--[[ random notes Frame:SetBackdrop([backdropTable]) - Set the backdrop of the frame according to the specification provided - New in 1700. Frame:SetBackdropBorderColor(r,g,b) Frame:SetBackdropColor(r,g,b) Frame:StartSizing("RIGHT"); Frame:SetBackdrop({bgFile = "Interface\Tooltips\UI-Tooltip-Background", edgeFile = "Interface\Tooltips\UI-Tooltip-Border", tile = true, tileSize = 32, edgeSize = 32, insets = { left = 0, right = 0, top = 0, bottom = 0 }}) handlerFunction = Frame:GetScript("handler") - (for handlers like "OnShow", "OnEnter", etc) which returns the current event handler for a frame. Frame:SetScript("handler", function) - sets the action/event handler for a frame (or removes it with a nil function) UltimateUI_UpdateValue("UUI_VAR_NAME",CSM_CHECKONOFF,1); UltimateUIMaster_Save(); ]] -- defaults EnableBackdrops = 0; LockAllBackdrops = 0; BackdropRed = 0; BackdropGreen = 0; BackdropBlue = 0; BackdropAlpha = 0; function UUIBackdrop_OnEvent(event) -- if (event == "VARIABLES_LOADED") then if (UltimateUI_RegisterConfiguration) then Backdrop_RegisterUltimateUI(); end -- end end function ForceBackdropEnable() UltimateUI_UpdateValue("UUI_BACKDROP_ENABLE",CSM_CHECKONOFF,1); UltimateUIMaster_Save(); end function ForceBackdropLock() UltimateUI_UpdateValue("UUI_BACKDROP_LOCKALL",CSM_CHECKONOFF,1); UltimateUIMaster_Save(); end function ShowAllBackdrops() UUIBackdropFrame1:Show(); UUIBackdropFrame2:Show(); UUIBackdropFrame3:Show(); UUIBackdropFrame4:Show(); UUIBackdropFrame5:Show(); UUIBackdropFrame6:Show(); UUIBackdropFrame7:Show(); end function HideAllBackdrops() UUIBackdropFrame1:Hide(); UUIBackdropFrame2:Hide(); UUIBackdropFrame3:Hide(); UUIBackdropFrame4:Hide(); UUIBackdropFrame5:Hide(); UUIBackdropFrame6:Hide(); UUIBackdropFrame7:Hide(); end function Backdrop_ToggleLock(toggle) if (toggle) then LockAllBackdrops = toggle; if (LockAllBackdrops == 1) then LockAllBackdrops = 0; elseif (LockAllBackdrops == 0) then LockAllBackdrops = 1; else LockAllBackdrops = 1; ChatFrame1:AddMessage("All Backdrops locked. (returned other than 1 or 0)",info.r, info.g, info.b); end toggle = nil; end end function ToggleEnableBackdrops(toggle) if (toggle) then EnableBackdrops = toggle; if (EnableBackdrops == 0) then EnableBackdrops = 1; ShowAllBackdrops(); elseif (EnableBackdrops == 1) then EnableBackdrops = 0; HideAllBackdrops(); end end end function UUIBackdropAllColorSlider_ChangeRed(checked,value) if (value) then BackdropRed = value; UUIBackdropFrame1:SetBackdropColor(value,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame2:SetBackdropColor(value,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame3:SetBackdropColor(value,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame4:SetBackdropColor(value,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame5:SetBackdropColor(value,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame6:SetBackdropColor(value,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame7:SetBackdropColor(value,BackdropGreen,BackdropBlue,BackdropAlpha); else ChatFrame1:AddMessage("value returned nil",info.r, info.g, info.b); end end function UUIBackdropAllColorSlider_ChangeGreen(checked,value) if (value) then BackdropGreen = value; UUIBackdropFrame1:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame2:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame3:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame4:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame5:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame6:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame7:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); else ChatFrame1:AddMessage("value returned nil",info.r, info.g, info.b); end end function UUIBackdropAllColorSlider_ChangeBlue(checked,value) if (value) then BackdropBlue = value; UUIBackdropFrame1:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame2:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame3:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame4:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame5:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame6:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame7:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); else