assert( oRA, "oRA not found!") ------------------------------ -- Are you local? -- ------------------------------ local L = AceLibrary("AceLocale-2.2"):new("oRAOZone") local compost = AceLibrary:HasInstance("Compost-2.0") and AceLibrary("Compost-2.0") local function getnewtable() return compost and compost:Acquire() or {} end local function reclaimtable(t) if compost then compost:Reclaim(t) end end ---------------------------- -- Localization -- ---------------------------- L:RegisterTranslations("enUS", function() return { ["zoneoptional"] = true, ["zone"] = true, ["Zone"] = true, ["Options for zone checks."] = true, ["Refresh"] = true, ["Close"] = true, ["Unknown"] = true, ["Name"] = true, ["Optional/Zone"] = true, ["check"] = true, ["Perform zone check"] = true, ["Check the raid's location."] = true, } end ) L:RegisterTranslations("koKR", function() return { ["Zone"] = "지역", ["Options for zone checks."] = "지역 확인 설정", ["Refresh"] = "갱신", ["Close"] = "닫기", ["Unknown"] = "알수없음", ["Name"] = "이름", ["Optional/Zone"] = "부가/지역", ["Perform zone check"] = "지역 확인 실시", ["Check the raid's location."] = "공격대원의 위치를 확인합니다.", } end ) L:RegisterTranslations("zhCN", function() return { ["zoneoptional"] = "zoneoptional", ["zone"] = "区域", ["Zone"] = "区域", ["Options for zone checks."] = "区域检查选项", ["Refresh"] = "刷新", ["Close"] = "关闭", ["Unknown"] = "未知", ["Name"] = "姓名", ["Optional/Zone"] = "Optional/Zone", ["check"] = "检查", ["Perform zone check"] = "区域检查", ["Check the raid's location."] = "检查团队所在区域", } end ) L:RegisterTranslations("zhTW", function() return { ["zoneoptional"] = "zoneoptional", ["zone"] = "區域", ["Zone"] = "區域", ["Options for zone checks."] = "區域檢查選項", ["Refresh"] = "更新", ["Close"] = "關閉", ["Unknown"] = "未知", ["Name"] = "姓名", ["Optional/Zone"] = "可選/區域", ["check"] = "檢查", ["Perform zone check"] = "區域檢查", ["Check the raid's location."] = "檢查團隊所在區域", } end ) L:RegisterTranslations("frFR", function() return { --["zoneoptional"] = true, --["zone"] = true, --["Zone"] = true, ["Options for zone checks."] = "Options concernant les v\195\169rifications de zone.", ["Refresh"] = "Rafra\195\174chir", ["Close"] = "Fermer", ["Unknown"] = "Inconnu", ["Name"] = "Nom", ["Optional/Zone"] = "Optionnel/Zone", --["check"] = true, ["Perform zone check"] = "V\195\169rifier les zones", ["Check the raid's location."] = "V\195\169rifie la position des membres du raid.", } end ) ---------------------------------- -- Module Declaration -- ---------------------------------- oRAOZone = oRA:NewModule(L["zoneoptional"]) oRAOZone.defaults = { } oRAOZone.participant = true oRAOZone.name = L["Optional/Zone"] oRAOZone.consoleCmd = L["zone"] oRAOZone.consoleOptions = { type = "group", desc = L["Options for zone checks."], name = L["Zone"], args = { [L["check"]] = { type="execute", name = L["Perform zone check"], desc = L["Check the raid's location."], func = function() oRAOZone:PerformZoneCheck() end, disabled = function() return not oRA:IsModuleActive(oRAOZone) end, }, } } ------------------------------ -- Initialization -- ------------------------------ function oRAOZone:OnEnable() self.players = getnewtable() self.sorting = getnewtable() self.sorting[1] = L["Name"] self.sorting[2] = L["Zone"] self:SetupFrames() self:RegisterShorthand("razone", function() self:PerformZoneCheck() end ) end function