--[[ Name: AceLocale-2.2 Revision: $Rev: 13951 $ Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team) Inspired By: Ace 1.x by Turan (turan@gryphon.com) Website: http://www.wowace.com/ Documentation: http://www.wowace.com/index.php/AceLocale-2.2 SVN: http://svn.wowace.com/root/trunk/Ace2/AceLocale-2.2 Description: Localization library for addons to use to handle proper localization and internationalization. Dependencies: AceLibrary ]] local MAJOR_VERSION = "AceLocale-2.2" local MINOR_VERSION = "$Revision: 13951 $" if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary.") end if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end local AceLocale = {} local DEFAULT_LOCALE = "enUS" local _G = getfenv(0) local BASE_TRANSLATIONS, DEBUGGING, TRANSLATIONS, BASE_LOCALE, TRANSLATION_TABLES, REVERSE_TRANSLATIONS, STRICTNESS, DYNAMIC_LOCALES, CURRENT_LOCALE local rawget = rawget local rawset = rawset local type = type local newRegistries = {} local scheduleClear local lastSelf local __index = function(self, key) lastSelf = self local value = (rawget(self, TRANSLATIONS) or AceLocale.prototype)[key] rawset(self, key, value) return value end local __newindex = function(self, k, v) if type(v) ~= "function" and type(k) ~= "table" then AceLocale.error(self, "Cannot change the values of an AceLocale instance.") end rawset(self, k, v) end local __tostring = function(self) if type(rawget(self, 'GetLibraryVersion')) == "function" then return self:GetLibraryVersion() else return "AceLocale(" .. self[NAME] .. ")" end end local function clearCache(self) if not rawget(self, BASE_TRANSLATIONS) then return end local cache = self[BASE_TRANSLATIONS] rawset(self, REVERSE_TRANSLATIONS, nil) for k in pairs(self) do if cache[k] ~= nil then self[k] = nil end end rawset(self, 'tmp', true) self.tmp = nil end local function refixInstance(instance) if getmetatable(instance) then setmetatable(instance, nil) end local translations = instance[TRANSLATIONS] if translations then if getmetatable(translations) then setmetatable(translations, nil) end local baseTranslations = instance[BASE_TRANSLATIONS] if getmetatable(baseTranslations) then setmetatable(baseTranslations, nil) end if translations == baseTranslations or instance[STRICTNESS] then setmetatable(instance, { __index = __index, __newindex = __newindex, __tostring = __tostring }) setmetatable(translations, { __index = AceLocale.prototype }) else setmetatable(instance, { __index = __index, __newindex = __newindex, __tostring = __tostring }) setmetatable(translations, { __index = baseTranslations, }) setmetatable(baseTranslations, { __index = AceLocale.prototype, }) end else setmetatable(instance, { __index = __index, __newindex = __newindex, __tostring = __tostring, }) end clearCache(instance) newRegistries[instance] = true scheduleClear() return instance end function AceLocale:new(name) self:argCheck(name, 2, "string") if self.registry[name] and type(rawget(self.registry[name], 'GetLibraryVersion')) ~= "function" then return self.registry[name] end AceLocale.registry[name] = refixInstance({ [STRICTNESS] = false, [NAME] = name, }) newRegistries[AceLocale.registry[name]] = true return AceLocale.registry[name] end AceLocale.prototype = { class = AceLocale } function AceLocale.prototype:EnableDebugging() if rawget(self, BASE_TRANSLATIONS) then AceLocale:error("Cannot enable debugging after a translation has been registered.") end rawset(self, DEBUGGING, true) end function AceLocale.prototype:EnableDynamicLocales() if rawget(self, BASE_TRANSLATIONS) then AceLocale:error("Cannot enable dynamic locales after a translation has been registered.") end rawset(self, DYNAMIC_LOCALES, true) end function AceLocale.prototype:RegisterTranslations(locale, func) AceLocale.argCheck(self, locale, 2, "string") AceLocale.argCheck(self, func, 3, "function") if locale == rawget(self, BASE_LOCALE) then AceLocale.error(self, "Cannot provide the same locale more than once. %q provided twice.", locale) end if rawget(self, BASE_TRANSLATIONS) and GetLocale() ~= locale then if rawget(self, DEBUGGING) or rawget(self, DYNAMIC_LOCALES) then local t = func() func = nil if type(t) ~= "table" then AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t)) end self[TRANSLATION_TABLES][locale] = t t = nil end func = nil return end local t = func() func = nil if type(t) ~= "table" then AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t)) end