--[[ -- Traditional Chinese localization file copyright -- This file free for everyone who want use this AddOn with zhTW WoW, EXCEPT meidoku. -- Please just keep my name on it is ok. XD -- -- 正體中文語系檔版權 -- 本中文語系檔無償授權予所有人, 唯獨不授權給予 meidoku 使用. -- 請留著我的小名就好. XD -- -- 伝統的な中国のローカライズファイル著作権 -- meidokuを除いて、欲しい皆にとっての、無料のこのファイルは中国語 WoWとこのAddOnを使用します。 -- ただ私の名前を保ってください。それに、OKがあります。 XD -- -- KLHThreatMeter Traditional Chinese localization file -- Maintained by: Kuraki, Suzuna -- Last updated: 06/25/2006 -- Revision History: -- 06/25/2006 * Update to R16 Test 6 -- 06/27/2006 * Update some translation. -- * Add R16.12 Release support. -- * Keep check for the "hic!". -- 07/11/2006 * Update to R16.15 -- 08/05/2006 * Update to R17 Test 7 -- 08/08/2006 * Update to R17.7 RC -- 08/09/2006 * Fixed bug, comment out Fel Stamina -- 08/19/2006 * Update to R17.10 test -- --]] klhtm.string.data["zhTW"] = { ["binding"] = { hideshow = "隱藏 / 顯示視窗", stop = "緊急停止", mastertarget = "設定 / 清除主要目標", resetraid = "重置團隊仇恨", }, ["spell"] = { ["heroicstrike"] = "英勇打擊", ["maul"] = "搥擊", ["swipe"] = "揮擊", ["shieldslam"] = "盾牌猛擊", ["revenge"] = "復仇", ["shieldbash"] = "盾擊", ["sunder"] = "破甲攻擊", ["feint"] = "佯攻", ["cower"] = "畏縮", ["taunt"] = "嘲諷", ["growl"] = "低吼", ["vanish"] = "消失", ["frostbolt"] = "寒冰箭", ["fireball"] = "火球術", ["arcanemissiles"] = "祕法飛彈", ["scorch"] = "灼燒", ["cleave"] = "順劈斬", -- Items / Buffs: ["arcaneshroud"] = "秘法環繞", ["reducethreat"] = "降低威脅", -- Leeches: no threat from heal ["holynova"] = "神聖新星", -- no heal or damage threat ["siphonlife"] = "生命虹吸", -- no heal threat ["drainlife"] = "吸取生命", -- no heal threat ["deathcoil"] = "死亡纏繞", -- Fel Stamina and Fel Energy DO cause threat! GRRRRRRR!!! --["felstamina"] = "惡魔耐力", --["felenergy"] = "惡魔能量", ["bloodsiphon"] = "血液虹吸", -- poisoned blood vs Hakkar ["lifetap"] = "生命分流", -- no mana gain threat ["holyshield"] = "神聖之盾", -- multiplier ["tranquility"] = "寧靜", ["distractingshot"] = "擾亂射擊", ["earthshock"] = "地震術", ["rockbiter"] = "石化", ["fade"] = "漸隱術", ["thunderfury"] = "雷霆之怒", -- Spell Sets -- warlock descruction ["shadowbolt"] = "暗影箭", ["immolate"] = "獻祭", ["conflagrate"] = "燃燒", ["searingpain"] = "灼熱之痛", -- 2 threat per damage ["rainoffire"] = "火焰之雨", ["soulfire"] = "靈魂之火", ["shadowburn"] = "暗影灼燒", ["hellfire"] = "地獄烈焰", -- mage offensive arcane ["arcaneexplosion"] = "魔爆術", ["counterspell"] = "法術法制", -- priest shadow. No longer used (R17). ["mindblast"] = "心靈震爆", --[[ ["mindflay"] = "精神鞭笞", ["devouringplague"] = "吸血鬼的擁抱", ["shadowwordpain"] = "暗言術:痛", , ["manaburn"] = "法力燃燒", ]] }, ["power"] = { ["mana"] = "法力", ["rage"] = "怒氣", ["energy"] = "能量", }, ["threatsource"] = -- these values are for user printout only { ["powergain"] = "能源產生", ["total"] = "總計", ["special"] = "特殊", ["healing"] = "治療", ["dot"] = "持續傷害", ["threatwipe"] = "仇恨減免", ["damageshield"] = "傷害盾", ["whitedamage"] = "白字傷害", }, ["talent"] = -- these