/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenMetaverse.Voice
{
public partial class VoiceGateway
{
///
/// This is used to get a list of audio devices that can be used for capture (input) of voice.
///
///
public int AuxGetCaptureDevices()
{
return Request("Aux.GetCaptureDevices.1");
}
///
/// This is used to get a list of audio devices that can be used for render (playback) of voice.
///
public int AuxGetRenderDevices()
{
return Request("Aux.GetRenderDevices.1");
}
///
/// This command is used to select the render device.
///
/// The name of the device as returned by the Aux.GetRenderDevices command.
public int AuxSetRenderDevice(string RenderDeviceSpecifier)
{
string RequestXML = VoiceGateway.MakeXML("RenderDeviceSpecifier", RenderDeviceSpecifier);
return Request("Aux.SetRenderDevice.1", RequestXML);
}
///
/// This command is used to select the capture device.
///
/// The name of the device as returned by the Aux.GetCaptureDevices command.
public int AuxSetCaptureDevice(string CaptureDeviceSpecifier)
{
string RequestXML = VoiceGateway.MakeXML("CaptureDeviceSpecifier", CaptureDeviceSpecifier);
return Request("Aux.SetCaptureDevice.1", RequestXML);
}
///
/// This command is used to start the audio capture process which will cause
/// AuxAudioProperty Events to be raised. These events can be used to display a
/// microphone VU meter for the currently selected capture device. This command
/// should not be issued if the user is on a call.
///
/// (unused but required)
///
public int AuxCaptureAudioStart(int Duration)
{
string RequestXML = VoiceGateway.MakeXML("Duration", Duration.ToString());
return Request("Aux.CaptureAudioStart.1", RequestXML);
}
///
/// This command is used to stop the audio capture process.
///
///
public int AuxCaptureAudioStop()
{
return Request("Aux.CaptureAudioStop.1");
}
///
/// This command is used to set the mic volume while in the audio tuning process.
/// Once an acceptable mic level is attained, the application must issue a
/// connector set mic volume command to have that level be used while on voice
/// calls.
///
/// the microphone volume (-100 to 100 inclusive)
///
public int AuxSetMicLevel(int Level)
{
string RequestXML = VoiceGateway.MakeXML("Level", Level.ToString());
return Request("Aux.SetMicLevel.1", RequestXML);
}
///
/// This command is used to set the speaker volume while in the audio tuning
/// process. Once an acceptable speaker level is attained, the application must
/// issue a connector set speaker volume command to have that level be used while
/// on voice calls.
///
/// the speaker volume (-100 to 100 inclusive)
///
public int AuxSetSpeakerLevel(int Level)
{
string RequestXML = VoiceGateway.MakeXML("Level", Level.ToString());
return Request("Aux.SetSpeakerLevel.1", RequestXML);
}
}
}