/////////////////////////////////////////////////////////////////////////// // Copyright (C) Wizardry and Steamworks 2017 - License: GNU GPLv3 // // Please see: http://www.gnu.org/licenses/gpl.html for legal details, // // rights of fair usage, the disclaimer and warranty conditions. // /////////////////////////////////////////////////////////////////////////// using System; namespace wasStitchNET.Repository.Stitching { public class StitchProgressEventArgs : EventArgs { public StitchProgressEventArgs(string status) { Status = status; } public string Status { get; } } }