values are for user printout only { ["defiance"] = "挑釁", ["impale"] = "穿刺", ["silentresolve"] = "無聲消退", ["frostchanneling"] = "冰霜導能", ["burningsoul"] = "燃燒之魂", ["healinggrace"] = "治療之賜", ["shadowaffinity"] = "精神治療", ["druidsubtlety"] = "微妙", ["feralinstinct"] = " 野性本能", ["ferocity"] = "兇暴", ["savagefury"] = "野蠻暴怒", ["tranquility"] = "強化寧靜", ["masterdemonologist"] = "惡魔學識大師", ["arcanesubtlety"] = "祕法精妙", ["righteousfury"] = "強化憤怒聖印", }, ["threatmod"] = -- these values are for user printout only { ["tranquilair"] = "寧靜之風圖騰", ["salvation"] = "拯救祝福", ["battlestance"] = "戰鬥姿態", ["defensivestance"] = "防禦姿態", ["berserkerstance"] = "狂暴姿態", ["defiance"] = "挑釁", ["basevalue"] = "基本值", ["bearform"] = "熊型態", ["glovethreatenchant"] = "手套附魔增加威脅值", ["backthreatenchant"] = "披風附魔減少威脅值", }, ["sets"] = { ["bloodfang"] = "血牙", -- Rog, 5件 增加佯攻減少的威脅值 25% ["nemesis"] = "復仇", -- Wlk, 8件 降低毀滅系法術所產生的威脅值 20% ["netherwind"] = "靈風", -- Mag, 3件 使你的灼燒(-100)、祕法飛彈(每發-20)、火球術(-100)和寒冰箭(-100)所造成的威脅值降低 ["might"] = "力量", -- War, 8件 增加破甲產生的威脅值 15% ["arcanist"] = "祕法師", -- Mag, 8件 使你因攻擊而產生的威脅值減少15% }, ["boss"] = { ["speech"] = { ["razorphase2"] = "在寶珠的控制力消失之前逃走。", ["onyxiaphase3"] = "看起來需要再給你一次教訓", ["thekalphase2"] = "給我憤怒的力量吧", ["rajaxxfinal"] = "厚顏無恥的笨蛋!我要親手殺了你!", ["azuregosport"] = "來吧,小子。面對我!", ["nefphase2"] = "燃燒吧!你這個不幸的人!燃燒吧!", }, -- Some of these are unused. Also, if none is defined in your localisation, they won't be used, -- so don't worry if you don't implement it. ["name"] = { ["rajaxx"] = "拉賈克斯將軍", ["onyxia"] = "奧妮克希亞", ["ebonroc"] = "埃博諾克", ["razorgore"] = "狂野的拉佐格爾", ["thekal"] = "古拉巴什食腐者", ["shazzrah"] = "沙斯拉爾", ["twinempcaster"] = "維克洛爾大帝", ["twinempmelee"] = "維克尼拉斯大帝", ["noth"] = "瘟疫者諾斯", }, ["spell"] = { ["shazzrahgate"] = "沙斯拉爾之門", -- "Shazzrah casts Gate of Shazzrah." ["wrathofragnaros"] = "拉格納羅斯之怒", -- "Ragnaros's Wrath of Ragnaros hits you for 100 Fire damage." ["timelapse"] = "時間流逝", -- "You are afflicted by Time Lapse." ["knockaway"] = "擊飛", ["wingbuffet"] = "龍翼打擊", ["burningadrenaline"] = "燃燒刺激", ["twinteleport"] = "雙子傳送", ["nothblink"] = "閃現術", ["sandblast"] = "沙塵爆裂", } }, ["misc"] = { ["imp"] = "小鬼", -- UnitCreatureFamily("pet") ["spellrank"] = "等級 (%d+)", -- second value of GetSpellName(x, "spell") ["aggrogain"] = "取得 Aggro", }, -- labels and tooltips for the main window ["gui"] = { ["raid"] = { ["head"] = { -- column headers for the raid view ["name"] = "名稱", ["threat"] = "仇恨", ["pc"] = "%Max", -- your threat as a percentage of the #1 player's threat }, ["stringshort"] = { -- tooltip titles for the bottom bar strings ["tdef"] = "仇恨餘額", -- the difference in threat between you and the MT / #1 in the list. ["targ"] = "主要目標", }, ["stringlong"] = { -- tooltip descriptions for the bottom bar strings ["tdef"] = "", ["targ"] = "整個團隊中, 只有針對 %s 產生的仇恨值會被計算." }, }, ["self"] = { ["head"] = { -- column headers for the self view ["name"] = "名稱", ["hits"] = "命中", ["rage"] = "怒氣", ["dam"] = "傷害", ["threat"] = "仇恨", ["pc"] = "%T", }, -- text on the self threat reset button ["reset"] = "重置", }, ["title"] = { ["text"] = { -- the window titles ["long"] = "KTM %d.