local _G = getfenv(0) -- Frame multipliers local FxMult, FyMult = 0.9, 0.84 -- Frame Tab multipliers local FTxMult, FTyMult = 0.5, 0.75 -- Character subframe names function oSkin:merchantFrames() if not self.db.profile.MerchantFrames or self.initialized.MerchantFrames then return end self.initialized.MerchantFrames = true self:keepRegions(_G["MerchantFrame"], {6, 7, 8}) -- N.B. regions 6-8 are text _G["MerchantFrame"]:SetWidth(_G["MerchantFrame"]:GetWidth() * FxMult) _G["MerchantFrame"]:SetHeight(_G["MerchantFrame"]:GetHeight() * FyMult) self:moveObject(_G["MerchantNameText"], nil, nil, "+", 6) self:moveObject(_G["MerchantFrameCloseButton"], "+", 28, "+", 8) self:moveObject(_G["MerchantItem1"], "-", 6, "+", 30) self:moveObject(_G["MerchantPageText"], "+", 12, "-", 59) self:moveObject(_G["MerchantPrevPageButton"], "-", 5, "-", 60) self:moveObject(_G["MerchantNextPageButton"], "-", 5, "-", 60) self:moveObject(_G["MerchantRepairText"], nil, nil, "-", 58) self:moveObject(_G["MerchantRepairAllButton"], nil, nil, "-", 58) self:moveObject(_G["MerchantBuyBackItem"], nil, nil, "-", 5) self:moveObject(_G["MerchantMoneyFrame"], "+", 30, "-", 58) for i = 1, 2 do local tabName = _G["MerchantFrameTab"..i] self:keepRegions(tabName, {7, 8}) -- N.B. region 7 is text, 8 is highlight if i == 1 then self:moveObject(tabName, nil, nil, "-", 55) else self:moveObject(tabName, "+", 12, nil, nil) end self:applySkin( _G["MerchantFrameTab"..i]) end self:applySkin( _G["MerchantFrame"]) end function oSkin:GossipFrame() if not self.db.profile.GossipFrame or self.initialized.GossipFrame then return end self.initialized.GossipFrame = true self:removeRegions(_G["GossipFrame"]) _G["GossipFrame"]:SetWidth(_G["GossipFrame"]:GetWidth() * FxMult) _G["GossipFrame"]:SetHeight(_G["GossipFrame"]:GetHeight() * FyMult) self:moveObject(_G["GossipFrameNpcNameText"], nil, nil, "+", 15) self:moveObject(_G["GossipFrameCloseButton"], "+", 24, "+", 12) self:removeRegions(_G["GossipFrameGreetingPanel"]) self:moveObject(_G["GossipFrameGreetingGoodbyeButton"], "+", 28, "-", 64) _G["GossipGreetingText"]:SetTextColor(0.8,0.8,0) for i = 1, NUMGOSSIPBUTTONS do _G["GossipTitleButton"..i]:SetTextColor(0.7,0.7,0) end self:moveObject(_G["GossipGreetingScrollFrame"], "-", 12, "+", 30) self:skinScrollBar(_G["GossipGreetingScrollFrame"]) self:applySkin(_G["GossipFrame"]) end function oSkin:ClassTrainer() if not self.db.profile.ClassTrainer or self.initialized.ClassTrainer then return end self.initialized.ClassTrainer = true self:hookDDScript(ClassTrainerFrameFilterDropDownButton) self:keepRegions(_G["ClassTrainerFrame"], {6, 7}) -- N.B. 6 & 7 are text regions _G["ClassTrainerFrame"]:SetWidth(_G["ClassTrainerFrame"]:GetWidth()* FxMult) _G["ClassTrainerFrame"]:SetHeight(_G["ClassTrainerFrame"]:GetHeight() * FyMult) self:moveObject(_G["ClassTrainerNameText"], nil, nil, "+", 6) self:moveObject(_G["ClassTrainerGreetingText"], "-", 35, nil, nil) self:moveObject(_G["ClassTrainerFrameCloseButton"], "+", 28, "+", 