oRAOZone:OnDisable() self:UnregisterAllEvents() self:UnregisterShorthand("razone") reclaimtable( self.players ) self.players = nil reclaimtable( self.sorting ) self.sorting = nil end ----------------------- -- Command Handlers -- ----------------------- function oRAOZone:PerformZoneCheck() local playerzone = GetRealZoneText() local playername = UnitName("player") reclaimtable( self.players ) self.players = nil self.players = getnewtable() for i = 1, GetNumRaidMembers() do local name, _, _, _, _, class, zone, _, _ = GetRaidRosterInfo(i) zone = zone or L["Unknown"] if name ~= playername and zone ~= playerzone then table.insert(self.players, {name, zone}) end end self.frames.main:Show() self:UpdateScrollBar() end --------------------------- -- Utility Functions -- --------------------------- function oRAOZone:SetupFrames() local f, t, sframe, i, j f, _, _ = GameFontNormal:GetFont() self.frames = {} self.frames.main = CreateFrame("Frame", "oRAZoneReportFrame", UIParent) self.frames.main:Hide() self.frames.main:SetWidth(325) self.frames.main:SetHeight(350) self.frames.main:EnableMouse(true) self.frames.main:SetMovable(true) self.frames.main:RegisterForDrag("LeftButton") self.frames.main:SetScript("OnDragStart", function() this:StartMoving() end) self.frames.main:SetScript("OnDragStop", function() this:StopMovingOrSizing() end) self.frames.main:SetBackdrop({ bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", tile = true, tileSize = 16, edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", edgeSize = 16, insets = {left = 4, right = 4, top = 4, bottom = 4}, }) self.frames.main:SetBackdropBorderColor(.5, .5, .5) self.frames.main:SetBackdropColor(0,0,0) self.frames.main:ClearAllPoints() self.frames.main:SetPoint("CENTER", WorldFrame, "CENTER", 0, 0) self.frames.fade = self.frames.main:CreateTexture(nil, "BORDER") self.frames.fade:SetWidth(319) self.frames.fade:SetHeight(25) self.frames.fade:SetTexture("Interface\\ChatFrame\\ChatFrameBackground") self.frames.fade:SetPoint("TOP", self.frames.main, "TOP", 0, -4) self.frames.fade:SetBlendMode("ADD") self.frames.fade:SetGradientAlpha("VERTICAL", .1, .1, .1, 0, .25, .25, .25, 1) self.frames.main.Fade = self.frames.fade self.frames.header = self.frames.main:CreateFontString(nil,"OVERLAY") self.frames.header:SetFont(f, 14) self.frames.header:SetWidth(300) self.frames.header:SetText(L["Zone"]) self.frames.header:SetTextColor(1, .8, 0) self.frames.header:ClearAllPoints() self.frames.header:SetPoint("TOP", self.frames.main, "TOP", 0, -10) self.frames.headername = CreateFrame("Button", nil, self.frames.main) self.frames.headername.owner = self self.frames.headername:SetWidth(125) self.frames.headername:SetHeight(16) self.frames.headername:SetPoint("TOPLEFT", self.frames.main, "TOPLEFT", 10, -35) self.frames.headername:SetScript("OnClick", function() this.owner:Sort(self.players, 1) this.owner:UpdateScrollBar() end) self.frames.headernamehigh = self.frames.headername:CreateTexture(nil, "BORDER") self.frames.headernamehigh:SetWidth(125) self.frames.headernamehigh:SetHeight(16) self.frames.headernamehigh:SetTexture("Interface\\ChatFrame\\ChatFrameBackground") self.frames.headernamehigh:SetAllPoints(self.frames.headername) self.frames.headernamehigh:SetBlendMode("ADD") self.frames.headernamehigh:SetGradientAlpha("VERTICAL", .1, .08, 0, 0, .2, .16, 0, 