require('luaunit') require('..\\Sea.lua') require('..\\Sea.wow.item.lua') TestSeaWowItem = {} --class function TestSeaWowItem:setUp() -- do nothing end function TestSeaWowItem:tearDown() -- do nothing end function TestSeaWowItem:test_getInventoryItemName() assertEquals("fix me", "please"); end function TestSeaWowItem:test_classifyInventoryItem() assertEquals("fix me", "please"); end function TestSeaWowItem:test_getInventoryItemInfoStrings() assertEquals("fix me", "please"); end -- class TestSeaWowItem luaUnit:run()