if( GetLocale() == "esES" ) then --Disparos SHT_AIMED_SHOT = "Disparo de Punter\195\173a"; SHT_CONC_SHOT = "Disparo de conmoci\195\179n"; SHT_IMP_CONC = "Disparo de conmoci\195\179n mejorado"; SHT_IMP_CONC_SHORT = "Disparo de conmoci\195\179n mej."; SHT_SCATTER = "Disparo disperso"; SHT_AUTO_SHOT = "Disparo autom\195\161tico"; --Buffs SHT_HUNTERS_MARK = "Marca del cazador"; SHT_RAPID_FIRE = "Fuego veloz"; SHT_QUICK_SHOTS = "Disparos r\195\161pidos"; SHT_EXPOSE_WEAKNESS = "Exponer debilidad"; SHT_PRIMAL_BLESSING = "Primal Blessing"; SHT_BERSERKING = "Berserking"; --Trinkets SHT_DEVILSAUR = "Ojo de Demosaurio"; SHT_DEVILSAUR_PROC = "Furia del devilsaurio"; SHT_ZHM = "Medall\195\179n de h\195\169roe zandalar"; SHT_ZHM_PROC = "Fuerza agitada"; SHT_EARTHSTRIKE = "Golpeterra"; SHT_SWARMGUARD = "Badge of the Swarmguard"; SHT_JOM_GABBAR = "Jom Gabbar"; SHT_KISS_SPIDER = "Kiss of the Spider"; --Pet Abilities SHT_PET_INTIM = "Pet Intimidaci\195\179n"; SHT_INTIM = "Intimidaci\195\179n"; SHT_BW = "C\195\179lera de las bestias"; --Traps SHT_TRAP = "[Tt]rampa"; SHT_FROST_TRAP = "[Tt]rampa de escarcha"; SHT_EXPL_TRAP = "[Tt]rampa explosiva"; SHT_IMMO_TRAP = "[Tt]rampa de inmolaci\195\179n"; SHT_FREEZING_TRAP = "[Tt]rampa congelante"; SHT_ENTRAPMENT = "Atrapamiento"; SHT_AURA = "Aura"; SHT_PRIMED = "preparada"; --Melee Abilities SHT_WING_CLIP = "Cortar Alas"; SHT_IMP_WC = "Cortar Alas Mejorado"; SHT_IMP_WC_SHORT = "Cortar Alas Mejorado"; SHT_COUNTER = "Contraataque"; SHT_DETERRENCE = "Disuasi\195\179n"; --Stings SHT_STING = "Aguij\195\179n|Picadura"; SHT_WYVERN = "Aguij\195\179n de Dracole\195\179n"; SHT_WYVERN_TEXT = "Aguij\195\179n de Dracole\195\179n (Dormir)"; SHT_SERPENT = "Aguij\195\179n de serpiente"; SHT_VIPER = "Picadura de v\195\173bora"; SHT_SCORPID = "Aguij\195\179n de escorpido"; --Other SHT_FLARE = "Bengala"; SHT_FEAR_BEAST = "Bestia temible"; SHT_YOUR = "Tu "; SHT_DONE = "Fin!" SHT_FEIGN_DEATH = "Fingir muerte"; --Enemies SHT_FRENZY = "Frenes\195\173"; SHT_FRENZY_EMOTE = "goes into a killing frenzy!"; SHT_FRENZY_FLAMEGOR = "goes into a frenzy!"; SHT_CHROMAGGUS = "Chromaggus"; SHT_FLAMEGOR = "Flamegor"; SHT_MAGMADAR = "Magmadar"; SHT_HUHURAN = "Princesa Huhuran"; SHT_GLUTH = "Gluth"; --Messages SHT_RESIST = "resistido"; SHT_IMMUNE = "inmune"; SHT_EVADE = "esquiva"; SHT_FADE = "fades"; SHT_FAILED = "fallado"; SHT_HITS = "golpea"; SHT_CRITS = "infliges un golpe cr\195\173tico"; SHT_MISSES = "falla"; --Status Text--------------------------------------- SHT_OPTIONS_COLOR_CHANGE = "Cambiar Color"; SHT_OPTIONS_MILI = "ms"; SHT_OPTIONS_LOCK = "Bloquear"; SHT_OPTIONS_BAR_DIST = "Distancia entre Barras"; SHT_OPTIONS_SCALE = "Escalar"; SHT_OPTIONS_FLASH = "Flash Time"; SHT_OPTIONS_STEP = "Flash Step"; SHT_OPTIONS_BARSTART = "Color comienzo de barra"; SHT_OPTIONS_BAREND = "Color fin de barra"; SHT_OPTIONS_BACKDROP = "Color de fondo"; SHT_OPTIONS_TIMERS_TEXT = "Temporizadores"; SHT_OPTIONS_BARS_TEXT = "Barras"; SHT_OPTIONS_DECIMALS = "Decimales"; SHT_OPTIONS_AIMED_DELAY = "Retraso Aimed"; SHT_OPTIONS_SHOT_DELAY = "Retraso Disparo"; SHT_OPTIONS_SHOW_TEX = "Mostrar Texturas"; SHT_OPTIONS_LARGE_TEX = "Texturas Grandes"; SHT_OPTIONS_APPEND = "A\195\177adir Objetivo"; SHT_OPTIONS_BORDER = "Color Borde"; SHT_OPTIONS_TEXT_COLOR = "Color Texto"; SHT_OPTIONS_TIME_COLOR = "Color Tiempo"; SHT_OPTIONS_TARGET_COLOR = "Color Texto Objetivo"; SHT_OPTIONS_OVERALL_OPACITY = "Opacidad"; SHT_OPTIONS_HIDE_TEXT = "Esconder Texto"; SHT_OPTIONS_HIDE_TIME = "Esconder Tiempo"; SHT_OPTIONS_HIDE_GAP = "Esconder Gap"; SHT_OPTIONS_BAR_THICKNESS = "Grosor Barra"; SHT_OPTIONS_HIDE_PADDING = "Hide Padding"; SHT_OPTIONS_STICKY = "Sticky Auto Shot"; SHT_OPTIONS_DOWN = "Barras en cascada descendente"; --Regular Expression Strings SHT_TRAP_AFFLICT_STRING = "(.+) sufre de .+ ([Tt]rampa .+)"; SHT_AFFLICT_STRING = "(.+) sufre de (.+)%."; SHT_FAILED_STRING = "Tu (.+) ha fallado"; SHT_MISSES_STRING = "Tu (.+) ha fallado"; SHT_FIND_TRAP_FAILED = "'s (trampa de .+)"; SHT_FADE_STRING = "(.+) acaba de disiparse de (.+)%."; SHT_SPELL_RANK_STRIP = "(.+)%(Rank %d+%)"; SHT_DIES = "(.+) muere"; end