1.1 - 15 - Added DISPELFAILEDOTHEROTHER to SPELL_XXXX_BUFF - Added SPELLLOGABSORBOTHEROTHER to CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE 1.1 - 14 - Added SPELLPOWERLEECHSELFOTHER to CHAT_MSG_SPELL_SELF_BUFF. I thought this was added a few versions ago :/ 1.1 - 13 - Added some 1.11 test server new patterns : SELFKILLOTHER, FACTION_STANDING_DECREASED, FACTION_STANDING_INCREASED. - Fixed trailers. 1.1 - 12 - 2006/6/6 - Added back interupts to SPELL_DAMAGE that were missed during the revamp of internal data structure. - Fixed string format error when calling UnregisterEvent() and UnregisterAllEvents(). 1.1 - 11 - 2006/6/6 - Fixd typo on COMBATLOG_XPGAIN_FIRSTPERSON_RAID : amountRaidPenality -> amountRaidPenalty. - RegisterEvent(event, handler) now accepts both function name and function reference. 1.1 - 10 - 2006/6/5 - Deformat simply wasn't working at all on 1.1-9. - Modified ConvertPattern to return reverted indexes of token sequence. 1.1 - 9 - 2006/6/4 - Completely re-worked parsing method to optimize parsing speed. - Added the concept of speed optimizer, currently includes enUS optimizer. - Added durability damage patterns. 1.1 - 8 - 2006/5/31 - Added SPELLSPLITDAMAGEOTHERSELF, SPELLSPLITDAMAGEOTHEROTHER to SPELL_OTHERS. - typo : the ca in "for _ in string.gfind(pb, "%%%d?%$?[sd]") do ca=ca+1 end" is wrong. 1.1 - 7 - 2006/5/31 - Added some simple wrapper so that ParserLib can be run by lua compiler. - Added DISPELFAILEDSELFOTHER to CHAT_MSG_SPELL_SELF_BUFF. - Added SPELLPOWERLEECHSELFOTHER to CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE. - Added COMBATLOG_DISHONORGAIN to CHAT_MSG_COMBAT_FACTION_CHANGE. - type=honor : added isDishonor, amount is now optional ( amount == nil iff isDishonor == true ) - Attempts to increase parsing speed. 1.1 - 6 - 2006/5/31 - Added all possible experience gain patterns. - Added all six trailer patterns, they'll be added to info table if parsed. - Type 'exp' renamed to 'experience'. - Type 'dispell' renamed to 'dispel'. - Combined 'perform' and 'cast'. - gainSource, gainAmount, gainAttribute -> sourceGained, amountGained, attributeGained 1.1 - 5 - 2006/5/30 - Added IMMUNESPELLSELFOTHER, IMMUNESPELLSELFSELF to CHAT_MSG_SPELL_SELF_DAMAGE. - Added SPELL***SELFSELF patterns to CHAT_MSG_SPELL_SELF_DAMAGE. - Added SPELLREFLECTOTHEROTHER, SPELLREFLECTOTHERSELF to SPELL_OTHER. - Added a valid check for clients[event] at NotifyClients(). 1.1 - 4 - 2006/5/28 - Reworked the way event table stores data, should reduce memory usage by a bit. - Added some missing event -> patterns. - A client altering info table will not cause problem for other clients. 1.1 - 3 - 2006/5/28 - Fixed a few typos in patternTable. 1.1 - 2 - 2006/5/27 - Added SPELLTERSEPERFORM_OTHER to CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE 1.1 - 1 - 2006/5/27 - Fixed pattern converting on non-english clients. 1.1 - 0 - 2006/5/27 - Initial release.