require('luaunit') require('..\\Sea.lua') require('..\\Sea.wow.tooltip.lua') TestSeaWowTooltip = {} --class function TestSeaWowTooltip:setUp() -- do nothing end function TestSeaWowTooltip:tearDown() -- do nothing end function TestSeaWowTooltip:test_clear() assertEquals("fix me", "please"); end function TestSeaWowTooltip:test_scan() assertEquals("fix me", "please"); end function TestSeaWowTooltip:test_compareTooltipScan() assertEquals("fix me", "please"); end function TestSeaWowTooltip:test_smartSetOwner() assertEquals("fix me", "please"); end function TestSeaWowTooltip:test_protectTooltipMoney() assertEquals(Sea.wow.tooltip.saved_GameTooltip_ClearMoney, nil); Sea.wow.item.protectTooltipMoney(); assertNotEquals(Sea.wow.tooltip.saved_GameTooltip_ClearMoney, nil); Sea.wow.item.unprotectTooltipMoney(); assertEquals(Sea.wow.tooltip.saved_GameTooltip_ClearMoney, nil); end -- class TestSeaWowTooltip luaUnit:run()