8) self:removeRegions(_G["ClassTrainerExpandButtonFrame"]) self:moveObject(_G["ClassTrainerExpandButtonFrame"], nil, nil, "+", 10) self:keepRegions(_G["ClassTrainerFrameFilterDropDown"], {4}) -- N.B. 4 is the text region self:moveObject(_G["ClassTrainerFrameFilterDropDown"], nil, nil, "+", 10) self:moveObject(_G["ClassTrainerSkill1"], nil, nil, "+", 10) self:removeRegions(_G["ClassTrainerListScrollFrame"]) self:moveObject(_G["ClassTrainerListScrollFrame"], "+", 35, "+", 10) self:skinScrollBar(_G["ClassTrainerListScrollFrame"]) self:removeRegions(_G["ClassTrainerDetailScrollFrame"]) self:skinScrollBar(_G["ClassTrainerDetailScrollFrame"]) self:moveObject(_G["ClassTrainerMoneyFrame"], nil, nil, "-", 74) self:moveObject(_G["ClassTrainerTrainButton"], "-", 10, "+", 10) self:moveObject(_G["ClassTrainerCancelButton"], "-", 10, "+", 10) self:applySkin(_G["ClassTrainerFrame"]) end function oSkin:TradeSkill() if not self.db.profile.TradeSkill or self.initialized.TradeSkill then return end self.initialized.TradeSkill = true self:hookDDScript(TradeSkillSubClassDropDownButton) self:hookDDScript(TradeSkillInvSlotDropDownButton) self:keepRegions(_G["TradeSkillFrame"], {6}) -- N.B. region 6 is text _G["TradeSkillFrame"]:SetWidth(_G["TradeSkillFrame"]:GetWidth() * FxMult) _G["TradeSkillFrame"]:SetHeight(_G["TradeSkillFrame"]:GetHeight() * FyMult) self:moveObject(_G["TradeSkillFrameTitleText"], nil, nil, "+", 8) self:moveObject(_G["TradeSkillFrameCloseButton"], "+", 28, "+", 8) self:moveObject(_G["TradeSkillRankFrame"], "-", 40, "+", 8) self:removeRegions(_G["TradeSkillRankFrameBorder"], {1}) -- N.B. region 2 is bar texture self:glazeStatusBar(_G["TradeSkillRankFrame"], 0) self:removeRegions(_G["TradeSkillExpandButtonFrame"]) self:moveObject(_G["TradeSkillExpandButtonFrame"], nil, nil, "+", 12) self:keepRegions(_G["TradeSkillSubClassDropDown"], {4}) -- N.B. 4 is the text region self:keepRegions(_G["TradeSkillInvSlotDropDown"], {4}) -- N.B. 4 is the text region self:moveObject(_G["TradeSkillInvSlotDropDown"], "+", 20, "+", 12) self:moveObject(_G["TradeSkillSkill1"], nil, nil, "+", 12) self:removeRegions(_G["TradeSkillListScrollFrame"]) self:moveObject(_G["TradeSkillListScrollFrame"], "+", 35, "+", 12) self:skinScrollBar(_G["TradeSkillListScrollFrame"]) self:removeRegions(_G["TradeSkillDetailScrollFrame"]) self:moveObject(_G["TradeSkillDetailScrollFrame"], "-", 4, "+", 12) self:skinScrollBar(_G["TradeSkillDetailScrollFrame"]) self:moveObject(_G["TradeSkillCreateButton"], "-", 10, "+", 10) self:moveObject(_G["TradeSkillCancelButton"], "-", 7, "+", 10) self:applySkin(_G["TradeSkillFrame"]) end function oSkin:CraftFrame() if not self.db.profile.CraftFrame or self.initialized.CraftFrame then return end self.initialized.CraftFrame = true self:keepRegions(_G["CraftFrame"], {6, 11, 12}) -- N.B. 6, 11 & 12 are text regions _G["CraftFrame"]:SetWidth(_G["CraftFrame"]:GetWidth() * FxMult) _G["CraftFrame"]:SetHeight(_G["CraftFrame"]:GetHeight() * FyMult) self:moveObject(_G["CraftFrameTitleText"], nil, nil, "+", 6) self:moveObject(_G["CraftFrameCloseButton"], "+", 28, "+", 