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using System;
using System.Reflection;
using System.Collections.Generic;
namespace OpenMetaverse
{
///
/// pre-defined built in sounds
///
// From http://wiki.secondlife.com/wiki/Client_sounds
public static class Sounds
{
///
public readonly static UUID BELL_TING = new UUID(" ed124764-705d-d497-167a-182cd9fa2e6c");
///
public readonly static UUID CLICK = new UUID("4c8c3c77-de8d-bde2-b9b8-32635e0fd4a6");
///
public readonly static UUID HEALTH_REDUCTION_FEMALE = new UUID("219c5d93-6c09-31c5-fb3f-c5fe7495c115");
///
public readonly static UUID HEALTH_REDUCTION_MALE = new UUID("e057c244-5768-1056-c37e-1537454eeb62");
///
public readonly static UUID IM_START = new UUID("c825dfbc-9827-7e02-6507-3713d18916c1");
///
public readonly static UUID INSTANT_MESSAGE_NOTIFICATION = new UUID("67cc2844-00f3-2b3c-b991-6418d01e1bb7");
///
public readonly static UUID INVALID_OPERATION = new UUID("4174f859-0d3d-c517-c424-72923dc21f65");
///
public readonly static UUID KEYBOARD_LOOP = new UUID("5e191c7b-8996-9ced-a177-b2ac32bfea06");
/// coins
public readonly static UUID MONEY_REDUCTION_COINS = new UUID("77a018af-098e-c037-51a6-178f05877c6f");
/// cash register bell
public readonly static UUID MONEY_INCREASE_CASH_REGISTER_BELL = new UUID("104974e3-dfda-428b-99ee-b0d4e748d3a3");
///
public readonly static UUID NULL_KEYSTROKE = new UUID("2ca849ba-2885-4bc3-90ef-d4987a5b983a");
///
public readonly static UUID OBJECT_COLLISION = new UUID("be582e5d-b123-41a2-a150-454c39e961c8");
/// rubber
public readonly static UUID OBJECT_COLLISION_RUBBER = new UUID("212b6d1e-8d9c-4986-b3aa-f3c6df8d987d");
/// plastic
public readonly static UUID OBJECT_COLLISION_PLASTIC = new UUID("d55c7f3c-e1c3-4ddc-9eff-9ef805d9190e");
/// flesh
public readonly static UUID OBJECT_COLLISION_FLESH = new UUID("2d8c6f51-149e-4e23-8413-93a379b42b67");
/// wood splintering?
public readonly static UUID OBJECT_COLLISION_WOOD_SPLINTERING = new UUID("6f00669f-15e0-4793-a63e-c03f62fee43a");
/// glass break
public readonly static UUID OBJECT_COLLISION_GLASS_BREAK = new UUID("85cda060-b393-48e6-81c8-2cfdfb275351");
/// metal clunk
public readonly static UUID OBJECT_COLLISION_METAL_CLUNK = new UUID("d1375446-1c4d-470b-9135-30132433b678");
/// whoosh
public readonly static UUID OBJECT_CREATE_WHOOSH = new UUID("3c8fc726-1fd6-862d-fa01-16c5b2568db6");
/// shake
public readonly static UUID OBJECT_DELETE_SHAKE = new UUID("0cb7b00a-4c10-6948-84de-a93c09af2ba9");
///
public readonly static UUID OBJECT_REZ = new UUID("f4a0660f-5446-dea2-80b7-6482a082803c");
/// ding
public readonly static UUID PIE_MENU_APPEAR_DING = new UUID("8eaed61f-92ff-6485-de83-4dcc938a478e");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT = new UUID("d9f73cf8-17b4-6f7a-1565-7951226c305d");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT1 = new UUID("f6ba9816-dcaf-f755-7b67-51b31b6233e5");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT2 = new UUID("7aff2265-d05b-8b72-63c7-dbf96dc2f21f");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT3 = new UUID("09b2184e-8601-44e2-afbb-ce37434b8ba1");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT4 = new UUID("bbe4c7fc-7044-b05e-7b89-36924a67593c");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT5 = new UUID("d166039b-b4f5-c2ec-4911-c85c727b016c");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT6 = new UUID("242af82b-43c2-9a3b-e108-3b0c7e384981");
///
public readonly static UUID PIE_MENU_SLICE_HIGHLIGHT7 = new UUID("c1f334fb-a5be-8fe7-22b3-29631c21cf0b");
///
public readonly static UUID SNAPSHOT = new UUID("3d09f582-3851-c0e0-f5ba-277ac5c73fb4");
///
public readonly static UUID TELEPORT_TEXTURE_APPLY = new UUID("d7a9a565-a013-2a69-797d-5332baa1a947");
///
public readonly static UUID THUNDER = new UUID("e95c96a5-293c-bb7a-57ad-ce2e785ad85f");
///
public readonly static UUID WINDOW_CLOSE = new UUID("2c346eda-b60c-ab33-1119-b8941916a499");
///
public readonly static UUID WINDOW_OPEN = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
///
public readonly static UUID ZIPPER = new UUID("6cf2be26-90cb-2669-a599-f5ab7698225f");
///
/// A dictionary containing all pre-defined sounds
///
/// A dictionary containing the pre-defined sounds,
/// where the key is the sounds ID, and the value is a string
/// containing a name to identify the purpose of the sound
public static Dictionary ToDictionary()
{
Dictionary dict = new Dictionary();
Type type = typeof(Sounds);
foreach (FieldInfo field in type.GetFields(BindingFlags.Public | BindingFlags.Static))
{
dict.Add((UUID)field.GetValue(type), field.Name);
}
return dict;
}
}
}