%d", -- don't need to localise these ["short"] = "KTM", }, ["buttonshort"] = { -- the tooltip titles for command buttons ["close"] = "關閉", ["min"] = "最小化", ["max"] = "最大化", ["self"] = "檢視自我", ["raid"] = "檢視團隊", ["pin"] = "鎖定", ["unpin"] = "解鎖", ["opt"] = "選項", ["targ"] = "主要目標", ["clear"] = "重置", }, ["buttonlong"] = { -- the tooltip descriptions for command buttons ["close"] = "只要你還待在隊伍或是團隊中, 仇恨資料仍然會被送出", ["min"] = "", ["max"] = "", ["self"] = "顯示個人仇恨詳細資料", ["raid"] = "顯示團隊仇恨資料", ["pin"] = "防止仇恨計量視窗被移動", ["unpin"] = "允許仇恨計量視窗被移動", ["opt"] = "", ["targ"] = "將主要目標設為你現在的目標. 如果你現在沒有目標, 主要目標將被清除. 你必須是團隊助理或是領隊.", ["clear"] = "將所有玩家的仇恨清空為 0. 你必須是團隊助理或是領隊.", }, ["stringshort"] = { -- the tooltip titles for titlebar strings ["threat"] = "仇恨", ["tdef"] = "仇恨差距", ["rank"] = "仇恨排名", ["pc"] = "% 仇恨", }, ["stringlong"] = { -- the tooltip descriptions for titlebar strings ["threat"] = "自重設起, 你的個人仇恨值總計", ["tdef"] = "你和目標的仇恨差數值", ["rank"] = "你在仇恨列表中的排名", ["pc"] = "對目標來說, 你的仇恨佔的百分比", }, }, }, -- labels and tooltips for the options gui ["optionsgui"] = { ["buttons"] = { -- the options gui command button labels ["gen"] = "一般", ["raid"] = "團隊", ["self"] = "自己", ["close"] = "關閉", }, -- the labels for option checkboxes and headers ["labels"] = { -- the title description for each option page ["titlebar"] = { ["gen"] = "一般選項", ["raid"] = "團隊選項", ["self"] = "個人選項", }, ["buttons"] = { -- the names of title bar command buttons ["pin"] = "鎖定", ["opt"] = "選項", ["view"] = "檢視變更", ["targ"] = "主要目標", ["clear"] = "重置團隊仇恨", }, ["columns"] = { -- names of columns on the self and raid views ["hits"] = "命中", ["rage"] = "怒氣", ["dam"] = "傷害", ["threat"] = "仇恨", ["pc"] = "% 仇恨", }, ["options"] = { -- miscelaneous option names ["hide"] = "隱藏無仇恨人員", ["abbreviate"] = "簡略很大的數值", ["resize"] = "改變視窗大小", ["aggro"] = "顯示取得 Aggro", ["rows"] = "最大可見列", ["scale"] = "對話框縮放", ["bottom"] = "隱藏底列", }, ["minvis"] = { -- the names of minimised strings ["threat"] = "最小仇恨", -- dodge... ["rank"] = "仇恨排行", ["pc"] = "% 仇恨", ["tdef"] = "仇恨赤字", }, ["headers"] = { -- headers in the options gui ["columns"] = "可見的行數", ["strings"] = "最小化字串顯示", ["other"] = "其他選項", ["minvis"] = "最小化按鈕", ["maxvis"] = "最大化按鈕", }, }, -- the tooltips for some of the options ["tooltips"] = { -- miscelaneous option descriptions ["raidhide"] = "如果選取, 沒有仇恨的玩家將不會被顯示在 threat meter 上.", ["selfhide"] = "不選取此選項將顯示所有的仇恨來源.", ["abbreviate"] = "如果選取, 大於一萬的數值將會被縮短並加上 'k'. 例如 '15400' 將會變成 '15.4k'.", ["resize"] = "如果選取, 可見行將會自動縮減以符合實際回報仇恨值得玩家數目.", ["aggro"] = "如果選取, 增加一個阻隔行顯示預估取得的仇恨值. 