--[[ Bagnon_Overrides Function Overrides Yeah I know the formatting doesn't resemble my normal formatting OpenBackpack, and CloseBackPack are called automatically --]] local function Bagnon_BagIsControlledByBagnon(id) return Bagnon_IsAddOnEnabled("Bagnon") and ( (not BagnonSets["Bagnon"] and Bagnon_IsInventoryBag(id) ) or Bagnon_FrameHasBag("Bagnon", id) ); end local bToggleBag = ToggleBag; ToggleBag = function(id) --bag slots if( Bagnon_BagIsControlledByBagnon(id) ) then BagnonFrame_Toggle("Bagnon"); --bank slots elseif( BagnonSets.showBankAtBank and Bagnon_IsAddOnEnabled("Banknon") and Bagnon_FrameHasBag("Banknon", id) ) then return; --the blizzard way else bToggleBag(id); end end local bToggleBackpack = ToggleBackpack; ToggleBackpack = function() if( Bagnon_IsAddOnEnabled("Bagnon") ) then BagnonFrame_Toggle("Bagnon"); else bToggleBackpack(); end end local bOpenBag = OpenBag; OpenBag = function(id) if( Bagnon_BagIsControlledByBagnon(id) ) then BagnonFrame_Open("Bagnon", 1); else bOpenBag(id); end end local bCloseBag = CloseBag; CloseBag = function(id) if( Bagnon_BagIsControlledByBagnon(id) ) then BagnonFrame_Close("Bagnon", 1); else bCloseBag(id); end end local bOpenBackpack = OpenBackpack; OpenBackpack = function() if( Bagnon_IsAddOnEnabled("Bagnon") ) then BagnonFrame_Open("Bagnon", 1); else bOpenBackpack(); end end local bCloseBackpack = CloseBackpack; CloseBackpack = function() if( Bagnon_IsAddOnEnabled("Bagnon") ) then BagnonFrame_Close("Bagnon", 1); else bCloseBackpack(); end end --OpenAllBags is actually a toggle local bOpenAllBags = OpenAllBags; OpenAllBags = function(forceOpen) if( Bagnon_IsAddOnEnabled("Bagnon") ) then BagnonFrame_Toggle("Bagnon"); else bOpenAllBags(forceOpen); end end local bCloseAllBags = CloseAllBags; CloseAllBags = function() if( Bagnon_IsAddOnEnabled("Bagnon") ) then BagnonFrame_Close("Bagnon"); else bCloseAllBags(); end end local bToggleKeyring = ToggleKeyRing; ToggleKeyRing = function() if( Bagnon_IsAddOnEnabled("Bagnon") and Bagnon_FrameHasBag("Bagnon", KEYRING_CONTAINER) ) then BagnonFrame_Toggle("Bagnon"); else bToggleKeyring(); end end