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There are several constructs in C++ that require space in the object file but are not clearly tied to a single translation unit. We say that these constructs have “vague linkage”. Typically such constructs are emitted wherever they are needed, though sometimes we can be more clever.
Local static variables and string constants used in an inline function
are also considered to have vague linkage, since they must be shared
between all inlined and out-of-line instances of the function.
Note: If the chosen key method is later defined as inline, the
vtable is still emitted in every translation unit that defines it.
Make sure that any inline virtuals are declared inline in the class
body, even if they are not defined there.
type_info
objectsWhen used with GNU ld version 2.8 or later on an ELF system such as GNU/Linux or Solaris 2, or on Microsoft Windows, duplicate copies of these constructs will be discarded at link time. This is known as COMDAT support.
On targets that don't support COMDAT, but do support weak symbols, GCC uses them. This way one copy overrides all the others, but the unused copies still take up space in the executable.
For targets that do not support either COMDAT or weak symbols, most entities with vague linkage are emitted as local symbols to avoid duplicate definition errors from the linker. This does not happen for local statics in inlines, however, as having multiple copies almost certainly breaks things.
See Declarations and Definitions in One Header, for another way to control placement of these constructs.