/* * Copyright (c) 2006-2014, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the openmetaverse.org nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Net; using System.Threading; using OpenMetaverse.StructuredData; namespace OpenMetaverse.Http { public class EventQueueClient { /// = public const int REQUEST_TIMEOUT = 1000 * 120; public delegate void ConnectedCallback(); public delegate void EventCallback(string eventName, OSDMap body); public ConnectedCallback OnConnected; public EventCallback OnEvent; public bool Running { get { return _Running; } } protected Uri _Address; protected bool _Dead; protected bool _Running; protected HttpWebRequest _Request; /// Number of times we've received an unknown CAPS exception in series. private int _errorCount; /// For exponential backoff on error. private static Random _random = new Random(); public EventQueueClient(Uri eventQueueLocation) { _Address = eventQueueLocation; } public void Start() { _Dead = false; // Create an EventQueueGet request OSDMap request = new OSDMap(); request["ack"] = new OSD(); request["done"] = OSD.FromBoolean(false); byte[] postData = OSDParser.SerializeLLSDXmlBytes(request); _Request = CapsBase.UploadDataAsync(_Address, null, "application/xml", postData, REQUEST_TIMEOUT, OpenWriteHandler, null, RequestCompletedHandler); } public void Stop(bool immediate) { _Dead = true; if (immediate) _Running = false; if (_Request != null) _Request.Abort(); } void OpenWriteHandler(HttpWebRequest request) { _Running = true; _Request = request; Logger.DebugLog("Capabilities event queue connected"); // The event queue is starting up for the first time if (OnConnected != null) { try { OnConnected(); } catch (Exception ex) { Logger.Log(ex.Message, Helpers.LogLevel.Error, ex); } } } void RequestCompletedHandler(HttpWebRequest request, HttpWebResponse response, byte[] responseData, Exception error) { // We don't care about this request now that it has completed _Request = null; OSDArray events = null; int ack = 0; if (responseData != null) { _errorCount = 0; // Got a response OSDMap result = OSDParser.DeserializeLLSDXml(responseData) as OSDMap; if (result != null) { events = result["events"] as OSDArray; ack = result["id"].AsInteger(); } else { Logger.Log("Got an unparseable response from the event queue: \"" + System.Text.Encoding.UTF8.GetString(responseData) + "\"", Helpers.LogLevel.Warning); } } else if (error != null) { #region Error handling HttpStatusCode code = HttpStatusCode.OK; if (error is WebException) { WebException webException = (WebException)error; if (webException.Response != null) code = ((HttpWebResponse)webException.Response).StatusCode; else if (webException.Status == WebExceptionStatus.RequestCanceled) goto HandlingDone; } if (error is WebException && ((WebException)error).Response != null) code = ((HttpWebResponse)((WebException)error).Response).StatusCode; if (code == HttpStatusCode.NotFound || code == HttpStatusCode.Gone) { Logger.Log(String.Format("Closing event queue at {0} due to missing caps URI", _Address), Helpers.LogLevel.Info); _Running = false; _Dead = true; } else if (code == HttpStatusCode.BadGateway) { // This is not good (server) protocol design, but it's normal. // The EventQueue server is a proxy that connects to a Squid // cache which will time out periodically. The EventQueue server // interprets this as a generic error and returns a 502 to us // that we ignore } else { ++_errorCount; // Try to log a meaningful error message if (code != HttpStatusCode.OK) { Logger.Log(String.Format("Unrecognized caps connection problem from {0}: {1}", _Address, code), Helpers.LogLevel.Warning); } else if (error.InnerException != null) { Logger.Log(String.Format("Unrecognized internal caps exception from {0}: {1}", _Address, error.InnerException.Message), Helpers.LogLevel.Warning); } else { Logger.Log(String.Format("Unrecognized caps exception from {0}: {1}", _Address, error.Message), Helpers.LogLevel.Warning); } } #endregion Error handling } else { ++_errorCount; Logger.Log("No response from the event queue but no reported error either", Helpers.LogLevel.Warning); } HandlingDone: #region Resume the connection if (_Running) { OSDMap osdRequest = new OSDMap(); if (ack != 0) osdRequest["ack"] = OSD.FromInteger(ack); else osdRequest["ack"] = new OSD(); osdRequest["done"] = OSD.FromBoolean(_Dead); byte[] postData = OSDParser.SerializeLLSDXmlBytes(osdRequest); if (_errorCount > 0) // Exponentially back off, so we don't hammer the CPU Thread.Sleep(_random.Next(500 + (int)Math.Pow(2, _errorCount))); // Resume the connection. The event handler for the connection opening // just sets class _Request variable to the current HttpWebRequest CapsBase.UploadDataAsync(_Address, null, "application/xml", postData, REQUEST_TIMEOUT, delegate(HttpWebRequest newRequest) { _Request = newRequest; }, null, RequestCompletedHandler); // If the event queue is dead at this point, turn it off since // that was the last thing we want to do if (_Dead) { _Running = false; Logger.DebugLog("Sent event queue shutdown message"); } } #endregion Resume the connection #region Handle incoming events if (OnEvent != null && events != null && events.Count > 0) { // Fire callbacks for each event received foreach (OSDMap evt in events) { string msg = evt["message"].AsString(); OSDMap body = (OSDMap)evt["body"]; try { OnEvent(msg, body); } catch (Exception ex) { Logger.Log(ex.Message, Helpers.LogLevel.Error, ex); } } } #endregion Handle incoming events } } }