title" && NameValues[i].Type == NameValue.ValueType.String)
// *********************************************
NameValue Group = new NameValue();
Group.Name = "Title";
Group.Type = NameValue.ValueType.String;
Group.Value = tex["group_name"].AsString();
A.NameValues[0] = First;
A.NameValues[1] = Last;
A.NameValues[2] = Group;
return A;
}
#endregion Properties
#region Constructors
///
/// Default constructor
///
public Avatar()
{
}
#endregion Constructors
}
}