ChatFrame1:AddMessage("value returned nil",info.r, info.g, info.b); end end function UUIBackdropAllColorSlider_ChangeAlpha(checked,value) if (value) then BackdropAlpha = value; UUIBackdropFrame1:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame2:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame3:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame4:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame5:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame6:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); UUIBackdropFrame7:SetBackdropColor(BackdropRed,BackdropGreen,BackdropBlue,BackdropAlpha); end end --[[ function UUIBackdropAllBorderType(checked,value) if (value == 1) then UUIBackdropFrame1:SetBackdrop({bgFile = "Interface\Tooltips\UI-Tooltip-Background", edgeFile = "Interface\Tooltips\UI-Tooltip-Border", tile = true, tileSize = 32, edgeSize = 32, insets = { left = 0, right = 0, top = 0, bottom = 0 }}); elseif (value == 2) then UUIBackdropFrame1:SetBackdrop({bgFile = "Interface\DialogFrame\UI-DialogBox-Background", edgeFile = "Interface\DialogFrame\UI-DialogBox-Border", tile = true, tileSize = 32, edgeSize = 32, insets = { left = 0, right = 0, top = 0, bottom = 0 }}); else ChatFrame1:AddMessage("this shouldn't happen"); end end ]] function UUIBackdropChangeNumber(checked,value) if (value) then if (value == 0) then UUIBackdropFrame1:Hide(); UUIBackdropFrame2:Hide(); UUIBackdropFrame3:Hide(); UUIBackdropFrame4:Hide(); UUIBackdropFrame5:Hide(); UUIBackdropFrame6:Hide(); UUIBackdropFrame7:Hide(); elseif (value == 1) then UUIBackdropFrame1:Show(); UUIBackdropFrame2:Hide(); UUIBackdropFrame3:Hide(); UUIBackdropFrame4:Hide(); UUIBackdropFrame5:Hide(); UUIBackdropFrame6:Hide(); UUIBackdropFrame7:Hide(); elseif (value == 2) then UUIBackdropFrame2:Show(); UUIBackdropFrame3:Hide(); UUIBackdropFrame4:Hide(); UUIBackdropFrame5:Hide(); UUIBackdropFrame6:Hide(); UUIBackdropFrame7:Hide(); elseif (value == 3) then UUIBackdropFrame3:Show(); UUIBackdropFrame4:Hide(); UUIBackdropFrame5:Hide(); UUIBackdropFrame6:Hide(); UUIBackdropFrame7:Hide(); elseif (value == 4) then UUIBackdropFrame4:Show(); UUIBackdropFrame5:Hide(); UUIBackdropFrame6:Hide(); UUIBackdropFrame7:Hide(); elseif (value == 5) then UUIBackdropFrame5:Show(); UUIBackdropFrame6:Hide(); UUIBackdropFrame7:Hide(); elseif (value == 6) then UUIBackdropFrame6:Show(); UUIBackdropFrame7:Hide(); elseif (value == 7) then UUIBackdropFrame7:Show(); else ChatFrame1:AddMessage("This shouldn't happen.",r,g,b); end end end function Backdrop_RegisterUltimateUI() UltimateUI_RegisterConfiguration( "UUI_BACKDROP", -- prefix that all options that should go in this section have to start with "SECTION", -- Type "Backdrops", -- Section Label "Add Backdrops anywhere on the screen!" -- Mouseover ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_SEPARATOR", -- Keyword "SEPARATOR", -- Type "Backdrop Options", -- Separator Label "Options for all backdrops" -- Mouseover ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_ENABLE", -- CVar "CHECKBOX", -- Type "Disable All Backdrops", -- Short description "Disables the use of Backdrops that can be shaped to any size and placed anywhere on the screen", -- Long description ToggleEnableBackdrops, -- Callback 1 -- Default Checked/Unchecked ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_LOCKALL", -- CVar "CHECKBOX", -- Type "Unlock All Backdrops", -- Short description "Unlocks all Backdrops so they can be moved and resized", -- Long description Backdrop_ToggleLock, -- Callback 1 -- Default Checked/Unchecked ); --[[ UltimateUI_RegisterConfiguration( "UUI_BACKDROP_BORDERTYPE", -- CVar "SLIDER", -- Type "Set the bordertype", -- Short description "This sliders sets the type of border you want for all backdrops", -- Long description UUIBackdropAllBorderType, -- Callback 1, -- Default Checked/Unchecked 