using System; using OpenMetaverse; namespace OpenMetaverse.TestClient { public class WindCommand : Command { public WindCommand(TestClient testClient) { Name = "wind"; Description = "Displays current wind data"; Category = CommandCategory.Simulator; } public override string Execute(string[] args, UUID fromAgentID) { // Get the agent's current "patch" position, where each patch of // wind data is a 16x16m square Vector3 agentPos = Client.Self.SimPosition; int xPos = (int)Utils.Clamp(agentPos.X, 0.0f, 255.0f) / 16; int yPos = (int)Utils.Clamp(agentPos.Y, 0.0f, 255.0f) / 16; Vector2 windSpeed = Client.Network.CurrentSim.WindSpeeds[yPos * 16 + xPos]; return "Local wind speed is " + windSpeed.ToString(); } } }