8) self:removeRegions(_G["CraftRankFrameBorder"]) self:moveObject(_G["CraftRankFrame"], "-", 40, nil, nil) self:glazeStatusBar(_G["CraftRankFrame"], 0) self:removeRegions(_G["CraftExpandButtonFrame"]) self:moveObject(_G["Craft1"], nil, nil, "+", 20) self:removeRegions(_G["CraftListScrollFrame"]) self:moveObject(_G["CraftListScrollFrame"], "+", 35, "+", 20) self:skinScrollBar(_G["CraftListScrollFrame"]) self:removeRegions(_G["CraftDetailScrollFrame"]) self:moveObject(_G["CraftDetailScrollFrame"], "-", 4, "+", 10) self:skinScrollBar(_G["CraftDetailScrollFrame"]) self:moveObject(_G["CraftCreateButton"], "-", 10, "+", 10) self:moveObject(_G["CraftCancelButton"], "-", 10, "+", 10) self:applySkin(_G["CraftFrame"]) end function oSkin:TaxiFrame() if not self.db.profile.TaxiFrame or self.initialized.TaxiFrame then return end self.initialized.TaxiFrame = true self:keepRegions(_G["TaxiFrame"], {6, 7}) -- N.B. region 6 is TaxiMerchant, 7 is the TaxiMap overlay _G["TaxiFrame"]:SetWidth(_G["TaxiFrame"]:GetWidth() * FxMult) _G["TaxiFrame"]:SetHeight(_G["TaxiFrame"]:GetHeight() * FyMult) self:moveObject(_G["TaxiMerchant"], nil, nil, "+", 6) self:moveObject(_G["TaxiCloseButton"], "+", 28, "+", 8) self:moveObject(_G["TaxiMap"], "+", 12, "+", 25) self:moveObject(_G["TaxiRouteMap"], "+", 12, "+", 25) self:applySkin(_G["TaxiFrame"]) end function oSkin:QuestFrame() if not self.db.profile.QuestFrame or self.initialized.QuestFrame then return end self.initialized.QuestFrame = true -- hook OnShow methods to change text colour self:Hook("QuestFrameRewardPanel_OnShow") self:Hook("QuestFrameProgressPanel_OnShow") self:Hook("QuestFrameGreetingPanel_OnShow") self:Hook("QuestFrameDetailPanel_OnShow") self:removeRegions(_G["QuestFrame"]) _G["QuestFrame"]:SetWidth(_G["QuestFrame"]:GetWidth() * FxMult) _G["QuestFrame"]:SetHeight(_G["QuestFrame"]:GetHeight() * FyMult) self:moveObject(_G["QuestFrameNpcNameText"], nil, nil, "+", 15) self:moveObject(_G["QuestFrameCloseButton"], "+", 24, "+", 12) -- QF Reward Panel self:removeRegions(_G["QuestFrameRewardPanel"]) self:moveObject(_G["QuestFrameCancelButton"], "+", 28, "-", 64) self:moveObject(_G["QuestFrameCompleteQuestButton"], "-", 10, "-", 64) self:moveObject(_G["QuestRewardScrollFrame"], "-", 12, "+", 30) self:skinScrollBar(_G["QuestRewardScrollFrame"]) -- QF Progress self:removeRegions(_G["QuestFrameProgressPanel"]) self:moveObject(_G["QuestFrameGoodbyeButton"], "+", 28, "-", 64) self:moveObject(_G["QuestFrameCompleteButton"], "-", 10, "-", 64) self:moveObject(_G["QuestProgressScrollFrame"], "-", 12, "+", 30) self:skinScrollBar(_G["QuestProgressScrollFrame"]) -- QF Detail Panel self:removeRegions(_G["QuestFrameDetailPanel"]) self:moveObject(_G["QuestFrameDeclineButton"], "+", 28, "-", 64) self:moveObject(_G["QuestFrameAcceptButton"], "-", 10, "-", 64) self:moveObject(_G["QuestDetailScrollFrame"], "-", 12, "+", 30) self:skinScrollBar(_G["QuestDetailScrollFrame"]) -- QF Greeting Panel self:removeRegions(_G["QuestFrameGreetingPanel"]) self:moveObject(_G["QuestFrameGreetingGoodbyeButton"], "+", 28, "-", 