if(CTLStats) then CTLStats:Hide(); end CTLStats = CreateFrame("Frame", "UIParent"); CTLStats:SetAllPoints(UIParent); CTLStats:SetFrameStrata("TOOLTIP"); CTLStatsText = CTLStats:CreateFontString(nil,nil,"GameFontHighlightSmall"); CTLStatsText:SetPoint("TOPLEFT", CTLStats, 0, 0); local lastsent = 0; local lastbypass = 0; local lasttime = GetTime(); CTLStats:SetScript("OnUpdate", function() local now = GetTime() if(now - lasttime > 1) then ChatThrottleLib:UpdateAvail(); -- NOTE THAT THIS NORMALLY DOES NOT GET CALLED PERIODICALLY. Disable this for final testing! local sent = 0; for _,Prio in ChatThrottleLib.Prio do sent = sent + Prio.nTotalSent; end CTLStatsText:SetText(format("%4.0f cps via lib (%4.0f bytes avail), %4.0f cps bypassed lib", (sent-lastsent) / (now-lasttime), ChatThrottleLib.avail, (ChatThrottleLib.nBypass-lastbypass) / (now-lasttime) )); lasttime=now; lastsent=sent; lastbypass=ChatThrottleLib.nBypass; end if(ChatThrottleLib.bChoking) then CTLStatsText:SetTextColor(1,0.2,0.2); else CTLStatsText:SetTextColor(0.9,0.9,1); end end);