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using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Http;
namespace OpenMetaverse.ImportExport
{
///
/// Implements mesh upload communications with the simulator
///
public class ModelUploader
{
///
/// Inlcude stub convex hull physics, required for uploading to Second Life
///
public bool IncludePhysicsStub;
///
/// Use the same mesh used for geometry as the physical mesh upload
///
public bool UseModelAsPhysics;
GridClient Client;
List Prims;
///
/// Callback for mesh upload operations
///
/// null on failure, result from server on success
public delegate void ModelUploadCallback(OSD result);
string InvName, InvDescription;
///
/// Creates instance of the mesh uploader
///
/// GridClient instance to communicate with the simulator
/// List of ModelPrimitive objects to upload as a linkset
/// Inventory name for newly uploaded object
/// Inventory description for newly upload object
public ModelUploader(GridClient client, List prims, string newInvName, string newInvDesc)
{
this.Client = client;
this.Prims = prims;
this.InvName = newInvName;
this.InvDescription = newInvDesc;
}
List Images;
Dictionary ImgIndex;
OSD AssetResources(bool upload)
{
OSDArray instanceList = new OSDArray();
List meshes = new List();
List textures = new List();
foreach (var prim in Prims)
{
OSDMap primMap = new OSDMap();
OSDArray faceList = new OSDArray();
foreach (var face in prim.Faces)
{
OSDMap faceMap = new OSDMap();
faceMap["diffuse_color"] = face.Material.DiffuseColor;
faceMap["fullbright"] = false;
if (face.Material.TextureData != null)
{
int index;
if (ImgIndex.ContainsKey(face.Material.Texture))
{
index = ImgIndex[face.Material.Texture];
}
else
{
index = Images.Count;
ImgIndex[face.Material.Texture] = index;
Images.Add(face.Material.TextureData);
}
faceMap["image"] = index;
faceMap["scales"] = 1.0f;
faceMap["scalet"] = 1.0f;
faceMap["offsets"] = 0.0f;
faceMap["offsett"] = 0.0f;
faceMap["imagerot"] = 0.0f;
}
faceList.Add(faceMap);
}
primMap["face_list"] = faceList;
primMap["position"] = prim.Position;
primMap["rotation"] = prim.Rotation;
primMap["scale"] = prim.Scale;
primMap["material"] = 3; // always sent as "wood" material
primMap["physics_shape_type"] = 2; // always sent as "convex hull";
primMap["mesh"] = meshes.Count;
meshes.Add(prim.Asset);
instanceList.Add(primMap);
}
OSDMap resources = new OSDMap();
resources["instance_list"] = instanceList;
OSDArray meshList = new OSDArray();
foreach (var mesh in meshes)
{
meshList.Add(OSD.FromBinary(mesh));
}
resources["mesh_list"] = meshList;
OSDArray textureList = new OSDArray();
for (int i = 0; i < Images.Count; i++)
{
if (upload)
{
textureList.Add(new OSDBinary(Images[i]));
}
else
{
textureList.Add(new OSDBinary(Utils.EmptyBytes));
}
}
resources["texture_list"] = textureList;
resources["metric"] = "MUT_Unspecified";
return resources;
}
///
/// Performs model upload in one go, without first checking for the price
///
public void Upload()
{
Upload(null);
}
///
/// Performs model upload in one go, without first checking for the price
///
/// Callback that will be invoke upon completion of the upload. Null is sent on request failure
public void Upload(ModelUploadCallback callback)
{
PrepareUpload((result =>
{
if (result == null && callback != null)
{
callback(null);
return;
}
if (result is OSDMap)
{
var res = (OSDMap)result;
Uri uploader = new Uri(res["uploader"]);
PerformUpload(uploader, (contents =>
{
if (contents != null)
{
var reply = (OSDMap)contents;
if (reply.ContainsKey("new_inventory_item") && reply.ContainsKey("new_asset"))
{
// Request full update on the item in order to update the local store
Client.Inventory.RequestFetchInventory(reply["new_inventory_item"].AsUUID(), Client.Self.AgentID);
}
}
if (callback != null) callback(contents);
}));
}
}));
}
///
/// Ask server for details of cost and impact of the mesh upload
///
/// Callback that will be invoke upon completion of the upload. Null is sent on request failure
public void PrepareUpload(ModelUploadCallback callback)
{
Uri url = null;
if (Client.Network.CurrentSim == null ||
Client.Network.CurrentSim.Caps == null ||
null == (url = Client.Network.CurrentSim.Caps.CapabilityURI("NewFileAgentInventory")))
{
Logger.Log("Cannot upload mesh, no connection or NewFileAgentInventory not available", Helpers.LogLevel.Warning);
if (callback != null) callback(null);
return;
}
Images = new List();
ImgIndex = new Dictionary();
OSDMap req = new OSDMap();
req["name"] = InvName;
req["description"] = InvDescription;
req["asset_resources"] = AssetResources(false);
req["asset_type"] = "mesh";
req["inventory_type"] = "object";
req["folder_id"] = Client.Inventory.FindFolderForType(AssetType.Object);
req["texture_folder_id"] = Client.Inventory.FindFolderForType(AssetType.Texture);
req["everyone_mask"] = (int)PermissionMask.All;
req["group_mask"] = (int)PermissionMask.All; ;
req["next_owner_mask"] = (int)PermissionMask.All;
CapsClient request = new CapsClient(url);
request.OnComplete += (client, result, error) =>
{
if (error != null || result == null || result.Type != OSDType.Map)
{
Logger.Log("Mesh upload request failure", Helpers.LogLevel.Error);
if (callback != null) callback(null);
return;
}
OSDMap res = (OSDMap)result;
if (res["state"] != "upload")
{
Logger.Log("Mesh upload failure: " + res["message"], Helpers.LogLevel.Error);
if (callback != null) callback(null);
return;
}
Logger.Log("Response from mesh upload prepare:\n" + OSDParser.SerializeLLSDNotationFormatted(result), Helpers.LogLevel.Debug);
if (callback != null) callback(result);
};
request.BeginGetResponse(req, OSDFormat.Xml, 3 * 60 * 1000);
}
///
/// Performas actual mesh and image upload
///
/// Uri recieved in the upload prepare stage
/// Callback that will be invoke upon completion of the upload. Null is sent on request failure
public void PerformUpload(Uri uploader, ModelUploadCallback callback)
{
CapsClient request = new CapsClient(uploader);
request.OnComplete += (client, result, error) =>
{
if (error != null || result == null || result.Type != OSDType.Map)
{
Logger.Log("Mesh upload request failure", Helpers.LogLevel.Error);
if (callback != null) callback(null);
return;
}
OSDMap res = (OSDMap)result;
Logger.Log("Response from mesh upload perform:\n" + OSDParser.SerializeLLSDNotationFormatted(result), Helpers.LogLevel.Debug);
if (callback != null) callback(res);
};
request.BeginGetResponse(AssetResources(true), OSDFormat.Xml, 60 * 1000);
}
}
}