1) self.frames.headername:SetHighlightTexture(self.frames.headernamehigh) self.frames.headernametext = self.frames.headername:CreateFontString(nil,"OVERLAY") self.frames.headernametext.owner = self self.frames.headernametext:SetFont(f, 14) self.frames.headernametext:SetWidth(125) self.frames.headernametext:SetText(L["Name"]) self.frames.headernametext:SetTextColor(1, .8, 0) self.frames.headernametext:ClearAllPoints() self.frames.headernametext:SetJustifyH("LEFT") self.frames.headernametext:SetAllPoints(self.frames.headername) self.frames.headerzone = CreateFrame("Button", nil, self.frames.main) self.frames.headerzone.owner = self self.frames.headerzone:SetWidth(155) self.frames.headerzone:SetHeight(16) self.frames.headerzone:SetPoint("LEFT", self.frames.headername, "RIGHT") self.frames.headerzone:SetScript("OnClick", function() this.owner:Sort(self.players, 2) this.owner:UpdateScrollBar() end) self.frames.headerzonehigh = self.frames.headerzone:CreateTexture(nil, "BORDER") self.frames.headerzonehigh:SetWidth(155) self.frames.headerzonehigh:SetHeight(16) self.frames.headerzonehigh:SetTexture("Interface\\ChatFrame\\ChatFrameBackground") self.frames.headerzonehigh:SetAllPoints(self.frames.headerzone) self.frames.headerzonehigh:SetBlendMode("ADD") self.frames.headerzonehigh:SetGradientAlpha("VERTICAL", .1, .08, 0, 0, .2, .16, 0, 1) self.frames.headerzone:SetHighlightTexture(self.frames.headerzonehigh) self.frames.headerzonetext = self.frames.main:CreateFontString(nil,"OVERLAY") self.frames.headerzonetext:SetFont(f, 14) self.frames.headerzonetext:SetWidth(155) self.frames.headerzonetext:SetText(L["Zone"]) self.frames.headerzonetext:SetTextColor(1, .8, 0) self.frames.headerzonetext:ClearAllPoints() self.frames.headerzonetext:SetJustifyH("LEFT") self.frames.headerzonetext:SetAllPoints(self.frames.headerzone) self.frames.leftbutton = CreateFrame("Button", nil, self.frames.main) self.frames.leftbutton.owner = self self.frames.leftbutton:SetWidth(125) self.frames.leftbutton:SetHeight(32) self.frames.leftbutton:SetPoint("BOTTOMRIGHT", self.frames.main, "BOTTOM", -10, 10) t = self.frames.leftbutton:CreateTexture() t:SetWidth(125) t:SetHeight(32) t:SetPoint("CENTER", self.frames.leftbutton, "CENTER") t:SetTexture("Interface\\Buttons\\UI-Panel-Button-Up") t:SetTexCoord(0, 0.625, 0, 0.6875) self.frames.leftbutton:SetNormalTexture(t) t = self.frames.leftbutton:CreateTexture(nil, "BACKGROUND") t:SetTexture("Interface\\Buttons\\UI-Panel-Button-Down") t:SetTexCoord(0, 0.625, 0, 0.6875) t:SetAllPoints(self.frames.leftbutton) self.frames.leftbutton:SetPushedTexture(t) t = self.frames.leftbutton:CreateTexture() t:SetTexture("Interface\\Buttons\\UI-Panel-Button-Highlight") t:SetTexCoord(0, 0.625, 0, 0.6875) t:SetAllPoints(self.frames.leftbutton) t:SetBlendMode("ADD") self.frames.leftbutton:SetHighlightTexture(t) self.frames.leftbuttontext = self.frames.leftbutton:CreateFontString(nil,"OVERLAY") self.frames.leftbuttontext:SetFontObject(GameFontHighlight) self.frames.leftbuttontext:SetText(L["Refresh"]) self.frames.leftbuttontext:SetAllPoints(self.frames.leftbutton) self.frames.leftbutton:SetScript("OnClick", function() this.owner:PerformZoneCheck() end) self.frames.rightbutton = CreateFrame("Button", nil, self.frames.main) self.frames.rightbutton.owner = self self.frames.rightbutton:SetWidth(125) self.frames.rightbutton:SetHeight(32) self.frames.rightbutton:SetPoint("BOTTOMLEFT", self.frames.main, "BOTTOM", 