1, -- Default slider value 1, -- Minimum slider value 2, -- max value "Border Type", -- slider "header" text 1, -- Slider steps 1, -- Text on slider? "", -- slider text append 1 -- slider multiplier ); ]] UltimateUI_RegisterConfiguration( "UUI_BACKDROP_SEPARATORCOLOR", -- Keyword "SEPARATOR", -- Type "Backdrop Colors", -- Separator Label "Coloring for all backdrops" -- Mouseover ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_COLORALL_RED", -- CVar "SLIDER", -- Type "Color all backdrops: [R]", -- Short description "This sliders sets the R value for the color of all the backdrops at the same time.", -- Long description UUIBackdropAllColorSlider_ChangeRed, -- Callback 1, -- Default Checked/Unchecked 0, -- Default slider value 0, -- Minimum slider value 1, -- max value "R Value", -- slider "header" text .01, -- Slider steps 1, -- Text on slider? "", -- slider text append 1 -- slider multiplier ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_COLORALL_GREEN", -- CVar "SLIDER", -- Type "Color all backdrops: [G]", -- Short description "This sliders sets the G value for the color of all the backdrops at the same time.", -- Long description UUIBackdropAllColorSlider_ChangeGreen, -- Callback 1, -- Default Checked/Unchecked 0, -- Default slider value 0, -- Minimum slider value 1, -- max value "G Value", -- slider "header" text .01, -- Slider steps 1, -- Text on slider? "", -- slider text append 1 -- slider multiplier ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_COLORALL_BLUE", -- CVar "SLIDER", -- Type "Color all backdrops: [B]", -- Short description "This sliders sets the B value for the color of all the backdrops at the same time.", -- Long description UUIBackdropAllColorSlider_ChangeBlue, -- Callback 1, -- Default Checked/Unchecked 0, -- Default slider value 0, -- Minimum slider value 1, -- max value "B Value", -- slider "header" text .01, -- Slider steps 1, -- Text on slider? "", -- slider text append 1 -- slider multiplier ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_COLORALL_ALPHA", -- CVar "SLIDER", -- Type "Color all backdrops: [A]", -- Short description "This sliders sets the ALPHA value for the color of all the backdrops at the same time.", -- Long description UUIBackdropAllColorSlider_ChangeAlpha, -- Callback 1, -- Default Checked/Unchecked 0, -- Default slider value 0, -- Minimum slider value 1, -- max value "Alpha Value", -- slider "header" text .01, -- Slider steps 1, -- Text on slider? "", -- slider text append 1 -- slider multiplier ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_SEPARATORHIDE", -- Keyword "SEPARATOR", -- Type "Backdrop Toggling", -- Separator Label "Toggling for each individual backdrop" -- Mouseover ); UltimateUI_RegisterConfiguration( "UUI_BACKDROP_HIDEBACKDROPS", -- CVar "SLIDER", -- Type "Number of backdrops to use:", -- Short description "This sliders sets the number of backdrops which should be shown on the screen.", -- Long description UUIBackdropChangeNumber, -- Callback 1, -- Default Checked/Unchecked 0, -- Default slider value 0, -- Minimum slider value 7, -- max value "Backdrops Used:", -- slider "header" text 1, -- Slider steps 1, -- Text on slider? "", -- slider text append 1 -- slider multiplier ); end function UUIBackdrop_OnLoad() this:RegisterEvent("VARIABLES_LOADED"); this:SetBackdropBorderColor(1,1,1,1); this:SetBackdropColor(1,0,0,.7); end function Backdrop_OnMouseUp(arg1) this:StopMovingOrSizing(); end function Backdrop_OnMouseDown(arg1) if (LockAllBackdrops == 0) then if (IsShiftKeyDown()) then if(arg1 == "LeftButton") then this:StartSizing("TOP"); elseif(arg1 == "RightButton") then this:StartSizing("BOTTOM"); else if (DEFAULT_CHAT_FRAME) then DEFAULT_CHAT_FRAME:AddMessage("arg1 returned: "..arg1); end end elseif (IsControlKeyDown()) then if(arg1 == "LeftButton") then this:StartSizing("LEFT"); elseif(arg1 == "RightButton") then this:StartSizing("RIGHT"); else if (DEFAULT_CHAT_FRAME) then DEFAULT_CHAT_FRAME:AddMessage("arg1 returned: "..arg1); end end else this:StartMoving(); end end end