--English SAO_STR_NAN = "NOT A NUMBER!"; SAO_STR_MIN = "Min: "; SAO_STR_MAX = ", Max: "; --General options frame --Alert Types names SAO_STR_DAMAGE = "Damage"; SAO_STR_HEAL = "Heal"; SAO_STR_BUFFGAIN = "Buff Gain"; SAO_STR_BUFFGONE = "Buff Gone"; SAO_STR_TOTEM = "Totem"; SAO_STR_EMOTE = "Emote"; SAO_STR_PERIODIC = "Periodic"; SAO_STR_INSTANT = "Instant"; SAO_STR_CC = "CC"; SAO_STR_MISC = "Misc"; SAO_STR_GENERAL = "General"; SAO_STR_ON = "On"; SAO_STR_OFFONREST = "OffOnRest"; SAO_STR_TO = "TO"; SAO_STR_SHORT = "Short"; SAO_STR_ON_TT = "Turn SA On/Off"; SAO_STR_OFFONREST_TT = "Turn off SA while resting (inns and capitals)"; SAO_STR_TO_TT = "Display this alert type for current Target Only"; SAO_STR_SHORT_TT = "Display this alert in short form, ex. \"245 Health (Bob)\" instead of \"Bob gains 245 Health from Alice's Renew.\""; --AlertX frames SAO_STR_ALERT1 = "Alert1"; SAO_STR_ALERT2 = "Alert2"; SAO_STR_ALERT3 = "Alert3"; SAO_STR_LOCK = "Lock"; SAO_STR_UNLOCK = "Unlock"; SAO_STR_SIZE = "Font Size"; SAO_STR_HT = "Time before Fade"; SAO_STR_FT = "Fade Duration"; SAO_STR_LINES = "Number of Lines"; SAO_STR_ALPHA = "Alpha"; SAO_STR_OUTLINE = "Font Outline"; SAO_STR_SPACE = "Line Spacing"; SAO_STR_GOTO = "Check the Alert Types you want to bind to this AlertFrame";