rawset(self, TRANSLATIONS, t) if not rawget(self, BASE_TRANSLATIONS) then rawset(self, BASE_TRANSLATIONS, t) rawset(self, BASE_LOCALE, locale) for key,value in pairs(t) do if value == true then t[key] = key end end else for key, value in pairs(self[TRANSLATIONS]) do if not rawget(self[BASE_TRANSLATIONS], key) then AceLocale.error(self, "Improper translation exists. %q is likely misspelled for locale %s.", key, locale) end if value == true then AceLocale.error(self, "Can only accept true as a value on the base locale. %q is the base locale, %q is not.", rawget(self, BASE_LOCALE), locale) end end end rawset(self, CURRENT_LOCALE, locale) refixInstance(self) if rawget(self, DEBUGGING) or rawget(self, DYNAMIC_LOCALES) then if not rawget(self, TRANSLATION_TABLES) then rawset(self, TRANSLATION_TABLES, {}) end self[TRANSLATION_TABLES][locale] = t end t = nil end function AceLocale.prototype:SetLocale(locale) AceLocale.argCheck(self, locale, 2, "string", "boolean") if not rawget(self, DYNAMIC_LOCALES) then AceLocale.error(self, "Cannot call `SetLocale' without first calling `EnableDynamicLocales'.") end if not rawget(self, TRANSLATION_TABLES) then AceLocale.error(self, "Cannot call `SetLocale' without first calling `RegisterTranslations'.") end if locale == true then locale = GetLocale() if not self[TRANSLATION_TABLES][locale] then locale = self[BASE_LOCALE] end end if self[CURRENT_LOCALE] == locale then return end if not self[TRANSLATION_TABLES][locale] then AceLocale.error(self, "Locale %q not registered.", locale) end self[TRANSLATIONS] = self[TRANSLATION_TABLES][locale] self[CURRENT_LOCALE] = locale refixInstance(self) end function AceLocale.prototype:GetLocale() if not rawget(self, TRANSLATION_TABLES) then AceLocale.error(self, "Cannot call `SetLocale' without first calling `RegisterTranslations'.") end return self[CURRENT_LOCALE] end function AceLocale.prototype:SetStrictness(strict) AceLocale.argCheck(self, strict, 2, "boolean") local mt = getmetatable(self) if not mt then AceLocale.error(self, "Cannot call `SetStrictness' without a metatable.") end if not rawget(self, TRANSLATIONS) then AceLocale.error(self, "No translations registered.") end rawset(self, STRICTNESS, strict) refixInstance(self) end local function initReverse(self) rawset(self, REVERSE_TRANSLATIONS, {}) local alpha = self[TRANSLATIONS] local bravo = self[REVERSE_TRANSLATIONS] for base, localized in pairs(alpha) do bravo[localized] = base end end function AceLocale.prototype:GetTranslation(text) AceLocale.argCheck(self, text, 1, "string", "number") if not rawget(self, TRANSLATIONS) then AceLocale.error(self, "No translations registered") end return self[text] end function AceLocale.prototype:GetStrictTranslation(text) AceLocale.argCheck(self, text, 1, "string", "number") local x = rawget(self, TRANSLATIONS) if not x then AceLocale.error(self, "No translations registered") end local value = rawget(x, text) if value == nil then AceLocale.error(self, "Translation %q does not exist for locale %s", text, self[CURRENT_LOCALE]) end return value end function AceLocale.prototype:GetReverseTranslation(text) local x = rawget(self, REVERSE_TRANSLATIONS) if not x then if not rawget(self, TRANSLATIONS) then AceLocale.error(self, "No translations registered") end initReverse(self) x = self[REVERSE_TRANSLATIONS] end local translation = x[text] if not translation then AceLocale.error(self, "Reverse translation for %q does not exist", text) end return translation end function AceLocale.prototype:GetIterator() local x = rawget(self, TRANSLATIONS) if not x then AceLocale.error(self, "No translations registered") end return next, x, nil end function AceLocale.prototype:GetReverseIterator() local x = rawget(self, REVERSE_TRANSLATIONS) if not x then if not rawget(self, TRANSLATIONS) then AceLocale.error(self, "No translations registered") end initReverse(self) x = self[REVERSE_TRANSLATIONS] end return next, x, nil end function AceLocale.prototype:HasTranslation(text) AceLocale.argCheck(self, text, 1, "string", "number") local x = rawget(self, TRANSLATIONS) if not x then AceLocale.error(self, "No translations registered") end return rawget(x, text) and true end function AceLocale.prototype:HasReverseTranslation(text) local x = rawget(self, REVERSE_TRANSLATIONS) if not x then if not rawget(self, TRANSLATIONS) then AceLocale.error(self, "No translations registered") end initReverse(self) x = self[REVERSE_TRANSLATIONS] end