--[[ path: /BGInvite/ filename: BGInvite_BlacklistFrame.lua author: Jeff Parker created: Tue, 22 Jan 2005 14:15:00 -0800 updated: Tue, 22 Jan 2005 21:39:00 -0800 Pet Feeder: a GUI interface allowing you configure happiness level for your pet & drag/drop foods you wish your pet to eat. When the pet happiness drops below the selected threshold will automatically feed your pet. To remove a food from the list, simply click on it. ]] --[[ ============================================================================= Called when we want to display a list of foods ============================================================================= ]] function BGInvite_BlackListFrame_OnShow() BGInvite_BlackListFrame_Update(); end --[[ ============================================================================= Called when we want to display a list of foods ============================================================================= ]] function BGInvite_BlackListFrame_Update() table.sort( BGvar_BlackList, function(a,b) return a.name < b.name end ); local numEntries = table.getn(BGvar_BlackList); --FauxScrollFrame_Update(BGInvite_BlackListFrameListScrollFrame, numEntries, BGInvite_ITEMS_SHOWN, nil, nil, nil, nil, nil, nil, BGInvite_ITEM_HEIGHT); FauxScrollFrame_Update(BGInvite_BlackListFrameListScrollFrame, numEntries, BGInvite_ITEMS_SHOWN, BGInvite_ITEM_HEIGHT, nil, nil, nil, nil, nil, BGInvite_ITEM_HEIGHT); local scrollFrameOffset = FauxScrollFrame_GetOffset(BGInvite_BlackListFrameListScrollFrame); local iItem; for iItem = 1, BGInvite_ITEMS_SHOWN, 1 do local itemIndex = iItem + scrollFrameOffset; local buttonItem = getglobal("BGInvite_BlackListFrameItem"..iItem); if ( itemIndex > numEntries ) then buttonItem:Hide(); else local value = BGvar_BlackList[itemIndex]; local text = value.name..BGINVITE_RETRIES..":"..value.retries.." ("..value.reason..")"; buttonItem:SetText(text); buttonItem:Show(); end end end --[[ ============================================================================= Called when Clear Foods button is clicked ============================================================================= ]] function BGInvite_BlackListFrameClearBlackListButton_Update() BGInviteClearBlackList(); BGInvite_BlackListFrame_Update(); end function BGInvite_BlackList_Clear_Update() BGInviteClearBlackList(); BGInvite_BlackListFrame_Update(); end --[[ ============================================================================= Called when the button item is clicked ============================================================================= ]] function BGInvite_BlackListFrameItemButton_OnClick(button,name) if ( button == "LeftButton" ) then playerName = string.sub(name, 1,string.find(name," ")-1); local index = findPlayerIndexInList(BGvar_BlackList, playerName); if ( index ) then table.remove(BGvar_BlackList, index); end BGInvite_BlackListFrame_Update(); end end