-- ## Loading function for the main frames. function TitanBG_Menu_LoadMenuFrames() -- GENERAL TitanBG_Menu_Header_General:SetText(TITANBG_COLOR_BLUE .. TITANBG_MENU_GENERAL_OPTIONS); UIDropDownMenu_SetText(TITANBG_MENU_GENERAL_OPTIONS, TitanBG_Menu_DD_General); TitanBG_Menu_DD_GeneralText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_GeneralMiddle:SetWidth(540); -- BATTLEGROUND TitanBG_Menu_Header_General_Battleground:SetText(TITANBG_COLOR_GREEN .. CHAT_MSG_BATTLEGROUND); UIDropDownMenu_SetText(CHAT_MSG_BATTLEGROUND, TitanBG_Menu_DD_General_Battleground); TitanBG_Menu_DD_General_BattlegroundText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_General_BattlegroundMiddle:SetWidth(520); -- INTERFACE TitanBG_Menu_Header_General_Interface:SetText(TITANBG_COLOR_GREEN .. TITANBG_MENU_HEADER_INTERFACE); UIDropDownMenu_SetText(TITANBG_MENU_HEADER_INTERFACE, TitanBG_Menu_DD_General_Interface); TitanBG_Menu_DD_General_InterfaceText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_General_InterfaceMiddle:SetWidth(520); UIDropDownMenu_SetText(TITANBG_MENU_PLAYWHICHSOUND, TitanBG_Menu_DD_General_Interface_WhichSound); TitanBG_Menu_DD_General_Interface_WhichSoundMiddle:SetWidth(520); -- DISPLAY TitanBG_Menu_Header_Display:SetText(TITANBG_COLOR_BLUE .. TITANBG_MENU_DISP_OPTIONS); UIDropDownMenu_SetText(TITANBG_MENU_DISP_OPTIONS, TitanBG_Menu_DD_Display); TitanBG_Menu_DD_DisplayText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_DisplayMiddle:SetWidth(540); -- WORLD TitanBG_Menu_Header_Display_World:SetText(TITANBG_COLOR_GREEN .. TITANBG_MENU_HEADER_WORLD); UIDropDownMenu_SetText(TITANBG_MENU_BUTTON_OPTIONS, TitanBG_Menu_DD_Display_World_Button); TitanBG_Menu_DD_Display_World_ButtonText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_Display_World_ButtonMiddle:SetWidth(158); UIDropDownMenu_SetText(TITANBG_MENU_TT_OPTIONS, TitanBG_Menu_DD_Display_World_Tooltip); TitanBG_Menu_DD_Display_World_TooltipText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_Display_World_TooltipMiddle:SetWidth(158); UIDropDownMenu_SetText(TITANBG_MENU_POPUP_OPTIONS, TitanBG_Menu_DD_Display_World_Popup); TitanBG_Menu_DD_Display_World_PopupText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_Display_World_PopupMiddle:SetWidth(158); -- BATTLEGROUND TitanBG_Menu_Header_Display_Battleground:SetText(TITANBG_COLOR_GREEN .. CHAT_MSG_BATTLEGROUND); UIDropDownMenu_SetText(TITANBG_MENU_BUTTON_OPTIONS, TitanBG_Menu_DD_Display_Battleground_Button); TitanBG_Menu_DD_Display_Battleground_ButtonText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_Display_Battleground_ButtonMiddle:SetWidth(158); UIDropDownMenu_SetText(TITANBG_MENU_TT_OPTIONS, TitanBG_Menu_DD_Display_Battleground_Tooltip); TitanBG_Menu_DD_Display_Battleground_TooltipText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_Display_Battleground_TooltipMiddle:SetWidth(158); UIDropDownMenu_SetText(TITANBG_MENU_PANEL_OPTIONS, TitanBG_Menu_DD_Display_Battleground_Panel); TitanBG_Menu_DD_Display_Battleground_PanelText:SetFontObject("GameFontNormalSmall"); TitanBG_Menu_DD_Display_Battleground_PanelMiddle:SetWidth(158); end -- ## Hides and shows the options menu. function TitanBG_Menu_Toggle() if (TitanBG_Menu:IsVisible()) then TitanBG_Menu:Hide(); else TitanBG_Menu:Show(); end CloseDropDownMenus(); end -- ## GENERAL function TitanBG_Menu_DropDownInit_General() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_OVERWRITESIMILAR; info.value = "I_OverwriteOtherSettings"; info.func = TitanPanelTitanBG_MenuToggleOverwriteSettings; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_General_Battleground() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_AUTOJOIN; info.value = "B_AutoJoinBG"; info.func = TitanPanelTitanBG_MenuToggleAutoJoin; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_AUTOLEAVE; info.value = "B_AutoLeaveBG"; info.func = TitanPanelTitanBG_MenuToggleAutoLeave; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); info.text = TITANBG_MENU_AUTORELEASE; info.value = "B_AutoRelease"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_RELEASECHECK; info.value = "B_ReleaseCheck"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_General_Interface() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_HIDEMINIMAPBUTTON; info.value = "B_HideMinimapButton"; info.func = TitanPanelTitanBG_MenuToggleMinimapIcon; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_AUTOSHOWBATTLEMAP; info.value = "B_AutoShowBGMinimap"; info.func = TitanPanelTitanBG_MenuToggleBattlegroundMinimap; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); info.text = TITANBG_MENU_HIDEJOINPOPUP; info.value = "B_HideJoinPopup"; info.func = TitanPanelTitanBG_MenuHideBattlegroundReadyPopup; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_REPEATSOUND; info.value = "D_S_RepeatSound"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_General_Interface_WhichSound() info = {}; info.text = NONE; info.value = "D_S_Sound"; info.arg1 = "D_S_PlayWhatSound"; info.arg2 = 0; info.func = TitanPanelTitanBG_MenuChangeSoundOnReady; if (sv_menu[info.arg1] == info.arg2) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_SOUNDS_BGWARNING[1].name; info.value = "D_S_Sound"; info.arg1 = "D_S_PlayWhatSound"; info.arg2 = 1; info.func = TitanPanelTitanBG_MenuChangeSoundOnReady; if (sv_menu[info.arg1] == info.arg2) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); for i = 2, table.getn(TITANBG_SOUNDS_BGWARNING) do info.text = TITANBG_SOUNDS_BGWARNING[i].name; info.value = "D_S_Sound"; info.arg1 = "D_S_PlayWhatSound"; info.arg2 = i; info.func = TitanPanelTitanBG_MenuChangeSoundOnReady; if (sv_menu[info.arg1] == info.arg2) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end end -- ## DISPLAY function TitanBG_Menu_DropDownInit_Display() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_B_SPACERS; info.value = "D_B_Spacers"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_Display_World_Button() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_B_TIME; info.value = "D_B_Time"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_B_TIMELEFT; info.value = "D_B_QueueExpire"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_Display_World_Tooltip() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_TT_QUEUETIMERS; info.value = "D_TT_QueueTimers"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_TT_REMBGSOPEN; info.value = "D_TT_RememberOpenBgs"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_Display_World_Popup() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_POPUP_EXPIRE; info.value = "D_POP_QueueExpire"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_Display_Battleground_Button() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_PANEL_HIDEACTIVE; info.value = "B_ReplaceActive"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); info.text = TITANBG_PANEL_P; info.value = "D_B_Players"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_PANEL_S; info.value = "D_B_Standing"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_PANEL_K; info.value = "D_B_Kills"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_PANEL_KB; info.value = "D_B_KillingBlows"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_PANEL_D; info.value = "D_B_Deaths"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_PANEL_H; info.value = "D_B_Honor"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_Display_Battleground_Tooltip() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_TT_TWOTOOLTIPS; info.value = "D_BG_SeperateActiveQueue"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); info.text = TITANBG_MENU_SHOWCAPTURE; info.value = "D_TT_Capture"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_TT_AB_WINESTIMATE; info.value = "D_TT_ABWinEstimates"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_TT_WSG_FLAG; info.value = "D_TT_FlagTracker"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); info.text = TITANBG_MENU_SHOWSTATS; info.value = "D_TT_PlayerStats"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_SHOWLOCATIONSTATS; info.value = "D_TT_LocationStats"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_SHOWFRIENDS; info.value = "D_TT_Friends"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end function TitanBG_Menu_DropDownInit_Display_Battleground_Panel() info = {}; info.keepShownOnClick = 1; info.text = TITANBG_MENU_PANEL_LOCK; info.value = "D_OS_PanelLock"; info.func = TitanPanelTitanBG_MenuToggleLockCaptures; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); info.text = TITANBG_MENU_PANEL_CAP_SHOW; info.value = "D_OS_CaptureShow"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_PANEL_CAP_INVERT; info.value = "D_NT_TimersInvert"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); TitanBG_Menu_AddDropDownSpacer(); info.text = TITANBG_MENU_PANEL_WSG_SHOW; info.value = "D_OS_WSG_Show"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_PANEL_WSG_TEXTCLASS; info.value = "D_OS_WSG_TextClass"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_PANEL_WSG_COLORCLASS; info.value = "D_OS_WSG_ColorClass"; info.func = TitanPanelTitanBG_MenuClicked; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_PANEL_WSG_CLICK; info.value = "D_OS_WSG_Click"; info.func = TitanPanelTitanBG_MenuToggleClickFlagRunner; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_PANEL_WSG_ATTACH; info.value = "D_OS_WSG_AttachScore"; info.func = TitanPanelTitanBG_MenuChangeAttachFlagTracker; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); info.text = TITANBG_MENU_PANEL_WSG_INVERT; info.value = "D_OS_WSG_Invert"; info.func = TitanPanelTitanBG_MenuInvertFlagTracker; if (sv_menu[info.value]) then info.checked = 1; else info.checked = nil; end UIDropDownMenu_AddButton(info); end -- ## TITAN MENU -- ## Creates the titan drop down menu for the addon. function TitanPanelRightClickMenu_PrepareTitanBGMenu() local info = {}; -- First Level Menu if ( UIDROPDOWNMENU_MENU_LEVEL == 1 or UIDROPDOWNMENU_MENU_LEVEL == nil ) then TitanPanelTitanBG_MenuAddHeader(TITANBG_MENU_HEADER); TitanPanelRightClickMenu_AddSpacer(); -- Show Icon TitanPanelRightClickMenu_AddToggleIcon(TITAN_TITANBG_ID); info = {}; info.text = TITAN_PANEL_MENU_SHOW_LABEL_TEXT; info.value = "ShowLabelText"; info.func = TitanPanelTitanBG_MenuClicked; TitanPanelTitanBG_MenuAddOption(info, nil); if (_bgs and _bgs.queue and _bgs.queue > 0) then TitanPanelRightClickMenu_AddSpacer(); info = {}; info.text = TITANBG_COLOR_GREEN .. TITANBG_MENU_QUEUE_OPTIONS; info.value = "QueueOptions"; TitanPanelTitanBG_MenuAddMenu(info); end TitanPanelRightClickMenu_AddSpacer(); info = {}; info.text = TITANBG_COLOR_BLUE .. TITANBG_MENU_SHOW_OPTIONS; info.value = "ShowMainMenu"; info.func = TitanBG_Menu_Toggle; TitanPanelTitanBG_MenuAddOption(info, nil, false); -- Hide TitanPanelRightClickMenu_AddSpacer(); TitanPanelRightClickMenu_AddCommand(TITAN_PANEL_MENU_HIDE, TITAN_TITANBG_ID, TITAN_PANEL_MENU_FUNC_HIDE); -- Second Level Menu elseif ( UIDROPDOWNMENU_MENU_LEVEL == 2 ) then if ( UIDROPDOWNMENU_MENU_VALUE == "QueueOptions" ) then local active_bgs = 0; -- Loop through and check on the status of the battlegrounds. for i = 1, MAX_BATTLEFIELD_QUEUES do local status, name, id = GetBattlefieldStatus(i); if (status == TITANBG_BG_STATUS_CONFIRM or status == TITANBG_BG_STATUS_QUEUED) then active_bgs = active_bgs + 1; -- If battlegrounds were listed before this one, insert a spacer. if (active_bgs > 1) then TitanPanelRightClickMenu_AddSpacer(UIDROPDOWNMENU_MENU_LEVEL); end TitanPanelTitanBG_MenuAddHeader(name, UIDROPDOWNMENU_MENU_LEVEL); end if (status == TITANBG_BG_STATUS_CONFIRM) then info = {}; info.text = ENTER_BATTLE; info.func = AcceptBattlefieldPort; info.arg1 = i; info.arg2 = 1; UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL); info = {}; info.text = LEAVE_QUEUE; info.func = AcceptBattlefieldPort; info.arg1 = i; info.arg2 = nil; UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL); elseif (status == TITANBG_BG_STATUS_QUEUED) then info = {}; info.text = CHANGE_INSTANCE; info.func = ShowBattlefieldList; info.arg1 = i; UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL); info = {}; info.text = LEAVE_QUEUE; info.func = AcceptBattlefieldPort; info.arg1 = i; info.arg2 = nil; UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL); end end end end return; end -- ## Adds a new drop down menu to the menu. function TitanPanelTitanBG_MenuAddMenu(info, level) info.hasArrow = 1; UIDropDownMenu_AddButton(info, level); end -- ## Adds a new header to the menu. function TitanPanelTitanBG_MenuAddHeader(title, level) info = {}; info.text = title; info.notClickable = 1; info.isTitle = 1; UIDropDownMenu_AddButton(info, level); end -- ## Adds a new option to the menu. function TitanPanelTitanBG_MenuAddOption(info, level, show) if (show == nil) then info.keepShownOnClick = 1; else info.keepShownOnClick = show; end if (sv_menu[info.value]) then info.checked = 1; end UIDropDownMenu_AddButton(info, level); end -- ## Adds a spacer to the drop down menu. function TitanBG_Menu_AddDropDownSpacer() local info = {}; info.disabled = 1; UIDropDownMenu_AddButton(info); end -- ## Called when a menu item is clicked and requires action. function TitanPanelTitanBG_MenuClicked() TitanPanelTitanBG_MenuToggleVar(this.value); end -- ## Toggles a specified variable in the menu, changing it from true to false and vice versa. -- ## -- ## Variables -- ## value: The value that UIDROPDOWNMENU_MENU_VALUE is set to when the button is clicked. function TitanPanelTitanBG_MenuToggleVar(value) if (sv_menu[value]) then sv_menu[value] = false; else sv_menu[value] = true; end end -- ## Locks and unlocks the on screen capture timers. function TitanPanelTitanBG_MenuToggleLockCaptures() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_ToggleLockCaptures(); end -- ## Toggles showing of the mimimap bg icon. function TitanPanelTitanBG_MenuToggleMinimapIcon() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_ToggleMiniMapIcon(); end -- ## Toggles showing of the battleground minimap. function TitanPanelTitanBG_MenuToggleBattlegroundMinimap() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_ToggleBattlefieldMinimap(); end -- ## Toggles hiding of the battelground ready popup. function TitanPanelTitanBG_MenuHideBattlegroundReadyPopup() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_HideBattlegroundReadyPopup(); end -- ## Toggles the auto joining of the battleground. function TitanPanelTitanBG_MenuToggleAutoJoin() TitanPanelTitanBG_MenuToggleVar(this.value); _autojoin_bg = ""; _autojoin_time = 0; _autojoin_paused = 0; end -- ## Toggles the auto leaving of the battleground. function TitanPanelTitanBG_MenuToggleAutoLeave() TitanPanelTitanBG_MenuToggleVar(this.value); _autoleave_time = 0; _autoleave_paused = 0; end -- ## Toggles overwriting similar settings from other addons. function TitanPanelTitanBG_MenuToggleOverwriteSettings() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_ToggleOverwriteOtherSettings(); end -- ## Changes what sound will be played when the battleground is ready. function TitanPanelTitanBG_MenuChangeSoundOnReady() sv_menu[this.arg1] = this.arg2; if (this.arg2 > 0) then if (sv_menu[this.arg1] == 1) then PlaySound("PVPTHROUGHQUEUE", true); else PlaySoundFile(TITANBG_SOUNDS_BGWARNING[this.arg2].file); end end end -- ## Enables and disables click targetting of the flag runners. function TitanPanelTitanBG_MenuToggleClickFlagRunner() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_ToggleClickFlagRunner(); end -- ## Changes attach position of the flag tracker frames. function TitanPanelTitanBG_MenuInvertFlagTracker() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_InvertFlagTracker(); end -- ## Changes attach position of the flag tracker frames. function TitanPanelTitanBG_MenuChangeAttachFlagTracker() TitanPanelTitanBG_MenuToggleVar(this.value); TitanPanelTitanBG_ChangeAttachFlagTracker(); end