using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
using System.ComponentModel;
using System.Xml;
using System.Xml.Serialization;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.TestClient;
using OpenMetaverse.Assets;
namespace OpenMetaverse.TestClient
{
public class QueuedDownloadInfo
{
public UUID AssetID;
public UUID ItemID;
public UUID TaskID;
public UUID OwnerID;
public AssetType Type;
public string FileName;
public DateTime WhenRequested;
public bool IsRequested;
public QueuedDownloadInfo(string file, UUID asset, UUID item, UUID task, UUID owner, AssetType type)
{
FileName = file;
AssetID = asset;
ItemID = item;
TaskID = task;
OwnerID = owner;
Type = type;
WhenRequested = DateTime.Now;
IsRequested = false;
}
}
public class BackupCommand : Command
{
/// Maximum number of transfer requests to send to the server
private const int MAX_TRANSFERS = 10;
// all items here, fed by the inventory walking thread
private Queue PendingDownloads = new Queue();
// items sent to the server here
private List CurrentDownloads = new List(MAX_TRANSFERS);
// background workers
private BackgroundWorker BackupWorker;
private BackgroundWorker QueueWorker;
// some stats
private int TextItemsFound;
private int TextItemsTransferred;
private int TextItemErrors;
#region Properties
///
/// true if either of the background threads is running
///
private bool BackgroundBackupRunning
{
get { return InventoryWalkerRunning || QueueRunnerRunning; }
}
///
/// true if the thread walking inventory is running
///
private bool InventoryWalkerRunning
{
get { return BackupWorker != null; }
}
///
/// true if the thread feeding the queue to the server is running
///
private bool QueueRunnerRunning
{
get { return QueueWorker != null; }
}
///
/// returns a string summarizing activity
///
///
private string BackgroundBackupStatus
{
get
{
StringBuilder sbResult = new StringBuilder();
sbResult.AppendFormat("{0} is {1} running.", Name, BoolToNot(BackgroundBackupRunning));
if (TextItemErrors != 0 || TextItemsFound != 0 || TextItemsTransferred != 0)
{
sbResult.AppendFormat("\r\n{0} : Inventory walker ( {1} running ) has found {2} items.",
Name, BoolToNot(InventoryWalkerRunning), TextItemsFound);
sbResult.AppendFormat("\r\n{0} : Server Transfers ( {1} running ) has transferred {2} items with {3} errors.",
Name, BoolToNot(QueueRunnerRunning), TextItemsTransferred, TextItemErrors);
sbResult.AppendFormat("\r\n{0} : {1} items in Queue, {2} items requested from server.",
Name, PendingDownloads.Count, CurrentDownloads.Count);
}
return sbResult.ToString();
}
}
#endregion Properties
public BackupCommand(TestClient testClient)
{
Name = "backuptext";
Description = "Backup inventory to a folder on your hard drive. Usage: " + Name + " [to ] | [abort] | [status]";
}
public override string Execute(string[] args, UUID fromAgentID)
{
if (args.Length == 1 && args[0] == "status")
{
return BackgroundBackupStatus;
}
else if (args.Length == 1 && args[0] == "abort")
{
if (!BackgroundBackupRunning)
return BackgroundBackupStatus;
BackupWorker.CancelAsync();
QueueWorker.CancelAsync();
Thread.Sleep(500);
// check status
return BackgroundBackupStatus;
}
else if (args.Length != 2)
{
return "Usage: " + Name + " [to ] | [abort] | [status]";
}
else if (BackgroundBackupRunning)
{
return BackgroundBackupStatus;
}
QueueWorker = new BackgroundWorker();
QueueWorker.WorkerSupportsCancellation = true;
QueueWorker.DoWork += new DoWorkEventHandler(bwQueueRunner_DoWork);
QueueWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bwQueueRunner_RunWorkerCompleted);
QueueWorker.RunWorkerAsync();
BackupWorker = new BackgroundWorker();
BackupWorker.WorkerSupportsCancellation = true;
BackupWorker.DoWork += new DoWorkEventHandler(bwBackup_DoWork);
BackupWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bwBackup_RunWorkerCompleted);
BackupWorker.RunWorkerAsync(args);
return "Started background operations.";
}
void bwQueueRunner_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
QueueWorker = null;
Console.WriteLine(BackgroundBackupStatus);
}
void bwQueueRunner_DoWork(object sender, DoWorkEventArgs e)
{
TextItemErrors = TextItemsTransferred = 0;
while (QueueWorker.CancellationPending == false)
{
// have any timed out?
if (CurrentDownloads.Count > 0)
{
foreach (QueuedDownloadInfo qdi in CurrentDownloads)
{
if ((qdi.WhenRequested + TimeSpan.FromSeconds(60)) < DateTime.Now)
{
Logger.DebugLog(Name + ": timeout on asset " + qdi.AssetID.ToString(), Client);
// submit request again
Client.Assets.RequestInventoryAsset(
qdi.AssetID, qdi.ItemID, qdi.TaskID, qdi.OwnerID, qdi.Type, true, Assets_OnAssetReceived);
qdi.WhenRequested = DateTime.Now;
qdi.IsRequested = true;
}
}
}
if (PendingDownloads.Count != 0)
{
// room in the server queue?
