local locals = KC_ITEMS_LOCALS.modules.equipment KC_Equipment = KC_ItemsModule:new({ type = "equipment", name = locals.name, desc = locals.description, cmdOptions = locals.chat, dependencies = {"common"}, db = AceDatabase:new("KC_EquipmentDB") }) KC_Items:Register(KC_Equipment) function KC_Equipment:Enable() self:Save() self:RegisterEvent("UNIT_INVENTORY_CHANGED") end function KC_Equipment:UNIT_INVENTORY_CHANGED() if (arg1 == "player") then self:Save() end end function KC_Equipment:Save() for slot = 0, 19 do local link = GetInventoryItemLink("player",slot) if (link) then local code = self.common:GetCode(link,true) self.db:set({ace.char.faction, ace.char.id}, slot, code) else self.db:set({ace.char.faction, ace.char.id}, slot, nil) end end self.db:set({ace.char.faction, ace.char.id}, "relic", UnitHasRelicSlot("player")) end function KC_Equipment:HasRelic(faction, char) return self.db:get({faction, char}, "relic") end function KC_Equipment:SlotInfo(faction, char, slot) return self.db:get({faction, char}, slot) end