10, 10) t = self.frames.rightbutton:CreateTexture() t:SetWidth(125) t:SetHeight(32) t:SetPoint("CENTER", self.frames.rightbutton, "CENTER") t:SetTexture("Interface\\Buttons\\UI-Panel-Button-Up") t:SetTexCoord(0, 0.625, 0, 0.6875) self.frames.rightbutton:SetNormalTexture(t) t = self.frames.rightbutton:CreateTexture(nil, "BACKGROUND") t:SetTexture("Interface\\Buttons\\UI-Panel-Button-Down") t:SetTexCoord(0, 0.625, 0, 0.6875) t:SetAllPoints(self.frames.rightbutton) self.frames.rightbutton:SetPushedTexture(t) t = self.frames.rightbutton:CreateTexture() t:SetTexture("Interface\\Buttons\\UI-Panel-Button-Highlight") t:SetTexCoord(0, 0.625, 0, 0.6875) t:SetAllPoints(self.frames.rightbutton) t:SetBlendMode("ADD") self.frames.rightbutton:SetHighlightTexture(t) self.frames.rightbuttontext = self.frames.rightbutton:CreateFontString(nil,"OVERLAY") self.frames.rightbuttontext:SetFontObject(GameFontHighlight) self.frames.rightbuttontext:SetText(L["Close"]) self.frames.rightbuttontext:SetAllPoints(self.frames.rightbutton) self.frames.rightbutton:SetScript("OnClick", function() this.owner.frames.main:Hide() end) self.frames.entry = {} self.frames.entry[1] = self:ScrollEntryFrame(1) self.frames.entry[1]:SetPoint("TOPLEFT", self.frames.main, "TOPLEFT", 10, -55 ) for i=2, 15 do j = i - 1 self.frames.entry[i] = self:ScrollEntryFrame() self.frames.entry[i]:SetPoint("TOPLEFT", self.frames.entry[j], "BOTTOMLEFT") end self.frames.sframe = CreateFrame("ScrollFrame", "oRAOZoneScrollFrame", self.frames.main, "FauxScrollFrameTemplate") self.frames.sframe.owner = self self.frames.sframe:SetWidth(285) self.frames.sframe:SetHeight(240) self.frames.sframe:SetPoint("TOPLEFT", self.frames.main, "TOPLEFT", 5, -55) self.frames.sframe:SetScript("OnVerticalScroll", function() FauxScrollFrame_OnVerticalScroll(16, function() this.owner:UpdateScrollBar() end) end ) end function oRAOZone:ScrollEntryFrame() local f = CreateFrame("Button", nil, self.frames.main ) f:SetWidth(240) f:SetHeight(16) f.textname = f:CreateFontString(nil,"ARTWORK") f.textname:SetFontObject(GameFontHighlight) f.textname:SetWidth(125) f.textname:SetHeight(16) f.textname:SetJustifyH("LEFT") f.textname:SetNonSpaceWrap(false) f.textname:ClearAllPoints() f.textname:SetPoint( "LEFT", f, "LEFT") f.textname:SetTextColor(1,1,1) f.textname:SetText(L["Name"]) f.textzone = f:CreateFontString(nil,"ARTWORK") f.textzone:SetFontObject(GameFontHighlight) f.textzone:SetWidth(155) f.textzone:SetHeight(16) f.textzone:SetJustifyH("LEFT") f.textzone:SetNonSpaceWrap(false) f.textzone:ClearAllPoints() f.textzone:SetPoint("LEFT", f.textname, "RIGHT") f.textzone:SetTextColor(1,1,1) f.textzone:SetText(L["Zone"]) return f end function oRAOZone:UpdateScrollBar() local i,j local entries = table.getn(self.players) FauxScrollFrame_Update(self.frames.sframe, entries, 15, 16) for i = 1, 15 do j = i + FauxScrollFrame_GetOffset(self.frames.sframe) if j <= entries then self.frames.entry[i].textname:SetText(self.players[j][1]) self.frames.entry[i].textzone:SetText(self.players[j][2]) self.frames.entry[i]:Show() else self.frames.entry[i]:Hide() end end end function oRAOZone:Sort( tbl, sortBy ) table.sort(tbl, function(t1, t2) if (t1[sortBy] == t2[sortBy] ) then return t1[1] < t2[1] else return t1[sortBy] > t2[sortBy] end end ) end