if (CurrentDownloads.Count < MAX_TRANSFERS)
{
// yes
QueuedDownloadInfo qdi = PendingDownloads.Dequeue();
qdi.WhenRequested = DateTime.Now;
qdi.IsRequested = true;
Client.Assets.RequestInventoryAsset(
qdi.AssetID, qdi.ItemID, qdi.TaskID, qdi.OwnerID, qdi.Type, true, Assets_OnAssetReceived);
lock (CurrentDownloads) CurrentDownloads.Add(qdi);
}
}
if (CurrentDownloads.Count == 0 && PendingDownloads.Count == 0 && BackupWorker == null)
{
Logger.DebugLog(Name + ": both transfer queues empty AND inventory walking thread is done", Client);
return;
}
Thread.Sleep(100);
}
}
void bwBackup_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
Console.WriteLine(Name + ": Inventory walking thread done.");
BackupWorker = null;
}
private void bwBackup_DoWork(object sender, DoWorkEventArgs e)
{
string[] args;
TextItemsFound = 0;
args = (string[])e.Argument;
lock (CurrentDownloads) CurrentDownloads.Clear();
// FIXME:
//Client.Inventory.RequestFolderContents(Client.Inventory.Store.RootFolder.UUID, Client.Self.AgentID,
// true, true, false, InventorySortOrder.ByName);
DirectoryInfo di = new DirectoryInfo(args[1]);
// recurse on the root folder into the entire inventory
BackupFolder(Client.Inventory.Store.RootNode, di.FullName);
}
///
/// BackupFolder - recurse through the inventory nodes sending scripts and notecards to the transfer queue
///
/// The current leaf in the inventory tree
/// path so far, in the form @"c:\here" -- this needs to be "clean" for the current filesystem
private void BackupFolder(InventoryNode folder, string sPathSoFar)
{
// FIXME:
//Client.Inventory.RequestFolderContents(folder.Data.UUID, Client.Self.AgentID, true, true, false,
// InventorySortOrder.ByName);
// first scan this folder for text
foreach (InventoryNode iNode in folder.Nodes.Values)
{
if (BackupWorker.CancellationPending)
return;
if (iNode.Data is OpenMetaverse.InventoryItem)
{
InventoryItem ii = iNode.Data as InventoryItem;
if (ii.AssetType == AssetType.LSLText || ii.AssetType == AssetType.Notecard)
{
// check permissions on scripts
if (ii.AssetType == AssetType.LSLText)
{
if ((ii.Permissions.OwnerMask & PermissionMask.Modify) == PermissionMask.None)
{
// skip this one
continue;
}
}
string sExtension = (ii.AssetType == AssetType.LSLText) ? ".lsl" : ".txt";
// make the output file
string sPath = sPathSoFar + @"\" + MakeValid(ii.Name.Trim()) + sExtension;
// create the new qdi
QueuedDownloadInfo qdi = new QueuedDownloadInfo(sPath, ii.AssetUUID, iNode.Data.UUID, UUID.Zero,
Client.Self.AgentID, ii.AssetType);
// add it to the queue
lock (PendingDownloads)
{
TextItemsFound++;
PendingDownloads.Enqueue(qdi);
}
}
}
}
// now run any subfolders
foreach (InventoryNode i in folder.Nodes.Values)
{
if (BackupWorker.CancellationPending)
return;
else if (i.Data is OpenMetaverse.InventoryFolder)
BackupFolder(i, sPathSoFar + @"\" + MakeValid(i.Data.Name.Trim()));
}
}
private string MakeValid(string path)
{
// FIXME: We need to strip illegal characters out
return path.Trim().Replace('"', '\'');
}
private void Assets_OnAssetReceived(AssetDownload asset, Asset blah)
{
lock (CurrentDownloads)
{
// see if we have this in our transfer list
QueuedDownloadInfo r = CurrentDownloads.Find(delegate(QueuedDownloadInfo q)
{
return q.AssetID == asset.AssetID;
});
if (r != null && r.AssetID == asset.AssetID)
{
if (asset.Success)
{
// create the directory to put this in
Directory.CreateDirectory(Path.GetDirectoryName(r.FileName));
// write out the file
File.WriteAllBytes(r.FileName, asset.AssetData);
Logger.DebugLog(Name + " Wrote: " + r.FileName, Client);
TextItemsTransferred++;
}
else
{
TextItemErrors++;
Console.WriteLine("{0}: Download of asset {1} ({2}) failed with status {3}", Name, r.FileName,
r.AssetID.ToString(), asset.Status.ToString());
}
// remove the entry
CurrentDownloads.Remove(r);
}
}
}
///
/// returns blank or "not" if false
///
///
///
private static string BoolToNot(bool b)
{
return b ? String.Empty : "not";
}
}
}