-- 09/04/2005 11:16:11 PIng: Message_* localized -- Player configuration for SKMap SKM_Config = { -- RGB values for the debug modes RGB_Debug = { [0] = { r = 1.0, g = 1.0, b = 0.5 }; { r = 1.0, g = 1.0, b = 1.0 }, { r = 0.8, g = 0.8, b = 0.8 }, { r = 0.6, g = 0.6, b = 0.6 }, { r = 0.6, g = 0.5, b = 0.4 } }; -- Debug information level. -1 = no debug, 0-4 = quiet to very verbose DebugLevel = -1; -- Record debug to SavedVariables.lua RecordDebug = false; -- Issue an information message each x lines recorded RecordIntervalInfo = 100; -- Maximum function length displayed in debug messages DebugMaxFuncLen = 20; -- RGB values for the mod messages RGB_Msg = { r = 0.3, g = 1.0, b = 1.0 }; -- RGB values RGB_PlayerDeath = { r = 0.9, g = 0.2, b = 0.2 }; RGB_PlayerPvEDeath = { r = 0.9, g = 0.5, b = 0.0 }; RGB_PlayerPvPDeath = { r = 0.9, g = 0.2, b = 0.2 }; RGB_PlayerAssistKill = { r = 0.2, g = 0.9, b = 0.2 }; RGB_PlayerKill = { r = 0.25, g = 0.4, b = 0.9 }; RGB_PlayerFullKill = { r = 0.7, g = 0.3, b = 0.8 }; RGB_LoneWolfKill = { r = 0.93, g = 0.5, b = 0.93 }; RGB_CreatureKill = { r = 0.6, g = 0.6, b = 0.6 }; RGB_LevelUp = { r = 1, g = 0.8, b = 0.0 }; RGB_ReportDeath = { r = 0.9, g = 0.2, b = 0.1 }; -- 0.2 = x33 -- 0.9 = xe6 -- 0.25 = x40 -- 0.4 = x66 -- 0.7 = xb3 -- 0.3 = x4c -- 0.8 = xcc -- default blizz gold color : "|cffffd700" -- Color codes in string format Col_Label = "|cffffffff"; Col_LabelTitle = "|cffffd700"; Col_PlayerAssistKill = "|cff33e633"; Col_PlayerKill = "|cff4066e6"; Col_PlayerFullKill = "|cffb34ccc"; Col_LoneWolfKill = "|cffee82ee"; Col_PlayerTotalKill = "|cff228b22"; Col_PlayerDeath = "|cffe63333"; Col_PlayerMet = "|cffdcdcdc"; Col_PlayerWar = "|cffff2020"; Col_BGKill = "|cff20b2aa"; Col_BGDeath = "|cfff08080"; --Col_HonorKill = "|cffafeeee"; --Col_HonorKill = "|cff9acd32"; Col_HonorKill = "|cff4cffff"; --Col_Honorless = "|cffcdc9c9"; Col_Honorless = "|cff999999"; Col_DuelWin = "|cff33e633"; Col_DuelLoss = "|cffe63333"; Col_Rank = "|cffb0c4de"; Col_SharedWar = "|cffffd700"; Col_PlayerNote = "|cffcdc9c9"; IconPath = "Interface\\AddOns\\SKMap\\Icons"; -- Icons = { -- WorldMap = { -- [_icon_PlayerKill] = "PlayerKill"; -- [_icon_PlayerDeath] = "PlayerDeath"; -- }; -- }; IconsByType = { -- single types [_SKM._playerAssistKill] = "PlayerKill"; [_SKM._playerKill] = "PlayerKill"; [_SKM._playerFullKill] = "PlayerKill"; [_SKM._playerDeath] = "PlayerDeath"; [_SKM._playerDeathPvE] = "PlayerDeathPvE"; [_SKM._playerDeathPvP] = "PlayerDeathPvP"; [_SKM._creatureKill_Target] = "CreatureKill"; [_SKM._creatureKill_Xp] = "CreatureKill"; [_SKM._levelUp] = "LevelUp"; -- multiples types [_SKM._playerKillAndDeath] = "PlayerCombat"; [_SKM._multiType] = "Multi"; -- default [_SKM._default] = "Default"; }; Buttons = { --ExpandButton = "SKMapExpandButton"; ExpandButton = "SKMapTargetInfoMaxButton"; --CollapseButton = "SKMapCollapseButton"; CollapseButton = "SKMapTargetInfoMinButton"; }; -- Minimum distance between two notes for separate POI --MapNotes_MinDiff = 7; MapNotes_MinDiff = 15; -- Max number of lines displayed in tooltip MapNotes_MaxLines = 20; -- Messages patterns. -- Allowed pattern variables are : -- %name : unit name (player name, monster name, NPC name) -- %class : unit class (Rogue, Warlock, ...) -- %race : unit race (Undead, Troll, ...) -- %level : unit level -- %player : player name -- Report enemy player kill Message_PlayerKill = SKM_MESSAGES.Message_PlayerKill; -- Report player self death - no known killer Message_PlayerDeath = SKM_MESSAGES.Message_PlayerDeath; -- Report player self death - PvE Message_PlayerDeath_PvE = SKM_MESSAGES.Message_PlayerDeath_PvE; -- Report player self death - PvP Message_PlayerDeath_PvP_NoData = SKM_MESSAGES.Message_PlayerDeath_PvP_NoData; Message_PlayerDeath_PvP = SKM_MESSAGES.Message_PlayerDeath_PvP; -- Report creature kill Message_CreatureKill_Basic = SKM_MESSAGES.Message_CreatureKill_Basic; Message_CreatureKill_Detail = SKM_MESSAGES.Message_CreatureKill_Detail; Message_CreatureKill_RareDetail = SKM_MESSAGES.Message_CreatureKill_RareDetail; --Message_LevelUp = "%date - DING! %level"; Message_LevelUp = SKM_MESSAGES.Message_LevelUp; SubMessage_HonorKill = SKM_MESSAGES.SubMessage_HonorKill; -- Labels displayed for creature classification CreatureClassLabel = { ["worldboss"] = "World Boss"; ["rareelite"] = "Rare Elite"; ["elite"] = "Elite"; ["rare"] = "Rare"; }; -- Remove an enemy from the "EnemyCombat" list (ie, damage done to enemies) -- if no update is received within this timer range. ForgetEnemyTimer = 120; -- Remove an enemy from the "PlayerCombat" list (ie, damage done by enemies to player) -- if no update is received within this timer range. ForgetAggressorTimer = 120; -- Hate reduction coefficient. For each second, current hate is reduced by this -- coefficient percentage. 