SHT_VERSION = "v1.6.11"; --Abilities----------------------------------------- --Shots SHT_AIMED_SHOT = "Aimed Shot"; SHT_CONC_SHOT = "Concussive Shot"; SHT_IMP_CONC = "Improved Concussive Shot"; SHT_IMP_CONC_SHORT = "Imp. Concussive Shot"; SHT_SCATTER = "Scatter Shot"; SHT_AUTO_SHOT = "Auto Shot"; --Buffs SHT_HUNTERS_MARK = "Hunter's Mark"; SHT_RAPID_FIRE = "Rapid Fire"; SHT_QUICK_SHOTS = "Quick Shots"; SHT_EXPOSE_WEAKNESS = "Expose Weakness"; SHT_PRIMAL_BLESSING = "Primal Blessing"; SHT_BERSERKING = "Berserking"; --Trinkets SHT_DEVILSAUR = "Devilsaur Eye"; SHT_DEVILSAUR_PROC = "Devilsaur Fury"; SHT_ZHM = "Zandalarian Hero Medallion"; SHT_ZHM_PROC = "Restless Strength"; SHT_EARTHSTRIKE = "Earthstrike"; SHT_SWARMGUARD = "Badge of the Swarmguard"; SHT_JOM_GABBAR = "Jom Gabbar"; SHT_KISS_SPIDER = "Kiss of the Spider"; --Pet Abilities SHT_PET_INTIM = "Pet Intimidation"; SHT_INTIM = "Intimidation"; SHT_BW = "Bestial Wrath"; --Traps SHT_TRAP = "Trap"; SHT_FROST_TRAP = "Frost Trap"; SHT_EXPL_TRAP = "Explosive Trap"; SHT_IMMO_TRAP = "Immolation Trap"; SHT_FREEZING_TRAP = "Freezing Trap"; SHT_ENTRAPMENT = "Entrapment"; SHT_AURA = "aura"; SHT_PRIMED = "primed"; --Melee Abilities SHT_WING_CLIP = "Wing Clip"; SHT_IMP_WC = "Improved Wing Clip"; SHT_IMP_WC_SHORT = "Imp. Wing Clip"; SHT_COUNTER = "Counterattack"; SHT_DETERRENCE = "Deterrence"; --Stings SHT_STING = "Sting"; SHT_WYVERN = "Wyvern Sting"; SHT_WYVERN_TEXT = "Wyvern Sting (Sleep)"; SHT_SERPENT = "Serpent Sting"; SHT_VIPER = "Viper Sting"; SHT_SCORPID = "Scorpid Sting"; --Other SHT_FLARE = "Flare"; SHT_FEAR_BEAST = "Scare Beast"; SHT_YOUR = "Your "; SHT_DONE = "Done!" SHT_FEIGN_DEATH = "Feign Death"; --Enemies SHT_FRENZY = "Frenzy"; SHT_FRENZY_EMOTE = "goes into a killing frenzy!"; SHT_FRENZY_FLAMEGOR = "goes into a frenzy!"; SHT_CHROMAGGUS = "Chromaggus"; SHT_FLAMEGOR = "Flamegor"; SHT_MAGMADAR = "Magmadar"; SHT_HUHURAN = "Princess Huhuran"; SHT_GLUTH = "Gluth"; --Messages SHT_RESIST = "resisted"; SHT_IMMUNE = "immune"; SHT_EVADE = "evaded"; SHT_FADE = "fades"; SHT_FAILED = "failed"; SHT_HITS = "hits"; SHT_CRITS = "crits"; SHT_MISSES = "missed"; --Status Text--------------------------------------- SHT_ON = "on"; SHT_OFF = "off"; --Slash Text SHT_SLASH_HELP = { [1] = "Sorren's Hunter Timers "..SHT_VERSION, [2] = "Commands: /sht", [3] = "/sht "..SHT_ON.."/"..SHT_OFF, [4] = "/sht menu (bring up the gui menu)", [5] = "/sht reset (resets all the visible bars)", [6] = "/sht resetpos (resets the bar frame position)", [7] = "/sht aimed "..SHT_ON.."/"..SHT_OFF.." (aimed shot casting bar)", [8] = "/sht delay