require('luaunit') require('WoW.test') require('..\\Sea.lua') require('..\\Sea.io.lua') require('..\\Sea.table.lua') require('..\\Sea.util.lua') TestSeaTable = {} --class function TestSeaTable:setUp() -- do nothing end function TestSeaTable:tearDown() -- do nothing end function TestSeaTable:test_getValueIndex() assertEquals("fix me", "please"); end function TestSeaTable:test_isInTable() assertEquals("fix me", "please"); end function TestSeaTable:test_isStringInTableValue() assertEquals("fix me", "please"); end function TestSeaTable:test_push() assertEquals("fix me", "please"); end function TestSeaTable:test_pop() assertEquals("fix me", "please"); end function TestSeaTable:test_getKeyList() local expectedResult = {"hello", "my", "name", "is", "karl"}; local actualResult = Sea.table.getKeyList( { hello = "", my = "", name = "", is = "", karl = "", } ); local tempTable = expectedResult; for k,v in pairs(actualResult) do tempTable[v] = nil; end assertEquals( table.getn(tempTable), 0 ); tempTable = actualResult; for k,v in pairs(expectedResult) do tempTable[v] = nil; end assertEquals( table.getn(tempTable), 0 ); assertEquals(nil, Sea.table.getKeyList( { } ) ); end function TestSeaTable:test_isEquivalent() local a = {a=1,b=2,c=3}; local b = {a=1,c=3,b=2}; assertEquals(true, Sea.table.isEquivalent(a,b) ); local c = {a=1,b=2,c=3}; local d = c; assertEquals(true, Sea.table.isEquivalent(c,d) ); local e = {a=3,b=2,c=1}; assertEquals(false, Sea.table.isEquivalent(a,e) ); local f = {a=3,b=2,c=1}; local g = {a=3,b=2,c=1}; g.c = f; f.c = g; assertEquals(false, Sea.table.isEquivalent(f,g) ); end function TestSeaTable:test_copy() local a = {a=1,b=2,c={d=2,e=4,asdf="gg"}}; local copy = Sea.table.copy(a); assertEquals(true, Sea.table.isEquivalent(a,copy) ); end -- class TestSeaTable luaUnit:run()