/* * Copyright (c) 2006-2014, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the openmetaverse.org nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; namespace OpenMetaverse.Voice { public partial class VoiceGateway { /// /// This is used to get a list of audio devices that can be used for capture (input) of voice. /// /// public int AuxGetCaptureDevices() { return Request("Aux.GetCaptureDevices.1"); } /// /// This is used to get a list of audio devices that can be used for render (playback) of voice. /// public int AuxGetRenderDevices() { return Request("Aux.GetRenderDevices.1"); } /// /// This command is used to select the render device. /// /// The name of the device as returned by the Aux.GetRenderDevices command. public int AuxSetRenderDevice(string RenderDeviceSpecifier) { string RequestXML = VoiceGateway.MakeXML("RenderDeviceSpecifier", RenderDeviceSpecifier); return Request("Aux.SetRenderDevice.1", RequestXML); } /// /// This command is used to select the capture device. /// /// The name of the device as returned by the Aux.GetCaptureDevices command. public int AuxSetCaptureDevice(string CaptureDeviceSpecifier) { string RequestXML = VoiceGateway.MakeXML("CaptureDeviceSpecifier", CaptureDeviceSpecifier); return Request("Aux.SetCaptureDevice.1", RequestXML); } /// /// This command is used to start the audio capture process which will cause /// AuxAudioProperty Events to be raised. These events can be used to display a /// microphone VU meter for the currently selected capture device. This command /// should not be issued if the user is on a call. /// /// (unused but required) /// public int AuxCaptureAudioStart(int Duration) { string RequestXML = VoiceGateway.MakeXML("Duration", Duration.ToString()); return Request("Aux.CaptureAudioStart.1", RequestXML); } /// /// This command is used to stop the audio capture process. /// /// public int AuxCaptureAudioStop() { return Request("Aux.CaptureAudioStop.1"); } /// /// This command is used to set the mic volume while in the audio tuning process. /// Once an acceptable mic level is attained, the application must issue a /// connector set mic volume command to have that level be used while on voice /// calls. /// /// the microphone volume (-100 to 100 inclusive) /// public int AuxSetMicLevel(int Level) { string RequestXML = VoiceGateway.MakeXML("Level", Level.ToString()); return Request("Aux.SetMicLevel.1", RequestXML); } /// /// This command is used to set the speaker volume while in the audio tuning /// process. Once an acceptable speaker level is attained, the application must /// issue a connector set speaker volume command to have that level be used while /// on voice calls. /// /// the speaker volume (-100 to 100 inclusive) /// public int AuxSetSpeakerLevel(int Level) { string RequestXML = VoiceGateway.MakeXML("Level", Level.ToString()); return Request("Aux.SetSpeakerLevel.1", RequestXML); } } }