--[[--------------------------------------------------------------------------------- This is a template for the plugin/module system for Clique. Plugins are typically used to tie Clique to a specific set of unit frames, but can also be used to add functionality to the system through a manner of hooks. Plugins are registered with Clique with a shortname that is used for all slash commands. In addition they are required to have a fullname parameter that is used in all display messages ----------------------------------------------------------------------------------]] -- Create a new plugin for Clique, with the shortname "test" local Plugin = Clique:NewModule("perfectraid") Plugin.fullname = "PerfectRaid" Plugin.url = "http://www.wowinterface.com/downloads/fileinfo.php?id=4673" -- Plugin:Test() is called anytime the mod tries to enable. It is optional -- but it will be checked if it exists. Will typically be based off some global -- or the state of the addon itself. function Plugin:Test() return IsAddOnLoaded("PerfectRaid") end -- Plugin:OnEnable() is called if Plugin:Test() is true, and the mod hasn't been explicitly -- disabled. This is where you should handle all your hooks, etc. function Plugin:OnEnable() PerfectRaidCustomClick = self.OnClick end function Plugin:OnDisable() PerfectRaidCustomClick = nil end function Plugin.OnClick(button, unit) if not Clique:OnClick(button, unit) then if button == "LeftButton" then TargetUnit(unit) elseif button == "RightButton" then Clique:UnitMenu(unit) end end end