64) self:moveObject(_G["QuestGreetingScrollFrame"], "-", 12, "+", 30) self:skinScrollBar(_G["QuestGreetingScrollFrame"]) self:applySkin( _G["QuestFrame"]) end function oSkin:QuestFrameRewardPanel_OnShow() self.hooks.QuestFrameRewardPanel_OnShow() _G["QuestRewardTitleText"]:SetTextColor(0.8,0.8,0) _G["QuestRewardText"]:SetTextColor(0.8,0.8,0) _G["QuestRewardRewardTitleText"]:SetTextColor(0.8,0.8,0) _G["QuestRewardItemChooseText"]:SetTextColor(0.8,0.8,0) _G["QuestRewardItemReceiveText"]:SetTextColor(0.8,0.8,0) _G["QuestRewardSpellLearnText"]:SetTextColor(0.8,0.8,0) for i = 1, MAX_NUM_ITEMS do _G["QuestRewardItem"..i]:SetTextColor(0.7,0.7,0) end end function oSkin:QuestFrameProgressPanel_OnShow() self.hooks.QuestFrameProgressPanel_OnShow() _G["QuestProgressTitleText"]:SetTextColor(0.8,0.8,0) _G["QuestProgressText"]:SetTextColor(0.8,0.8,0) _G["QuestProgressRequiredItemsText"]:SetTextColor(0.8,0.8,0) _G["QuestProgressRequiredMoneyText"]:SetTextColor(0.8,0.8,0) for i = 1, MAX_REQUIRED_ITEMS do _G["QuestProgressItem"..i]:SetTextColor(0.7,0.7,0) end end function oSkin:QuestFrameGreetingPanel_OnShow() self.hooks.QuestFrameGreetingPanel_OnShow() _G["GreetingText"]:SetTextColor(0.8,0.8,0) _G["CurrentQuestsText"]:SetTextColor(0.8,0.8,0) _G["AvailableQuestsText"]:SetTextColor(0.8,0.8,0) for i = 1, MAX_NUM_QUESTS do _G["QuestTitleButton"..i]:SetTextColor(0.7,0.7,0) end end function oSkin:QuestFrameDetailPanel_OnShow() self.hooks.QuestFrameDetailPanel_OnShow() _G["QuestTitleText"]:SetTextColor(0.8,0.8,0) _G["QuestDescription"]:SetTextColor(0.8,0.8,0) _G["QuestDetailObjectiveTitleText"]:SetTextColor(0.8,0.8,0) _G["QuestObjectiveText"]:SetTextColor(0.8,0.8,0) _G["QuestDetailRewardTitleText"]:SetTextColor(0.8,0.8,0) _G["QuestDetailItemChooseText"]:SetTextColor(0.8,0.8,0) _G["QuestDetailItemReceiveText"]:SetTextColor(0.8,0.8,0) _G["QuestDetailSpellLearnText"]:SetTextColor(0.8,0.8,0) for i = 1, MAX_NUM_ITEMS do _G["QuestDetailItem"..i]:SetTextColor(0.7,0.7,0) end end function oSkin:Battlefields() if not self.db.profile.Battlefields or self.initialized.Battlefields then return end self.initialized.Battlefields = true self:removeRegions(_G["BattlefieldFrame"], {1, 2, 3, 4, 5}) -- N.B. other regions are text _G["BattlefieldFrame"]:SetWidth(_G["BattlefieldFrame"]:GetWidth() * FxMult) _G["BattlefieldFrame"]:SetHeight(_G["BattlefieldFrame"]:GetHeight() * FyMult) self:moveObject(_G["BattlefieldFrameFrameLabel"], nil, nil, "+", 6) self:moveObject(_G["BattlefieldFrameCloseButton"], "+", 26, "+", 6) self:moveObject(_G["BattlefieldFrameCancelButton"], "-", 10, "+", 10) local xOfs, yOfs = 12, 20 self:moveObject(_G["BattlefieldFrameNameHeader"], "-", xOfs, "+", yOfs) self:moveObject(_G["BattlefieldZone1"], "-", xOfs, "+", yOfs) self:moveObject(_G["BattlefieldFrameZoneDescription"], "-", xOfs, "+", yOfs) self:moveObject(_G["BattlefieldListScrollFrame"], "-", xOfs, "+", yOfs) self:skinScrollBar(_G["BattlefieldListScrollFrame"]) _G["BattlefieldFrameZoneDescription"]:SetTextColor(0.7,0.7,0) self:applySkin(_G["BattlefieldFrame"]) end