當設置主目標時, 這個預估值會更加精準.", ["rows"] = "最多有多少人會出現在團隊仇恨視窗列表中.", ["bottom"] = "選取此選項, 底部狀態列將被隱藏. 它顯示你的仇恨差距以及主要目標.", }, }, ["print"] = { ["main"] = { ["startupmessage"] = "KLHThreatMeter Release |cff33ff33%s|r Revision |cff33ff33%s|r 已載入. 輸入 |cffffff00/ktm|r 以取得幫助.", }, ["data"] = { ["abilityrank"] = "你的 %s 技能的排名為 %s.", ["globalthreat"] = "你的整體仇恨倍率為 %s.", ["globalthreatmod"] = "%s 給予你 %s.", ["multiplier"] = "作為一個%s, 你的%s仇恨倍率為%s.", ["damage"] = "傷害", ["shadowspell"] = "暗影法術", ["arcanespell"] = "祕法法術", ["holyspell"] = "神聖法術", ["setactive"] = "是否正穿著 %s 套裝 %d 件? ... %s.", ["true"] = "是", ["false"] = "否", ["healing"] = "你的治療產生了 %s 仇恨 (在經過整體仇恨修正之前).", ["talentpoint"] = "你有 %d 點天賦點數在 %s.", ["talent"] = "發現 %d 點 %s 天賦.", ["rockbiter"] = "你的等級 %d 石化增加了 %d 點仇恨成功的進行了肉搏戰.", }, -- new in R17.7 ["boss"] = { ["automt"] = "主要目標已經自動被設定為 %s.", ["spellsetmob"] = "%$1s 變更了 %$3s 的 %$4s 技能 %$2s 參數設定值, 從 %$6s 變更為 %$5s.", -- "Kenco sets the multiplier parameter of Onyxia's Knock Away ability to 0.7" ["spellsetall"] = "%$1s 變更了 %$3s 技能的 %$2s 參數設定值, 從 %$5s 變更為 %$4s.", ["reportmiss"] = "%s 回報 %s 的 %s 未擊中他.", ["reporttick"] = "%s 回報 %s 的 %s 擊中了他. 他已經受傷害 %s 回, 並且將會受 %s 影響更多的時間.", ["reportproc"] = "%s 回報 %s 的 %s 改變了他的仇恨值, 從 %s 到 %s.", ["bosstargetchange"] = "%s 改變了目標, 從 %s (%s 仇恨) 到 %s (%s 仇恨).", ["autotargetstart"] = "當你下一次選取了一個世界首領, 你將會自動清除主要目標並將他設定為新的主要目標.", ["autotargetabort"] = "主要目標已經被設定為世界首領 %s.", }, ["network"] = { ["newmttargetnil"] = "無法確認主要目標 %s, 因為 %s 沒有目標.", ["newmttargetmismatch"] = "%s 設定主要目標為 %s, 但是他的目標是 %s. 將使用他的目標替代, 並確認這一點!!", ["mtpollwarning"] = "已經更新你的主要目標為 %s, 但是無法確認. 如果這個是不正確的, 請 %s 重新廣播一次主要目標.", ["threatreset"] = "團隊仇恨測量器已被 %s 清除.", ["newmt"] = "主要目標已更改為 '%s', 由 %s 變更.", ["mtclear"] = "主要目標已被 %s 清除.", ["knockbackstart"] = "擊飛偵測在已被 %s 啟用.", ["knockbackstop"] = "擊飛偵測在已被 %s 停用.", ["aggrogain"] = "%s 回報, 在產生了 %d 仇恨後取得 aggro.", ["aggroloss"] = "%s 回報, %d 仇恨失去了 aggro.", ["knockback"] = "%s 回報受到傷害被擊飛. 他的仇恨值下降到 %d.", ["knockbackstring"] = "%s 回報這個踢飛的文字: '%s'.", ["upgraderequest"] = "%s 促使你更新 KLHThreatMeter 到版本 Release %d. 你現在正使用 Release %d.", ["remoteoldversion"] = "%s 正在使用過期的 KLHThreatMeter Release %d. 請告訴他該更新到 Release %d 了.", ["knockbackvaluechange"] = "|cffffff00%s|r 設定 %s 的 |cffffff00%s|r 攻擊仇恨減少至 |cffffff00%d%%|r.", ["raidpermission"] = "你必須是領隊或是隊長才能夠這樣作!", ["needmastertarget"] = "你必須先設定一個主要目標!", ["knockbackinactive"] = "擊飛偵測在本團隊中被關閉.", ["versionrequest"] = "正在向團隊查詢版本資訊, 將在 3 秒內回應.", ["versionrecent"] = "這些人使用 release %s: { ", ["versionold"] = "這些人使用舊的版本: { ", ["versionnone"] = "這些人沒有使用 KLHThreatMeter, 或是他們沒有在正確的 CTRA 頻道: { ", ["channel"] = { ctra = "CTRA 頻道", ora = "oRA 頻道", manual = "手動覆寫", }, needtarget = "請先標記一個怪物並設定成為主要目標.", upgradenote = "使用這個插件較舊版本的用戶端已經被通知需要升級.", advertisestart = "你現在會偶然地告訴搶到 aggro 的人去下載 KLHThreatMeter.", advertisestop = "你已經停止為 KLHThreatMeter 作宣傳了.", advertisemessage = "如果你有 KLHThreatMeter, 你就不會失去控制搶到 %s 的 aggro.", } } }