return x[text] and true end function AceLocale.prototype:Debug() if not rawget(self, DEBUGGING) then return end local words = {} local locales = {"enUS", "deDE", "frFR", "koKR", "zhCN", "zhTW", "esES"} local localizations = {} DEFAULT_CHAT_FRAME:AddMessage("--- AceLocale Debug ---") for _,locale in ipairs(locales) do if not self[TRANSLATION_TABLES][locale] then DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q not found", locale)) else localizations[locale] = self[TRANSLATION_TABLES][locale] end end local localeDebug = {} for locale, localization in pairs(localizations) do localeDebug[locale] = {} for word in pairs(localization) do if type(localization[word]) == "table" then if type(words[word]) ~= "table" then words[word] = {} end for bit in pairs(localization[word]) do if type(localization[word][bit]) == "string" then words[word][bit] = true end end elseif type(localization[word]) == "string" then words[word] = true end end end for word in pairs(words) do if type(words[word]) == "table" then for bit in pairs(words[word]) do for locale, localization in pairs(localizations) do if not rawget(localization, word) or not localization[word][bit] then localeDebug[locale][word .. "::" .. bit] = true end end end else for locale, localization in pairs(localizations) do if not rawget(localization, word) then localeDebug[locale][word] = true end end end end for locale, t in pairs(localeDebug) do if not next(t) then DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q complete", locale)) else DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q missing:", locale)) for word in pairs(t) do DEFAULT_CHAT_FRAME:AddMessage(string.format(" %q", word)) end end end DEFAULT_CHAT_FRAME:AddMessage("--- End AceLocale Debug ---") end setmetatable(AceLocale.prototype, { __index = function(self, k) if type(k) ~= "table" and k ~= 0 and k ~= "GetLibraryVersion" and k ~= "error" and k ~= "assert" and k ~= "argCheck" and k ~= "pcall" then -- HACK: remove "GetLibraryVersion" and such later. AceLocale.error(lastSelf or self, "Translation %q does not exist.", k) end return nil end }) local function activate(self, oldLib, oldDeactivate) AceLocale = self self.frame = oldLib and oldLib.frame or CreateFrame("Frame") self.registry = oldLib and oldLib.registry or {} self.BASE_TRANSLATIONS = oldLib and oldLib.BASE_TRANSLATIONS or {} self.DEBUGGING = oldLib and oldLib.DEBUGGING or {} self.TRANSLATIONS = oldLib and oldLib.TRANSLATIONS or {} self.BASE_LOCALE = oldLib and oldLib.BASE_LOCALE or {} self.TRANSLATION_TABLES = oldLib and oldLib.TRANSLATION_TABLES or {} self.REVERSE_TRANSLATIONS = oldLib and oldLib.REVERSE_TRANSLATIONS or {} self.STRICTNESS = oldLib and oldLib.STRICTNESS or {} self.NAME = oldLib and oldLib.NAME or {} self.DYNAMIC_LOCALES = oldLib and oldLib.DYNAMIC_LOCALES or {} self.CURRENT_LOCALE = oldLib and oldLib.CURRENT_LOCALE or {} BASE_TRANSLATIONS = self.BASE_TRANSLATIONS DEBUGGING = self.DEBUGGING TRANSLATIONS = self.TRANSLATIONS BASE_LOCALE = self.BASE_LOCALE TRANSLATION_TABLES = self.TRANSLATION_TABLES REVERSE_TRANSLATIONS = self.REVERSE_TRANSLATIONS STRICTNESS = self.STRICTNESS NAME = self.NAME DYNAMIC_LOCALES = self.DYNAMIC_LOCALES CURRENT_LOCALE = self.CURRENT_LOCALE if not self.registry then self.registry = {} else for name, instance in pairs(self.registry) do local name = name local mt = getmetatable(instance) setmetatable(instance, nil) instance[NAME] = name local strict if instance[STRICTNESS] ~= nil then strict = instance[STRICTNESS] elseif instance[TRANSLATIONS] ~= instance[BASE_TRANSLATIONS] then if getmetatable(instance[TRANSLATIONS]).__index == oldLib.prototype then strict = true end end instance[STRICTNESS] = strict and true or false refixInstance(instance) end end local GetTime = GetTime local timeUntilClear = GetTime() + 5 scheduleClear = function() if next(newRegistries) then self.frame:Show() timeUntilClear = GetTime() + 5 end end self.frame:SetScript("OnEvent", scheduleClear) self.frame:SetScript("OnUpdate", function() -- (this, elapsed) if timeUntilClear - GetTime() <= 0 then self.frame:Hide() for k in pairs(newRegistries) do clearCache(k) newRegistries[k] = nil k = nil end end end) self.frame:UnregisterAllEvents() self.frame:RegisterEvent("ADDON_LOADED") self.frame:RegisterEvent("PLAYER_ENTERING_WORLD") self.frame:Show() if oldDeactivate then oldDeactivate(oldLib) end end AceLibrary:Register(AceLocale, MAJOR_VERSION, MINOR_VERSION, activate)