if (GetLocale() == "deDE") then ------------ -- Layout -- ------------ AtlasLootBattlegrounds = { AlteracValleyNorth = { ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; "AVFriendly"; "AVHonored"; "AVRevered"; "AVExalted"; "PVPSET"; }; AlteracValleySouth = { ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; "AVFriendly"; "AVHonored"; "AVRevered"; "AVExalted"; "PVPSET"; }; ArathiBasin = { ""; ""; ""; ""; ""; ""; ""; ""; "ABFriendly"; "ABHonored"; "ABRevered"; "ABExalted"; "PVPSET"; }; WarsongGulch = { ""; ""; ""; "WSGFriendly"; "WSGHonored"; "WSGRevered"; "WSGExalted"; "PVPSET"; }; }; end