0 means there is no hate reduction at all. HateReductionCoeff = 4; -- Time interval between last seen an enemy and now to consider it's a new meeting -- (in sec) TimeRangeForNewMeeting = 1800; -- 30 min -- Maximum size of RecentEnemyKill list MaxRecentEnemyKill = 5; -- Maximum validity delay of an element in RecentEnemyKill list RecentEnemyKillDelay = 5; -- Maximum size of RecentWarWarning list MaxRecentWarWarning = 5; -- Maximum validity delay of an element in RecentWarWarning list RecentWarWarningDelay = 5; -- For formatted line added to Tooltip MaxFormatLineLength = 60; FormatLineThreshold = 15; -- filter out enemies or guilds not "at war" in list frame FilterNotAtWar = false; -- war sound file WarSoundFile = "Interface\\AddOns\\SKMap\\Sound\\WarSound.wav"; -- The following configured values are initial values only. They are loaded the first -- time you use the mod, and then managed in the Graphical UI. -- Display target info frame or keep it hidden ShowTargetInfo = true; -- Use small target info (true) or normal one (false) SmallTargetInfo = false; -- Automatically target an enemy at war on whom you get a mouse-over warning -- if current target is empty WarAutoTarget = false; -- Play a sound when an enemy at war is detected on mouse-over WarSoundWarning = true; -- Display a floating message when an enemy at war is detected on mouse-over WarFloatingMessage = true; -- Record enemy players kills RecordPlayerKill = true; -- Record player deaths (PvP) RecordPlayerDeath = true; -- Record player deaths (non-PvP) RecordPlayerDeathNonPvP = true; -- Record creature kills RecordCreatureKill = true; -- Display a message when recording a player kill DisplayKillRecord = false; -- Display a message when recording a creature kill DisplayCreatureKillRecord = false; -- Display a message when recording player deaths DisplayDeathRecord = false; -- Display icons on main world map UseMainMap = true; -- Display recorded events on world map MapDisplayRecords = true; -- Only keep the N most recently recorded creature kills by zone -- (else we could quickly create a huge mess !) - allowed range = 0-100 CreatureKillRecordsByZone = 20; -- Disable storage of information related to inactive low level enemies IgnoreLowerEnemies = false; -- Ignore enemies less than x% of player level (if option "IgnoreLowerEnemies" is -- checked). IgnoreLevelThreshold = 75; -- Display enemy target guild information ShowTargetGuildInfo = true; -- Display enemy target class information ShowTargetClassInfo = false; -- Show world map control mini frame ShowWorldMapControl = true; -- Show minimap button ShowMinimapButton = true; -- position of minimap button that toggles SKMap interface -- (this is a percentage value of the real position, 100 is at the top left, just below the -- "detect" icon, and 0 is at the bottom right, just left of the "-" icon) MinimapButtonPosition = 100; -- offset of minimap button that toggles SKMap interface MinimapButtonOffset = 82; -- Ignore (don't record) enemies that do not have a PvP flag IgnoreNoPvPFlag = false; -- Store enemy players. WARNING : if this is disabled, then kills and deaths will probably -- not be identified ! StoreEnemyPlayers = true; -- Store duels StoreDuels = true; -- Take "assist kills" into account for statistics and reports AssistKillStat = false; -- "locked" Target Info frame LockedTargetInfo = false; -- Add enemy target information to tooltip TooltipTargetInfo = false; -- Add enemy player note to tooltip TooltipPlayerNote = false; -- War delay filter enabled WarEnableFilter = false; -- War delay filter value WarFilterDelay = 1; -- Display a chat message when an enemy at war is detected on mouse-over WarChatMessage = false; -- Add player note to WAR chat message WarShowNote = false; -- Automatic data clean-up options DataCleanUp = true; DataCleanUpInterval = 7; CleanInactiveEnemies = false; CleanInactiveEnemiesDelay = 60; CleanEmptyGuilds = true; -- Shared WAR mode SharedWarMode = false; -- Display a report upon player death ReportPlayerDeath = true; ReportDeathMaxLines = 5; -- Enemy list automatic update EnemyListAutoUpdate = true; EnemyListAutoUpdateDelay = 0; -- Default sort criterias EnemyList_SortType = "Name"; EnemyList_SortTypes = { "Name" }; EnemyList_ReverseSort = false; GuildList_SortType = "Name"; GuildList_SortTypes = { "Name" }; GuildList_ReverseSort = false; DuelList_SortType = "Name"; DuelList_SortTypes = { "Name" }; DuelList_ReverseSort = false; }