------------------------------------------------------------------------------- -- English localization (Default) ------------------------------------------------------------------------------- BEASTMASTER_CLASS_HUNTER = "Hunter"; BEASTMASTER_TRAINING = "Beast Training"; BEASTMASTER_RANK = "Rank "; BEASTMASTER_CATG_NAMES = { [1] = "General Abilities", [2] = "Racial Abilities", [3] = "Passive Traits", [4] = "Resistances", } BEASTMASTER_SKILLS_NAMES = { [1] = "Bite", [2] = "Claw", [3] = "Cower", [4] = "Dash", [5] = "Dive", [6] = "Growl", [7] = "Charge", [8] = "Furious Howl", [9] = "Lightning Breath", [10] = "Prowl", [11] = "Scorpid Poison", [12] = "Screech", [13] = "Shell Shield", [14] = "Thunderstomp", [15] = "Great Stamina", [16] = "Natural Armor", [17] = "Arcane Resistance", [18] = "Fire Resistance", [19] = "Frost Resistance", [20] = "Nature Resistance", [21] = "Shadow Resistance", }; ------------------------------------------------------------------------------- -- French localization ------------------------------------------------------------------------------- if (GetLocale() == "frFR") then BEASTMASTER_CLASS_HUNTER = "Chasseur"; BEASTMASTER_TRAINING = "Dressage des b\195\170tes"; BEASTMASTER_RANK = "Rang "; BEASTMASTER_CATG_NAMES = { [1] = "Comp\195\169tences g\195\169n\195\169rales", [2] = "Comp\195\169tences raciales", [3] = "Am\195\169liorations passives", [4] = "R\195\169sistances", } BEASTMASTER_SKILLS_NAMES = { [1] = "Morsure", [2] = "Griffe", [3] = "Tremblements", [4] = "C\195\169l\195\169rit\195\169", [5] = "Plongeon", [6] = "Grondement", [7] = "Charge", [8] = "Hurlement furieux", [9] = "Souffle de foudre", [10] = "R\195\180der", [11] = "Poison de scorpide", [12] = "Hurlement", [13] = "Carapace bouclier", [14] = "Choc du tonnerre", [15] = "Endurance sup\195\169rieure", [16] = "Armure naturelle", [17] = "R\195\169sistance aux Arcanes", [18] = "R\195\169sistance au Feu", [19] = "R\195\169sistance au Froid", [20] = "R\195\169sistance \195\160 la Nature", [21] = "R\195\169sistance \195\160 l\'Ombre", }; end ------------------------------------------------------------------------------- -- German localization ------------------------------------------------------------------------------- if (GetLocale() == "deDE") then BEASTMASTER_CLASS_HUNTER = "J\195\164ger"; BEASTMASTER_TRAINING = "Wildtierausbildung"; BEASTMASTER_RANK = "Rang "; BEASTMASTER_CATG_NAMES = { [1] = "Allgemeine F\195\164higkeiten", [2] = "Rassen-F\195\164higkeiten", [3] = "Passive F\195\164higkeiten", [4] = "Resistenzen", } BEASTMASTER_SKILLS_NAMES = { [1] = "Bei\195\159en", [2] = "Klaue", [3] = "Ducken", [4] = "Spurt", [5] = "Sturzflug", [6] = "Knurren", [7] = "Sturmangriff", [8] = "Wutgeheul", [9] = "Blitzschlagatem", [10] = "Schleichen", [11] = "Skorpidgift", [12] = "Schrei", [13] = "Panzerschild", [14] = "Donnerstampfer", [15] = "Gro\195\159e Ausdauer", [16] = "Nat\195\188rliche R\195\188stung", [17] = "Arkanwiderstand", [18] = "Feuerwiderstand", [19] = "Frostwiderstand", [20] = "Naturwiderstand", [21] = "Schattenwiderstand", }; end